3 Rules for Creating a Dungeon in One Hour

I created the game session I ran this weekend in one hour. I’m running Kingmaker in Pathfinder 2e. No spoilers but they’re dealing with the “gnome” shortly after dealing with the mitflicks. The game assumed a straight up fight with the gnome. Initially I laid the encounter out on a map and just moved onContinue reading “3 Rules for Creating a Dungeon in One Hour”

Owen Medical Bills Bundles

Hey gaming friends and family, A fellow game designer needs help with paying medical bills. To assist, a serious number of publishers have contributed supplements for a serious number of games, including us. He’s organized them into two bundles, each available for under $35. Check them out and grab them today. Not only do youContinue reading “Owen Medical Bills Bundles”

What Your Undead Army Says About You

My Pathfinder 2e group is playing Kingmaker right now and have decided that their first decree is that all funerals end in cremation. This way they don’t have any problems with the undead. Ignoring the prospect of ghosts, banshees and others incorporeals, it got me thinking about about what an undead army says about aContinue reading “What Your Undead Army Says About You”

Moving Forward

My team and I have had a long, hard discussion over the weekend and in the end, we all agreed on one difficult truth: we do not trust that Wizards of the Coast will stay true to their word or won’t try to somehow undermine the OGL at some point in the future. That inContinue reading “Moving Forward”

PF 1e: Necromancer’s Hammer

One of my favorite characters I ever played was Lyle, a halfling necromancer that hates undead. He excelled at taking down ability scores and using many unconventional spells to great effect. This would have been a spell he would have loved to use. Necromancer’s hammer was originally in the Inner Sea Magic Player Companion andContinue reading “PF 1e: Necromancer’s Hammer”

PF 1e: Spell Codex 3

The Collected Knowledge of a Hundred Spellcasters Bringing together all the spells from over two dozen companion sources, the Book of Magic: Spell Codex Volume 3 has something for everyone. These spells have been updated for clarity and expanded to cover classes introduced after their original publication. Gathered together for the first time, these spellsContinue reading “PF 1e: Spell Codex 3”

PF 1e: 20 New Arcanists Just Waiting for your Game

Full Eldritch Might at the Power of Your Fingertips Looking for your next big bad? Does the evil overlord need a spellcaster advisor to carry out their bidding? How about a ready-made spellcaster to fight alongside the characters? The Book of Beasts: Arcanist Codex has the solutions you need, arming Game Masters of the FirstContinue reading “PF 1e: 20 New Arcanists Just Waiting for your Game”

PF 1e: Short-Circuited Android

Last month, we shared with you the Appreciate Spellcaster, the first preview of the upcoming Book of Beasts: Arcanist Codex. Now we are sharing with you the next preview for that book. Like other entries in the Character Codex Subscription, ten of the races come from the core rulebook and ten others come from otherContinue reading “PF 1e: Short-Circuited Android”

PF 1e: Apprentice Spellcaster

With the Book of Beasts: Arcanist Codex off to the editors, we should start talking about it. There’s still work needed to be done before it is ready for release, so we’re not going to talk about it too much yet. But it is time to start. We decided to make a few additions inContinue reading “PF 1e: Apprentice Spellcaster”