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Fort Strange

Officially known as Fort Vanderwalten, many refer to it as Fort Strange because of the numbers of non-humans and less common demi-humans present here. When Kortrill Nightfeather was appointed captain of this frontier fort and military governor over the sparsely-populated region until a noble can be entrusted with this land, she took with her many other non-humans with her—both military and civilian alike. In her new position, she made sure that all under her care have been treated equally and prejudicial actions are prosecuted. It did not take long for word of her commendable action to spread and non-humans that want to live in peace to start flocking to live here. Today, Blacktooth Blacksmith and Glittering Foundry—owned by the orc Gathic Blacktooth and hobgoblin Miktar Deathblade, respectively—may be rivals but their rivalry plays out with them pushing the other to make better blades and other wares, instead of slaughtering each other’s families as many humans would expect of their their kind.

Fort Strange is home to many hagborn, catfolk, gnomes, everborn, tengu, lizardfolk, and even a few umbral kobolds. The majority of them came since Captain Nightfeather took command of the post. Previously, the region was inhabited mostly by humans and elves. Those that stayed when a tengu was appointed commander have been far more receptive of their new neighbors. A small yet vocal minority, however, have been voicing their opposition to so many “weird” creatures living among them. While the military-police force protecting this region have made it clear that voicing such concerns will be tolerated, that is the limit; any hostile actions against another law-abiding citizen will be met with swift justice. A number of attacks against non-humans has baffled investigators considering the military forces are not set up to handle such investigations and Lieutenant Gronk Bloodaxe is looking to hire adventurers to assist in this investigation.

The majority of the humans in this region are serfs, living in the work-farms adjacent to the fort. Their owners—mostly human—are not happy with the current regional government. Normally they hate each other and actively plot against one another, but they are united in their prejudice. If they could be turned against one another, their petitioning to speed up the appointment of a noble (preferably one of human ancestry) would fall apart.

Fort Strange

LG large town
Government military overlord
Population 3,500 (1,000 humans; 400 elves; 350 catfolk, 250 hagborn, 1,500 other)

Notable NPCs


Captain Kortrill Nightfeather, military governor (LG female tengu fighter 9 [13A: 4])
Lieutenant Gronk Bloodaxe, head of special operations (LN male orc fighter 4 [13A: 2])
Faixgrop, Crafter’s Guildmaster (LN female umbral kobold rogue 3 [13A: 2])
Darren Rimeheart, Farm owner and serf master (NE male human bard 6 [13A: 3])

If you want to see more locations like this detailed, please let us know in the comments below.

To find out more about the races mentioned here see the Book of Heroic Races collection for Pathfinder, Fifth Edition, and 13th Age here at the JBE Shop. You can also find out titles at DriveThruRPG/RPGNow, the Open Gaming Store, and Paizo.

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What Kind of Monster Artwork Do You Prefer?

Earlier this week, we showed off a monster that a druid or wizard can summon with the conjure minor elemental spell. I really like that monster, but there’s something I have been wondering about with the artwork: the style. It is a beautiful color image. The problem is is that I don’t have a massive library of color images. I have a much larger library of black and white image. So as I continue to work on monster books for Fifth Edition, 13th Age, Pathfinder 2e (possibly), and other systems, I want to stay consistent as much as possible throughout the entire project. So that leads me to ask, what do you prefer?

Adding a parchment background to a black and white image is quite easy and rather fun. Not only that, it gives the image a distinctive feeling of being from an ancient tome that time forgot, in keeping with the fantasy theme. However, I do love looking at the color images in monster books. So I am asking you to help me make up my mind.

Tell me what kind of image would you like to see in a monster book from us. Vote in the poll below and as always, elaborate in the comments below.

What Style of Monster Artwork Do You Prefer?

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See our monster books we have published so far for Pathfinder and Fifth Edition at the JBE Shop.

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GM’s Day Sale 2018

It’s that time of year again and the GM’s Day Sale is in full swing. Just about everything from Jon Brazer Enterprises is on sale at DriveThruRPG/RPGNow, Paizo, and the Open Gaming Store. There you will find just about everything in the JBE catalog for Traveller, Pathfinder, Fifth Edition, 13th Age, and Swords and Wizardry at 30% off or more.

Additionally, we will be doing a number of 1-Day Sales at JBE Shop. Today we are offering the Pathfinder adventure Deadly Delves: Reign of Ruin for only $2 when you use the GMsDayReignOfRuin coupon code. Download this adventure today and check back this adventure over the next week for more.

