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Pathfinder: Another Exclusive Look Inside Advanced Tengu

January 27, 2015 Leave a comment

Book of Heroic Races: Advanced TengusCarrakwak, our signature tengu inquisitor graces the cover of Book of Heroic Races: Advanced Tengus, but he is not the only tengu the book. Today we are showing off the other avian characters within this book done by Brian Brinlee. Brian’s work has been featured in works by Purple Duck Games, Silver Gryphon Games, and Rite Publishing. Check out these images for inspiration for your own tengu characters and look for his work in the upcoming Book of Heroic Races: Advanced Catfolk, coming in February.

Download the Book of Heroic Races: Advanced Tengus for Pathfinder at DriveThruRPG/RPGNow, d20PFSRD, and Paizo.com.

Or download the Book of Heroic Races: Advanced Tengus as part of the Book of Heroic Races: Advanced Subscription. Get this and Book of Heroic Races: Advanced Favored Class Options today as well as the 11 other races in the Book of Heroic Races: Advanced series as they are released throughout 2015 plus the upcoming Book of Heroic Races: Advanced Compendium when it is finished at DriveThruRPG/RPGNow, d20PFSRD, and Paizo.com.

tengu spellcastertengu warriortengu shamantengu bard

Exclusive Look Inside The Lost Spell Words

January 26, 2015 Leave a comment

image

Continuing our series of exclusive looks inside recent JBE releases, let’s take a look within Book of Magic: The Lost Spell Words. This is not our first expansion on the words of power magic system. It is, however, the longest delayed. As I explained in the introduction, I literally lost these spell words and found them again later.

Now that they are published and ready to use in your game, what exactly is inside shall now be revealed. These are two spell words inside this short PDF.

Object (Meta Word)
Level 1
This metaword alters the saving throw, making it affect objects, such as undead and constructs. If the wordspell requires a Fortitude save, this metaword allows it to affect objects. This change does not affect whether or not a successful save negates the effect, reduces it, or has some other effect; it simply alters the types of creatures that can be affected by it. This has no effect on wordspells that require a Reflex or Will save.

Persistent (Meta Word)
Level 4
Whenever a creature targeted by a wordspell or within the area affected by this metaword succeeds on its saving throw, it must make another saving throw against the effect. If a creature fails this second saving throw, it suffers the full effects of the wordspell, as if it had failed its first saving throw.

Download the Book of Magic: The Lost Spell Words for Pathfinder at DriveThruRPG/RPGNow, Paizo, and d20PFSRD.

Exclusive Look Inside Advanced Tengus

January 23, 2015 Leave a comment

Book of Heroic Races: Advanced TengusTo say I have been busy lately has been an understatement. Between being sick and my girlfriend’s birthday (which, she was really happy with all I did for her this year), I have barely had enough time to get layouts of Advanced Tengus and Quests of the Sands done and have totally failed to do any kind of previews. Well, better late than never. So starting today and running through next week, I’m going to be posting exclusive looks inside these and other recent releases that I have not shared properly.

We’re going to start off with the Book of Heroic Races: Advanced Tengus. This 23 page PDF gives you everything you need to play a tengu. It starts off with a piece of short fiction and presents the racial traits. But it goes beyond that by presenting new archetypes, feats, spells, magic items and more. For this exclusive looks, we’re sharing my favorite archetype, the Spell Scavenger. This wizard archetype draws power from others that cast spells at it and turns that power on its enemies. Check it out.

Spell Scavenger
Spell scavengers use residual scraps of magic from other spellcasters to power their spells.
Associated Class: wizard
Associated Race: tengu
Replaced Abilities: bonus feat (5th, 10th and 15th levels only)
Modified Abilities: spells

Diminished Spellcasting: A spell scavenger may cast one fewer spell of each level than normal. If this reduces the number to 0, he may cast spells of that level only if his Intelligence allows bonus spells of that level.

Scavenge Magic (Su): A spell scavenger can use leftover bits of magical energy to power his spells. When he succeeds on a saving throw against a spell or spell-like ability which targets him or includes him in its area of effect, he can use the energy of that spell to cast a spell in the next round.  If he has the spell prepared, he can cast the same spell the following round without expending the prepared spell. If the spell is on his spell list but not prepared, he can use the spell energy to cast a spell up to one level lower which he has prepared without expending the prepared spell. If the spell is not on his list, he can use the spell energy to cast a spell up to two levels lower which he has prepared without expending the prepared spell. The spell scavenger cannot gain the energy of a spell that does not require a saving throw.

