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Archive for January, 2010

And Now A Word About Words

January 29, 2010 Leave a comment

Not long ago we posted a link to a forum thread where many people said some very nice things about d66 Ship Names 2. It has come to our attention that many other people have been saying good things about the whole d66 line, other individual products and about Jon Brazer Enterprises in general. Here are a few of link to what people are saying:

About the d66 line:
RPG Blog’s Zack’s Dozen (Top 12)

About Mech Tech ‘n’ bot: Fighters and Small Ships
Review by Shannon Appelcline on RPG.net

About Book of the Faithful: Power of Prayer
5 Star Review by Featured Reviewer Shane O’Conner

Thank you all. I am speechless at all your kind words.

[Traveller] JBE is going iPad

January 27, 2010 Leave a comment


Jon Brazer Enterprises was conceived with the idea of helping to being the future and helping to bring gaming to adapt to new technologies. The next generation of gamers will be fully accustomed to and expect their games delivered to them on those technologies. With all this in mind, Jon Brazer Enterprises is pleased to announce that we are planning a major release specifically planned for mobile devices such as the iPad, the Kindle and mobile phones. Traveller is a game about the future and everything that is possible in the future. And now Jon Brazer Enterprises will be helping the Traveller game make the leap into the future later this year. We’ve been working on this for months and with it almost completed, we will be giving more details soon.

“Traveller” and the Traveller logo are Trademarks owned by Far Future Enterprises, Inc. and are used with permission. The Traveller Main Rulebook is available from Mongoose Publishing.

d66 Ship Names 2

January 24, 2010 Leave a comment

[Gamers] Please Help Haiti Relief

January 20, 2010 Leave a comment

As you may or may not know, the disaster in Haiti is unimaginable. The death toll increases by the day, and relief supplies are at a bare minimum. Doctors Without Borders has been there from the start to help these people and could use all the relief supplies they can get. DriveThruRPG/RPGNow has been collecting donations for this organization. With the help of many of you, they have collected (at the time of this writing) over $5000 from gamers to help the people of Haiti in their hour of greatest need. This is commendable, but OneBookShelf (the parent company of DriveThruRPG and RPGNow) and many publishers desire to help even more.

To this end, we publishers are giving away over $1000 of gaming material in a special bundle sold through OneBookShelf sites for a $20 donation, many of which are either Pathfinder or Traveller Compatible and many more are easily usable in the respective games. All proceeds will go to Doctors Without Borders to help the people of Haiti.

We publishers would like to thank everyone in advance of their generous donation.

“Traveller” and the Traveller logo are Trademarks owned by Far Future Enterprises, Inc. and are used with permission. The Traveller Main Rulebook is available from Mongoose Publishing.

Pathfinder and associated marks and logos are trademarks of Paizo Publishing, LLC, and are used under license. See paizo.com/pathfinderRPG for more information on the Pathfinder Roleplaying Game.

[Foreven] Comms Not Working and Other d66 Lists

January 19, 2010 Leave a comment

Every good sci-fi series has the ship’s sensors or communications system inoperable from time to time. Incase you ever needed a reason, here are 36 reasons why, all laid out on the d66 format. Download d66 Reasons for the Communication/Sensor Systems Not Working today.

Additionally, three other d66 lists are also available for download: d66 Moon Names, d66 Smells on a Ship and d66 Pirate Ship Names. Now you can pull up a quick name for a ship that you had engage the party as mere spot of random violence, help the players feel like they stepped onto a different ship by engaging a different sense and come up with a name for one more moon than you can come up with off the top of your head.

Jon Brazer Enterprises specializes in Traveller-based RPG products. Check out our other products at our PDF store and our Digital Print Store. Jon Brazer Enterprises – We Bring You the Future.

“Traveller” and the Foreven logo are Trademarks owned by Far Future Enterprises, Inc. and are used with permission. The Traveller Main Rulebook is available from Mongoose Publishing.

[Traveller] I Heart Mechs

January 15, 2010 Leave a comment

This is a repost of a blog entry on ENWorld. Come join us there for more Pathfinder RPG blog posts and a few Traveller entries as well.

Mechs make fun toys. No matter what setting they’re in, I love mechs. DragonMech, Exalted’s warstriders, BattleTech, Mech Warrior and many others. There’s just something about piloting a giant robot that can punch down a building that appeals to me. Maybe its the way they make the ground shake as you approach. Maybe its the giant guns. Or maybe I really just want to be a dinosaur and this is the easiest way to do it. I don’t know. But they’re fun nonetheless.

So for my first major print product for Traveller, I had to do a Mech book. My company was the first to publish a Mech for the current edition of the game and soon we’ll be the first to publish a supplement devoted to these monster trucks on legs. Not much I can talk about at this point in time, but I can show you the cover.

I can also let you in on a bit of the design philosophy that I am using. Let me state right off the bat that I am not using the Vehicle Design Rules from the Civilian/Military Vehicles books published by Mongoose Publishing. Why? Two simple reasons. 1) They are not OGL. As of the date I stated writing up my own Gundam, the rules were not available for other publishers to use. So I am doing what I can with the Traveller Main Rulebook, High Guard, and Mercenary (yes I am using all 3). And 2) using the book goes against my commitment to require as few books as possible. My own experience with writing for D&D 3.5 tells me that you can never make the assumption that anyone has any book beyond the core rule book (unless you’re doing a psionic supplement, but that’s about it). With that in mind, I am using High Guard, but I am making sure that High Guard is not required to get full use out of this book.

The only part of Mercenary that is required are the Mass Combat rules. In my experience, a great way for a game to feel larger than yourself is to have mass scale combats. When you command 100 souls and know that your actions determine their fates, you cannot help but feel apart of that world and to know your place in it. So far, I have not seen any mass combats be encourages in supplements, so I am going to help that along by including stats for a armies and mercenary companies or simple defense groups this and future supplements. If nothing else, it will be a fun experiment to see what people think of such stats included in the book.

Until Next Time, Have Fun.

“Traveller” and the Traveller logo are Trademarks owned by Far Future Enterprises, Inc. and are used with permission. The Traveller Main Rulebook is available from Mongoose Publishing.

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