We are the forefront.
We take the road less traveled.
We are the music makers and the dreamers of dreams.
We are Jon Brazer Enterprises, and
We Bring You the Future.

Jon Brazer Enterprises produces role-playing material for the Traveller Role Playing Game and the Pathfinder Role Playing Game. Our mission is to bring you cutting-edge game material never before seen for the system. Our first product is the Character Datafile, a 16-page folio with enough space to detail your character’s uniquenesses, stats, and exploits.

President/Lead Developer/Chief Kobold: Dale McCoy (contact)

I’m Dale McCoy, Jr, role-playing game designer and loving father. Jon Brazer was the name of a character of mine in a Vampire game (V:tM 3rd Ed), a gangrel ghoul. He hunted down werewolves and sabbat vampires and was happy to do so. In my “normal” life, I live in Missouri and spend my free time with my wife.

Editor/Grammar Wrangler Richard Moore

Richard Moore started gaming in 1991 at the age of 9 with the “New, Easy to Learn Dungeons & Dragons” boxed set and hasn’t stopped since, despite his players’ regular pleas for mercy. He has worked as an in-house editor at Jon Brazer Enterprises since 2011, as well as written game supplements for numerous other publishers as a freelancer.

A lifelong native of North Carolina, Richard’s professional background includes work in the fields of real estate, internet marketing, and structural engineering. Among his many editing and design credits with JBE, he is the lead designer of Reign of Ruin, a mid-level fantasy adventure module available for four different game systems, and lead developer of The Gilded Gauntlet, a high-level dungeon deathtrap designed for compatibility with the first edition of the Pathfinder Roleplaying Game.
When he’s not in the word mines or attending to the needs of his house tigers Brandy and Cognac, Richard can be found walking his neighborhood in North Raleigh, swimming and kayaking at Falls Lake, or playing games and sipping whiskey with his partner and friends.

5 thoughts on “About

  1. Deadtree versions of your product that can be avialable here in Canada without the high price of shipping… Pls. pair up with a publishing concern that can ship your books Northward, as I love the quality but hate the format (PDF).

  2. We’re working on that. Look for announcements regarding this in Dec ’09/Jan ’10. Thank you for taking the time to comment.

  3. Hi,

    I was wondering how many pages the dead tree version of Mech Squadron was?

    And is it really a hardback?


  4. Mech Squadrons is 32 pages and is softcover. Where does it say it is a hardback? I should correct that right away.

    Thank you for your interest.

  5. Im a huge fan of your river nations line and just wanted to say thank you for all the great material you have given to our campaign. We are playing Kingmaker atm, and a good half of the game is 3PP stuff, mostly yours. I just wanted to add my vote that I would dearly love a book for short encounters for a band exploring and founding a nation, more than just a book of monsters, and not really a book of short adventures, more like meaty encounters that could be plugged into an ongoing game. If you write one, I will pre-order and encourage several of my other GM friends to do the same.

    Thanks for your hard work 🙂

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