Roll your dice and enhance every aspect of the universe you love. Know the names of Moons, Space Stations, and that scruffy-looking Vargr sitting at the bar as soon as your players ask. Blast off for Adventure and leave the details to the d66 Compendium.
Based on one of Traveller’s best-selling PDF series, this collection of quick-reference lists brings the Traveller universe to life with an abundance of imaginative multi-use descriptions to embellish your worlds, your characters and your encounters. It delivers those niggling details about technologies or cultures that make your game come alive – gender-specific names for many of the setting’s alien inhabitants plus mega-corps, manufacturers, pirate ships and even seedy underworld organizations. Tie up the finer points of character creation with names, contacts, homeworlds, scars, and more. The d66 Compendium gives players and referees alike the charts to adventure.
On distant worlds in the deepest regions of space, unknown creatures await unwitting explorers. Close to home, devious politicians and gangsters lure native wild life to carry out their dirty work while maintaining denyability. On a frontier outpost, primitive life forms walk the uninhabited regions hoping claim the civilized place as their new home. Be prepared no matter where your players go. Be ready with the Creatures of Distant Worlds.
Compendium 1 brings you the creatures from across science fiction all in one place. Each one represents a threat faced by characters in books, movies and video games that you can bring to your table. Combine the creatures with diseases, poisons and mundane animals, and this book spells trouble for your players.