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5 Questions Every Fighter Should Be Able To Answer

It doesn’t matter which fantasy game you play: Pathfinder, D&D of any edition, 13th Age, Swords and Wizardry, or any other variation on the game, they all have someone that is easy to for a new person to play that generally involves swinging a sword. Some move onto more complex classes; others stay with their tried and true favorite. No matter how long you have been playing the classic fighter class. Just because the mechanics are not terribly complex does not mean that role playing such a character should be stunted. Fighters can be just as involved and complex characters as any other on the board. To help you get into your character and see the world through their eyes, here are five simple questions that can help you immerse yourself into your character even more.

1) Why Did You Start Fighting?

You didn’t pick up the sword yesterday. You have trained for this. You fought against something and you emerged victorious. What was it? Why did you fight? Did you grow up on the family farm and a spider the size of a dog start spitting its venom at your family nearby and you attacked it with your garden hoe? Did the king conscript you into some battle and you happened to survive? Where you sold into slavery and thrown into a pit with another slave and were told to kill the other before the other slave killed you while the crowd took bets on who survived? No matter how you answer that question it will provide you with a solid foundation for your character.

2) Why Do You Fight Now?

Sure, fighting may not have been your choice before, but why do you do it now? You could be sitting in a tavern drinking, in a mine swinging a pick axe, a local guard, someone in the regular military, someone that loads the cargo docks, or one of a hundred other jobs that will probably see you having a longer life expectancy than walking into a dark cave looking for trouble. Are you on the run from someone more powerful? Perhaps you are trying to avenge the death of someone you held dear. Maybe you already killed the person that murdered your loved one and are now just trying to earn enough money to have the dead person resurrected. Did you return home from the war having seen so much that no one you love wants to be around you anymore? Have you been fighting for so long that you no longer know who you are until you are wearing the armor and swinging your weapon? This will help you find out who this character is on a day to day basis.

3) When Will You Not Fight?

“When all you have is a hammer, everything looks like the nail,” is an apt expression for the fighter. “Something is coming!” “I STAB IT!” Fighters are frequently accursed of being from the “Stab first, ask questions never,” school of thinking. But even they will sheath their swords if the right thing is put in front of them. The question is, what is it for your character. Is it an old war buddy that had your back? An old commander, mentor, teacher, or family member that helped you become what you are today? Perhaps it is a wounded bunny rabbit, even if it is sitting on top of a suspicious-looking tree stump with what could be a weird grin on its front? How about instead of it being something that obvious, you will stay your hand for something less expected, like when a member of a religious order appears, even if you do not appear religious at any other time. Perhaps you will not fight on the anniversary of your parent’s death, and you just won’t tell anyone why you are spending the day in a bar. This question is important because it introduces a source of internal conflict in your character, helping them go from an idea to a person.

4) What Are You Afraid Of?

Everyone is afraid of something. Some won’t admit it, but even they are. Are you a sensible person and are afraid of spiders? Did you see your dead buddies on a battle field being raised before your eyes and now have a terrifying fear of dead bodies just lying around? Is the sound of war drums or the way the ground shakes when cavalry is charging right at you? Is it the musty odor of a dungeon or the putrid smell of rotting corpses? Even worse, is the screams you hear every night as you try to fall asleep that can only be quieted by massive amounts of alcohol? Like the last question, having a fear is a source of internal conflict that provides depth to the character, but it also gives the person a way to grow. By standing up the fears, you can make a character that fights not only the demons on the battlefield but also the demons raging inside.

5) Why Do You Trust The Rest Of The Party?

Please note, I didn’t ask “do you trust the rest of the party?” The answer to that question must be a resounding “Yes.” As someone that has played his fair share of games that involved the rest of the party not trusting each other, it can go bad. Like ending friendships bad. Yes, I am speaking from experience on this. Many campaigns start with the group coming together and that is fine, but after a while you all need to have a talk where everyone finds reasons to trust each other beyond “they fought beside me.” Consider having a session where everyone stays in character the whole time around the fire and everyone gets to know the other characters. You’d be amazed at just how bonding that can be to a group.

What Other Questions Should A Fighter Be Able to Answer? Leave Your thoughts in the comments below.

Darlanrea, the elven fighter, is featured on the cover of our adventure Deadly Delves: Reign of Ruin. Download this adventure today for Fifth Edition, Pathfinder RPG, 13th Age, and Swords and Wizardry.

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Last Day of the Christmas in July Sale

Its the last full day of the Christmas in July Sale. Now is the best time to grab many of our PDFs while they are 25% off. That is just about every single PDF we have. Be it a Pathfinder book on settling a wilderness rules like the Book of the River Nations, monster books like Book of Beasts: Monsters of the Shadow Plane, adventures like the Deadly Delves: Reign of Ruin, or player races like Book of Heroic Races Compendium.