Steal Magic (Su): At 5th level, when a spell scavenger successfully ends a spell with dispel magic or a similar effect, he can attempt a second caster level check against the spell’s caster level. If he is successful in this second attempt, he can cast that spell once as if he had prepared it. If the spell was modified which a metamagic feat, the spell scavenger casts it in its modified form, even if he does not possess the feat. A spell scavenger can only have one stolen spell readied in this way at any time. If he steals a second spell, the previously stolen spell is immediately lost. This ability does not work when the magic is merely suppressed, such as when when dispel magic is cast on a magic item. If the spell is of a level higher than the spell scavenger is normally able to cast, the spell scavenger must succeed a caster level check to successfully cast the stolen spell (DC = spell’s caster level +1). If this check fails, a mishap occurs (see Scroll Mishaps in the Pathfinder Core Rulebook, under Section 15: Magic Items). If the spell is not on the wizard spell list, the spell scavenger can still cast the spell as if it were a scroll, using either Use Magic Device or his caster level to cast the spell. Alternatively, the spell scavenger can record the spell in his spellbook or create a scroll without a check, while still needing to pay the writing cost for the spell in the book or to create the scroll, respectfully.

Improved Scavenge Magic (Su): At 10th level, three times per day, a spell scavenger can make a melee touch attack against a spellcaster. If the touch attack is successful, he steals a randomly selected spell of the caster’s highest level prepared spells or spells known. The touched caster loses the spell and the spell scavenger gains the energy of the spell as as if he had succeeded the spell’s saving throw.

Greater Scavenge Magic (Su): At 15th level, a spell scavenger can gain the energy of a spell when he fails a spell’s saving throw. Once per day, he can choose to gain the energy of a spell that targeted him or included him in its area of effect even if he failed the spell’s saving throw or if the spell did not require a saving throw. The spell still affects the spell scavenger as normal.

This isn’t the only archetype in the book, there’s also the aerialist (swashbuckler archetype, where you leap over the heads of your enemies in dramatic acrobatic assaults), crow shaman (shaman archetype, where you can use your trickster nature to steal objects at a short range), kite fighter (fighter archetype where you wield a war kite with exceptional effect), raven knight (cavalier archetype where you get to ride a giant raven mount), and the spite chanter (cleric archetype that uses channel energy to harm all nearby, regardless of creature type).

Download the Book of Heroic Races: Advanced Tengus for Pathfinder at DriveThruRPG/RPGNow, d20PFSRD, and Paizo.com.

Or download the Book of Heroic Races: Advanced Tengus as part of the Book of Heroic Races: Advanced Subscription. Get this and Book of Heroic Races: Advanced Favored Class Options today as well as the 11 other races in the Book of Heroic Races: Advanced series as they are released throughout 2015 plus the upcoming Book of Heroic Races: Advanced Compendium when it is finished at DriveThruRPG/RPGNow, d20PFSRD, and Paizo.com.

Pathfinder: To Play a Mockingbird

January 22, 2015 Leave a comment

Book of Heroic Races: Advanced TengusTo Kill a Mockingbird Before the Mockingbird Kills You.

Adventurers and explorers extraordinaire, tengus make exceptional player chararacters. From their unique fighting styles to their ability to read anything put before them, tengus survive the toughtest scrapes and emerge victorious. Now your can play a tengu character like never before.

Book of Heroic Races: Advanced Tengus gives you everything you need to play a tengu character. This 23-page supplement features:

  • Racial Traits to play a tengu, 3 alternate racial traits and 4 new character traits to customize your character for this unique play experience
  • 8 New Character Class Options including 6 new archetypes like the raven knight and the spell scavenger, a giant raven animal companion, and the spying subdomain
  • 6 New Feats expanding on your avian heritage
  • 6 New Raven-Themed Spells
  • A New Weapon and 4 New Magic Items
  • 2 New Deities, each with a unique perspective on greed and knowledge
  • Details on tengu adventurers as well as suggestions on how to incorporate this race into your world.

Be Heroic with This Advanced Race Today!

Download the Book of Heroic Races: Advanced Tengus for Pathfinder at DriveThruRPG/RPGNow, d20PFSRD, and Paizo.com.

Or download the Book of Heroic Races: Advanced Tengus as part of the Book of Heroic Races: Advanced Subscription. Get this and Book of Heroic Races: Advanced Favored Class Options today as well as the 11 other races in the Book of Heroic Races: Advanced series as they are released throughout 2015 plus the upcoming Book of Heroic Races: Advanced Compendium when it is finished at DriveThruRPG/RPGNow, d20PFSRD, and Paizo.com.

[Pathfinder] Delve into Ancient Tombs with these Adventures

January 6, 2015 Leave a comment

image O Living Who Are on Earth Who Pass by This Tomb Pour Four Me Some Water

What awaits the just and unjust when they walk beyond Death’s Curtain? What happens when the proper rules of building a tomb are not followed? How long will raiders and adventurers seek a treasure that is long gone or well-guarded? What are the consequences of forsaking one’s oath to her goddess? Inside these many tombs of unrest lie deadly traps and angry dead. But do the traps exist to keep raiders out or to keep the dead in? When you delve into the depths of these Quests of the Sands, will you return with tales of glorious adventure, forgotten treasures from ancient times, or a curse to haunt you for the rest of your days? 

