Posts Tagged ‘Pathfinder RPG’

Pathfinder: Vehicles Need Levels

September 2, 2014 Leave a comment

Book of Multifarious Munitions: Vehicles of WarFor over a year now, I’ve had a nagging thought: Vehicles in Pathfinder should have levels. I mean Pathfinder is a game where everything has a level to it (or some level-derived scaling to it): characters, NPCs, monsters, spells, encounters, mass combat units, magic items, gold, expected damage per round, hit points, saving throws, DCs. And vehicles have none of that?!? Not only that, they do not have an XP value. So according to the rules of the game, So according to the rules of the game, facing a bad guy is just as difficult as facing that same bad guy in a mech. Does that make sense to anyone?

Don’t get me wrong, I love vehicles. Adding a vehicle can really make an encounter epic and memorable. Take kobolds for example, what are you likely to remember more: fighting a half dozen kobold or fighting a only 3 kobolds, but they are each driving a giant stone-worked dragon-looking cart that breaths fire? I’d hazard a guess that the latter is far more memorable.

The rules as written now have no scaling to them at all, outside of cost. Unfortunately, cost is not a good means of scaling. Compare this for a moment: By the time you are level 5, a group of adventurers can cut their way through a small army of hobgoblins. When they are done, they have a small fortune in mundane arms and armor that they can take to the closest city and cash in. But this is balanced against the weight of the arms and armor. The slower traveling speed and the inability for certain characters such as monks and rogues to not use all their abilities when weighed down means it is much easier for most groups to just leave the weapons and armor on the battlefield and forget them. Now compare that to the vehicle that the hobgoblins came in on. If that small army attacked from several keelboats (using Ultimate Combat stats), not only can they take vehicle and pilot themselves (with potentially a penalty if they do not have the requisite 8 person crew) to a port, but they can also carry all those arms and armor they could not before, allowing them to get even richer. And if they decide to sell it, they have a whopping amount of money to buy other items that the level scaling system says they should not otherwise have. The other options is to take the vehicle’s cost into the expected treasure value of the encounter, meaning the bad guys have less equipment with which to attack the PCs, meaning they deal less damage to the adventurers. See the problem here. It is a catch-22.

Now if vehicles had levels to them, a GM would have a guideline as to what kind of vehicle to send the bad guys in with. A GM can decide see that a glider, being a level 1 vehicle should be used by the army of goblins instead of an alchemical dragon.

So far, I really have made nothing more than a few minor reasons why a level system is required for vehicles. That was all set up for this: the GP value does not really mesh well with a vehicle’s abilities and difficulty to handle. For example, a 13,000 gp keelboat has 600 hp and requires a crew of 8. Compare that to a 10,000 gp sailing ship (again, both of these use Ultimate Combat stats), which is 50% larger, requires a crew of 20 and has 900 hp. Higher hit points are associated with a higher level. So is larger size and a larger number of followers (if you have the Leadership feat). All of which indicate that the sailing ship is a higher level vehicle. So why does it cost less? Like equipment and magic items, gold piece value is the scaling factor here. Unfortunately, the base rules do not work the way it should.

Then case of wagons. There is never a reason for players to buy a light or medium wagon. The light wagon cost 50 gp, can carry up to 1,000 lbs, has 60 hp, and requires a horse to pull it. The heavy wagon, by contrast cost 100 gp, can carry up to 4,000 lbs, 120 hp and, and requires the same horse to pull it as the light wagon as well as the same Drive check. Under a level system: everything would change. The heavy wagon would require 4 horses to pull it, meaning the DC for the Drive check would increase, but so would the amount of cargo that can be hauled. The amount of cargo the vehicle can carry is level dependent. With a level system, you can definitely say that a wagon can carry this much cargo at this level. Next the ramming damage should be changed. The ramming damage under a level system would change based on the level of the vehicle, not on its size. Sure, size should be a factor, but it should be the constant added onto the die roll, not the die roll itself. If it were a creature, its size should be the Strength modifier while the level determines the number of dice to roll for damage. On and on, all the vehicles should have level-based components to them.

Tell me what you think. Do you feel that vehicles should have a level?

Download Book of Multifarious Munitions: Vehicles of War today at DriveThruRPG/RPGNow, and d20PFSRD today.