Or if you are want Traveller, get the d66 Compendium and the D66 Compendium 2, vehicles like the Foreven Worlds: Vehicles of the Frontier, careers like Player Careers Pack 1, monsters like the Creatures of Distant Worlds Compendium, or  fighters like Mech Tech ‘n’ bot: Fighters and Small Ships.

Players and Game Masters of Fifth Edition can get adventures Deadly Delves: Rescue from Tyrakven and Along Came a Spider and the races in Book of Heroic Races: Player Races 1 at a great discount right now.

13th Age GMs will enjoy getting 25% off of Book of Beasts: Monsters of the Great Druid, or an adventure like Deadly Delves: Reign of Ruin, or NPCs like Age of Icons: 100 Lich Queen Agents.

Don’t forget everything else we have on sale right now on the Christmas in July Sale going on right now at DriveThruRPG/RPGNow.

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Christmas in July Sale

Deadly Delves Reign of Ruin (13th Age) Book of Beasts: Legendary Foes d66 Compendium Book of Heroic Races Compendium

Its that time of year again, the Christmas in July Sale at DriveThruRPG. This year has a brand new twist to it: print. Get 15% off ALL of Jon Brazer Enterprises’ Print Books.

Order the print version of these for under $10:

Our larger print book are also available at 15% off:

Are all your gaming book on your computer or tablet these days? Well, just about all of Jon Brazer Enterprises’ PDFs are 25% off:

All of these are available and much more at DriveThruRPG/RPGNow.com. This sale won’t last forever so grab these awesome deals today.

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Snow Day Sale

JBE LogoI’m off from my day job today because of a bad snow storm last night. I thought, “Why not spread the joy.” So today we are placing all PDFs that Jon Brazer Enterprises makes that is over $1 on sale for 10% off. Whether it is as new as our Book of Beasts: Monsters of the Great Druid or as old as Creatures of Distant Worlds Compendium, or is our more beloved Book of the River Nations for Pathfinder, you can get it now for 10% off. Get these and many more of our awesome ways to enhance your world and your game at DriveThruRPG and RPGNow.

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Jon Brazer Enterprises is Expanding

Jon Brazer Enterprises is looking to add two new permanent positions to our company: an Editor and a Hero Lab Programmer. These will not be full time positions nor will the pay be enough to be your sole source of income. But if you are looking to take the next step in the role playing market and be apart of a fun company that has print books sold in game stores on three continents, now is your chance.

Editor
Job Responsibilities: It is the editor’s job to take gaming material that is written and turn it into something both understandable by others and do so in a timely manner. Writing opportunities are also available.
Job Requirements: A four-year English degree or similar is strongly recommended. A stable internet connection is required. Ability to work with .doc and .docx files is also required. A strong familiarity with the Pathfinder Role Playing Game is required. A familiarity with the Pathfinder Campaign Setting is recommended.
Please send resumes in .doc or .docx format to this email address. Also please attach your edits to this blog post with track changes turned on.

Hero Lab Programmer
Job Responsibilities: It is the hero lab programmer’s job to take written gaming material and turn it into .user files. Writing opportunities are also available.
Job Requirements: A four-year Computer Science degree or similar is recommended. A stable internet connection is required. Experience programming in Hero Lab is required. A strong familiarity with the Pathfinder Role Playing Game is required. A familiarity with the Pathfinder Campaign Setting is recommended.
Please send resumes in .doc or .docx format to this email address. Also, please attach this monster as a .user file.

Face to face interviews will be conducted at PaizoCon or online via Skype.

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The Wayne Foundation Charity RPG Bundle

Available only from May 4th – May 18th 2012

The Wayne Foundation Charity RPG Pack is available for sale! With $235 worth of product and retailing for just $25, you’ll be hard pressed to find a better bargain than this.

Want another reason to get excited? All of the profits raised from the sale of this pack will go directly to The Wayne Foundation – a 501(3)c charitable organization dedicated to ending child prostitution.

This charity pack will get you a huge variety of amazing things! Complete RPG systems, books to supplement your D&D 4e, Pathfinder, Fate, G-core and other games, original character artwork, original short fiction and several full length novels! You will find months, if not years of entertainment right here, in several convenient, fairly huge .zip file just waiting for you to download!