Quests of the Sands is a series of six short, one-session adventure modules in Jon Brazer Enterprises’ Deadly Delves series, and is compatible with the best-selling Pathfinder Roleplaying Game. This set of adventures is designed for four to five PCs ranging from 3rd to 10th-levels. Inside this volume, you’ll find:

  • 8 fully-developed new monsters and NPCs for your Pathfinder campaign
  • 5 original traps, 3 new haunts, and a new magic item, the mummy-like sultha sistrum
  • Full-color maps of each location, totaling 6 different maps for your game
  • Enough content to get your group through a night with little preparation needed
  •  

Dangers Unknown. Treasures Untold. Adventure Awaits.

Download Deadly Delves: Quests of the Sands for Pathfinder at DriveThruRPG/RPGNow, Paizo, and d20PFSRD.

Pathfinder: Beware What Dangers Lie in Dark Caves

December 16, 2014 Leave a comment

Deadly Delves Rescue from Tyrkaven PFRPGDangers of a Forgotten Past Awakened in the Deep

When hobgoblin raiders kidnap a caravan full of workers and supplies, the adventurers set off to get them all back. But neither the raiders nor the adventurers know what terrifying horrors await them in the depths of their cavern hideout. Now, the adventurers must risk it all to prevent the minions of an ancient enemy from visiting death and destruction upon the land. Can the heroes rescue the captives from the hobgoblins and deliver them from this ancient foe—or will they all perish, ushering in the rise of a forgotten deity?

Rescue from Tyrkaven is the latest adventure module in Jon Brazer Enterprises’ Deadly Delves series, and is compatible with the best-selling Pathfinder Roleplaying Game. This adventure is designed to challenge four to five 2nd-level PCs who thirst for heroics… but they may find more than they bargained for in the process! Inside this volume, you’ll find:

  • 5 fully-developed new monsters for your Pathfinder campaign
  • A sinister new magic item, the book of dark obedience, that can set your adventurers onto an entirely new campaign
  • A full-color map of the caverns from which the hobgoblins terrorize the locals
  • Enough content to get a group of 2nd-level adventurers well on their way to 3rd level, with ideas to extend the story even further once you’re done exploring the caves

Dangers Unknown. Treasures Untold. Adventure Awaits.

Download the Deadly Delves: Reign of Ruin for Pathfinder at DriveThruRPG/RPGNow, Paizo, and d20PFSRD.

Meet the Iconics: Edward

December 15, 2014 Leave a comment

Edward As our last preview for Deadly Delves: Rescue from Tyrkaven before it goes live, we’re sharing the tale of the iconic that graces its cover, Edward Amante. When I asked Luis to draw him, the single most important instruction I gave him was (and I quote), “He should look like a guy that can charm the panties off a woman. The bastard!” Unlike so many male fantasy characters, his is a tale of love, and a testament to the determination it provides. I hope you enjoy his story.

Name: Edward Amante
Race: Human
Gender: Male
Age: 23
Background: Thief from the Vencian Kingdom
Reason for Becoming an Adventurer: To win the hand of Princess Yolanda

Before leaving his home country, Edward was known as Eduardo the Thief. He stole gold, jewels, and anything else not nailed down. No valuables were so well secured that he could not find a way to gain them for his own keeping. Yet Eduardo’s wide-spread notoriety as a thief came not from relieving the rich of the burden of their treasure and coin, but rather from stealing a far more valuable prize: the heart of the Princess Yolanda.

For two years, Eduardo evaded the castle guards time and again to see his fair love. If the tales are to be believed, he never stole a single coin or trinket from her that entire time. That is, until one day, when the king caught Yolanda and Eduardo together and sequestered them within the princess’ chambers. For hours, the three talked, with strict orders to the guards that they were not to be disturbed. To this day, no one knows what was said in that room. All that is known is that when Eduardo left the castle later that night, he took up the name Edward, and he has fought with honor and courage ever since.

No one knows exactly what Edwards seeks now. Some say he hopes to make a good name and an honest fortune, the king having promised that should Edward prove to make amends for his crimes, he will win the hand of his love Yolanda. Others believe that he was told of a fell curse upon the royal family which no enchanter or priest can lift, and was charged with finding a way to undo it. To date, the Princess Yolanda refuses all suitors and is frequently found staring out the castle’s north windows, said to be awaiting the return of her one true love.

Edward stands tall on the cover of Deadly Delves: Rescue from Tyrkaven. Download this adventure for Pathfinder at DriveThruRPG/RPGNow, Paizo, and d20PFSRD.

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