Pathfinder: A Compendium of Heroic Races

August 19, 2014 3 comments

Book of Heroic Races CompendiumBe Heroic!

Go beyond elves and dwarves with the Book of Heroic Races Compendium. Inside you will find eight brand new races. From the tree-kin seedlings to the wacky half-faerie dragons, these amazing races will bring something fresh and exciting to your game. Each of these new races comes complete with new class options, spells, equipment and much more. In addition, many existing races receive new favored class options, greatly expanding your enjoyment of them. Take your Pathfinder game to the next level with these exciting new races!

This 117-page supplement features:

  • 8 playable races, balanced with the Pathfinder Core Rulebook races
  • 30 class archetypes and class options and 4 prestige classes
  • 46 feats, 14 spells, 16 magic items, and 5 artifacts
  • Favored class options for all races included as well as 11 races from the Advanced Race Guide

Be heroic with these new races today!

Download the Book of Heroic Races Compendium for Pathfinder at DriveThruRPG/RPGNow, d20PFSRD, and

Pathfinder: The Best Four Days for a Bundle of PDFs

August 14, 2014 Leave a comment

imageWith GenCon here, we are as excited as you and are glued to our devices , waiting for all the exciting announcements that will come out of the convention. While you are waiting, why not download a bundle of PDFs that have been tempting you. d20PFSRD right now has a sale of Bundles going on. Jon Brazer Enterprises is offering 20% off three new bundles just for this sale.

First up, we are offering the Book of Beasts Bundle. This collection of monster books will add amazing new options for any game master. Each of these imaginative creatures will challenge and scare your players as well as their characters.

If GMing is not your thing, then check out the Book of Heroic Races Bundle. Download three new, creative races that will bring new life to your Pathfinder game. Role play a whimsical half-faerie dragon, a death-touched reaper or a tree-like seedling today, all for 20% off.

Looking for a new setting? Grab the Shadowsfall Bundle today. Get all the monsters, setting details, and race options to bring color to your plane of Shadows.

This sale is exclusive to d20pfsrd. Hurry over there and download these today before this awesome sale ends.

Across the Galaxy, It Is Christmas in July

July 21, 2014 Leave a comment

d66 CompendiumThe Christmas in July Sale starts today at DriveThruRPG and RPGNow. For the next week, you can download all of Jon Brazer Enterprises’ Traveller and 13th Age titles for 25% off. Download these great deals and have yourself a Merry Little Christmas in the middle of the Summer.

EDIT: Well, I didn’t plan on it, but it would appear that Pathfinder is on sale for 25% off as well. Wahoo!

The “I’m Not Going To PaizoCon” Sale

July 2, 2014 Leave a comment

Book of Beasts: Monster of the Shadow PlaneNot Going to PaizoCon? While you’re waiting for all the announcements about upcoming releases and spoilers, grab these exciting supplements at amazing prices. Give your gaming group an unexpected surprise with terrible monsters or dastardly NPCs. Surprise your friends with the perfect spell. Try out a new race, or ride a badass vehicle while storming the castle. Get all this and more in the I’m Not Going to PaizoCon Sale.

Don’t pass up deals up to 80% off their regular price: Download these exceptional Pathfinder supplements today! Find these amazing deals at DriveThruRPG/RPGNow, Paizo and

Pathfinder: $1 and $2 River Nations Sale

May 26, 2014 Leave a comment

image Return to classic fantasy in the River Nations. Whether your players are putting an stop to a bloody baron or starting their own kingdom, the River Nations series is everything you need. This $1 and $2 sale has all the resources you need, at up to 67% off the regular price. The sale lasts only one week, though, so grab these titles today!

Download the Book of Beasts: Monsters of the River Nations, Book of the River Nations Complete, and Book of Friends and Foes: Assassins in the River Nations all week at deep discounts at DriveThruRPG/RPGNow and d20pfsrd today.

Pathfinder: Egyptian Magic Items for your Mummy-Themed Adventure Path

April 14, 2014 Leave a comment

Treasury of the SandsWe are adding the magic items from Treasury of the Sands to If you are battling a Mummy and his evil Mask, make sure to check out these magic items.

And pick up Treasury of the Sands of magic items at and DriveThruRPG/



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