Next week sees the release of the Book of Heroic Races: Advanced Elans and all week long we are showing off some of what is inside. We already shared the elan racial traits, an archetype for the psychic warrior, and some rogue talents. Today, we are sharing with some new powers that can be used by elans, or any other psionic-capable character.
Bad reference jokes in the this post’s title aside, psionic classes need powers and some of them are more used by elans than other races. The Book of Heroic Races: Advanced Elans includes five new psionic powers. Three of these new power are below for your enjoyment and for you to incorporate into your game right away. We hope you enjoy them.
Many elans use these powers, as do others that learn them.
Discipline telepathy (mind affecting); Level cryptic 1, psion/wilder 1
Manifesting Time 1 swift action
Duration one Knowledge or Profession check
Power Points 1
You shuffle through memories normally inaccessible to you, memories of the forgotten life you lived before becoming an elan. You gain a +2 insight bonus to one Knowledge or Profession check. This power automatically fails if the caster is not an elan.
Augment For every 2 additional power points you spend, increase the insight bonus by +1, to a maximum of +4.
Discipline psychometabolism; Level psion/wilder 4, psychic warrior 3
Manifesting Time 1 immediate action
Duration 1 round
Saving Throw special, see below; Power Resistance yes (harmless)
Power Points 5
Your skin absorbs psionic power from attackers. Anyone who succeeds on a melee attack against you loses 1d6 power points. This power’s effect does not negate the attack that is currently being used against you. Creatures that do not have power points must make a Fortitude save or be nauseated for 1 round.
Augment For every additional power point you spend, this power’s duration increases by 1 round.
Wave of Terror
Discipline telepath [fear, mind-affecting]; Level dread 2
Manifesting Time 1 standard action
Range 10 ft.
Area 10-ft.-radius burst
Saving Throw Will negates; Power Resistance yes
Power Points 3
You generate a mental wave of fear that instantly sweeps out from your location. All creatures in the affected area must make a Will save or become frightened for 1 round.
Augment You can augment this power in one or more of the following ways.
For every additional power point you spend, you can exclude 1 creature from the affected area.
For every 2 additional power points you spend, this power’s save DC increases by 1.
For every 2 additional power points you spend, this power’s range and the radius of its area both increase by 5 feet.
For every 4 additional power points you spend, any creature who fails their save is frightened for an additional round.
Book of Heroic Races: Advanced Elans is part of the Book of Heroic Races: Advanced Compendium. Download the Book of Heroic Races: Advanced Compendium now at DriveThruRPG/RPGNow, d20PFSRD, and Paizo.com.