PF2e: Spells Revisited

At the onset of the playtest for PF2e, heal and magic missile were pretty much the only two spells revealed. They had choices of multiple actions and I was excited, thinking that all spells were going to receive such a treatment. Sadly that was not the case. Until today that is. I’m going to startContinue reading “PF2e: Spells Revisited”

PF 2e: Wand of Enhanced Energy Resistance

Not that long ago, we shared the wand of enduring heroism. Today, we wanted to share with you another such wand of our creation: the wand of enhanced energy resistance. Like we mentioned last time, we each of these wands are designed with expanding options. The few wands that are in the Pathfinder 2e CoreContinue reading “PF 2e: Wand of Enhanced Energy Resistance”

PF2e: Elemental Motion – Fixing the Sorcerer Elemental Bloodline, Part 3

So far, we’ve discussed two ways how to adjust the the Sorcerer Elemental Bloodline. First we discussed what those elements should be. Second we discussed the spells you receive at 1st level. Today we are talking about the second of the Bloodline Spells: elemental motion. First off, this spell isn’t all that bad. Air getsContinue reading “PF2e: Elemental Motion – Fixing the Sorcerer Elemental Bloodline, Part 3”

What Your Undead Army Says About You

My Pathfinder 2e group is playing Kingmaker right now and have decided that their first decree is that all funerals end in cremation. This way they don’t have any problems with the undead. Ignoring the prospect of ghosts, banshees and others incorporeals, it got me thinking about about what an undead army says about aContinue reading “What Your Undead Army Says About You”

PF2e: Wand of Enduring Heroism

One of the things I noticed about speciality wands in PF2e is that they are very evocation focused. This makes sense because they’re easy. Fireball, just add persistent fire damage. Magic missile gets extra missiles. But what about other schools of magic, they deserve wands with cool additional effects. As such, I wrote a few.Continue reading “PF2e: Wand of Enduring Heroism”

PF2e: Baby Owlbear

Owlbear are freaking dangerous to normal folk. Baby owlbears are adorable AF. If YouTube existed in a fantasy world, you know there would be people that are torn apart by adult owlbears while trying to get videos of their babies. With that in mind, we present to you a baby owlbear for your game. Enjoy.Continue reading “PF2e: Baby Owlbear”

PF2e: Spells at 1st Level – Fixing the Elemental Bloodline Sorcerer, Part 2

Every sorcerer gets 3 bloodline spells at 1st level: a cantrip, a focus spell, and a 1st level spell. Let’s take a look at the sorcerer with the elemental bloodline and see how it can be improved. The cantrip does a spell attack dealing damage, the focus spell does a spell attack dealing damage, andContinue reading “PF2e: Spells at 1st Level – Fixing the Elemental Bloodline Sorcerer, Part 2”

PF2e: Fixing the Sorcerer Elemental Bloodline, Part 1

In my Kingmaker home game, my wife is playing an elemental sorcerer and I have to say, it sucks. Like a a whole lot. So over the course of these series of blog posts, we’re going to pick it apart and make a better one. Today, we’re going to start with something easy: Elemental Type.Continue reading “PF2e: Fixing the Sorcerer Elemental Bloodline, Part 1”

My Evolved Opinion on Pathfinder 2e

When the Pathfinder 2e Playtest launched and later the Pathfinder 2e game launched, I tried PF 2e and my opinion at the time can be summarized as, “It is a good game but not the game for me. I prefer the game engine that I have been playing and working with for the past 15-ishContinue reading “My Evolved Opinion on Pathfinder 2e”