What’s included RPGs and other tabletop games

Imperfekt Gammes
• Invulnerable – the Super Hero Roleplaying Game
Dilly Green Bean Games
• G-Core
Robert Bohl Games
• Misspent Youth
Naked Hobo Productions (G. Buettner)
• Mistrunner Core Rulebook
Buried Without Ceremony
• Perfect Unrevised
Wicked North Games
• Azamar
Melior Via
• Hope Prep #0: Orientation (ICONS)
NDP Design
• Annalise
Gypsy Knight Games
• Quick worlds #17 – Tal’Kalares (Traveller)
• Quick Worlds #18 – Era (Traveller)
• Quick Worlds #22 – Minerva (Traveller)
• Quick Worlds #23 – Ararat (Traveller)
Soultaker Studios
• Adversairies: The Triad (G-Core)
Evil Hat Productions
• Spirit of the Season (FATE)
Chaotic Shiny Productions
• Arcane Flavor (4e/GSL)
Adamant Drakon Freelance Productions
• Dynamo RPG
Brent P Newhall’s Musaeum
• Dark Sun Adventure: The Dark Festival (4e)
• Stronghold Adventure 1: Goblins of Summerkeep (4e)
• Stronghold Adventure 2: The Hobgoblins of Ravensport (4e)
• War in the Deep (4e)
• City of Talon (4e)
Jon Brazer Enterprises
• Book of Magic: Signature Spells 1 (Pathfinder)
• Riyal’s Research: Traps (Pathfinder)
• Legendary Factions: Common Factions 1 (Legend/RuneQuest)

Ally Nauss
• Social Observance
Quinn Conklin
• Falcon Academy (Toys for the Sandbox) Exclusive

FableForge
• Enter the Shadowside
Secret Fire Games
• The Secret Fire
Open Design/Kobold Quarterly
• Kobold Quarterly #17 (Pathfinder/OGL)
Purple Duck Games
• Random Encounters Remastered (Pathdinfer)
• Purple Mountain 1:
• Temple of the Locust Lord (Pathfinder)
Christopher Helton
• Dark Corners (FUDGE)
Troll in the Corner
• Argyle & Crew – Adventures in the Land of Skcos
• Argyle & Crew’s Little Book of Big Ideas
• Mi Gato se Incendia! (My Cat is on Fire!)
• Mirkmoot I & II (Pathfinder)
• World of Aruneus – Contagion Infected Zombies (Pathfinder)
• World of Aruneus – Orcs! (Pathfinder)
• World of Aruneus – Herbology (Pathfinder)
Posthuman Studios
• Eclipse Phase

Fiction

Cate Dean
• Rest for the Wicked: The Claire Wiche Chronicles Book 1
Christopher Bunn
• The Tormay Trilogy
Tristan J. Tarwater
• Thieves at Heart
Dave King
• Betrovia
Benjamin Gerber
• Breakdown at Pervert Park

Artwork

Ashe Rhyder

• Three original character pieces
Original Noir Photography
• 50 public domain Noir style-photographs

About the Wayne Foundation Charity RPG Pack

Organized by Benjamin Gerber from Troll in the Corner, this is the second year a group of generous independent game developers, artists and authors have come together to raise money for a great cause.

About The Wayne Foundation

The Wayne Foundation is committed to spreading awareness of CSEC (Commercial Sexual Exploitation of Children) and building a rehabilitation facility for victims DMST (Domestic Minor Sexual Trafficking). We acknowledge that sexual trafficking victims can be of any age, nationality, or sex. Our primary objective is to assist female DMST victims in the United States, but in the future we would like to expand our programs to additionally serve male and adult sex trafficking victims.

We believe that all victims can be rehabilitated through a program that provides education assistance, mental and physical health services, housing, and a support staff who are dedicated to assisting these girls reach their full potential. It is our objective to aid these young women until they are capable of reentering society on their own as happy and healthy adults.

The Wayne Foundation’s vision is for a world without child slavery. Our mission is to provide young women who have fallen victim to commercial sexual exploitation and domestic trafficking with a means of leaving the sex industry for good. The Wayne Foundation is committed to fighting human trafficking, child prostitution, & child sex exploitation one victim at a time by providing individuals with a safe home environment that will empower them with the tools they will need to stop the cycle of abuse. It is our intent to end commercial sex exploitation within the United States through direct victim assistance, public outreach, and by directly working with those who shape the policies and statutes which impact victims and their abusers.

Founder and President Jamie Walton invites you to join her and Wayne Foundation on twitter. Be sure to follow the official WF Twitter account @TheWayneFDN &  @JamieWalton We want to hear from YOU!

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[Legend] Book of Beasts: Legendary Monsters 1 Unleashed

Every Legendary game requires new Legendary Monsters for players to fight or befriend. you do not have time to come up with them all. Book of Beasts: Legendary Monsters 1 bring you 7 fully fleshed out monsters that you can torture your players with. These monsters, initially posted free on JonBrazer.com are bundled up together for easy reference for your and your players. Each includes strategies and unique abilities for you to surprise and challenge.

Download Book of Beasts: Legendary Monsters 1[/url][/b] today and make your game Legendary.