PF 1e: Apprentice Spellcaster

With the Book of Beasts: Arcanist Codex off to the editors, we should start talking about it. There’s still work needed to be done before it is ready for release, so we’re not going to talk about it too much yet. But it is time to start. We decided to make a few additions inContinue reading “PF 1e: Apprentice Spellcaster”

PF 1e: Fallen Angel

One of my favorite monster creations is the fallen angel. Angels do not see enough play in D&D-based games since most games involve players killing evil creatures. Being good servants of good deities, angels don’t get killed much. A fallen one is always going to be a tragic story. Do they kill one who hasContinue reading “PF 1e: Fallen Angel”

PF 1e: Panlong

Earlier this week, we shared the PF 2e version of the Panlong. Today we are sharing with you the 1e version. We hope you enjoy it. Download all our Pathfinder 1e titles today at DriveThruRPG, the Open Gaming Store, and Paizo. Panlong CR 12 XP 19,200CN Gargantuan Outsider (elemental, extraplanar, water)Init +9; Senses darkvision 60Continue reading “PF 1e: Panlong”

PF2: Corrupted Spider

I mentioned in the PF 1e version of the Corrupted Spider that I have not made monsters in quite some time. So that is something I’m going to try to do for a while: make PF 1e and 2e versions of the same monster. This monster is obviously based on the hunting spider, but IContinue reading “PF2: Corrupted Spider”

PF 1e: Book of Magic: Spell Codex Volume 1

The Collected Knowledge of a Hundred Spellcasters Bringing together all the spells from nearly two dozen companion sources, the Book of Magic: Spell Codex Volume 1 has something for everyone. These spells have been updated for clarity and expanded to cover classes introduced after their original publication. Gathered together for the first time, these spellsContinue reading “PF 1e: Book of Magic: Spell Codex Volume 1”

Future of PF2 and JBE

Just wanted to share that earlier this week the Pathfinder 2e Book of Beasts: Monsters of the Forbidden Woods sold it’s 20th copy in it’s first month. That’s the magic number. This was a test product to see if there’s enough of a market there to make continued work worth it. The question from hereContinue reading “Future of PF2 and JBE”

3 Reasons Why You Should Never Split the Party

There’s an old gaming axiom: never split the party. Sure it started with D&D, but it is equally true for every other RPG out there. There are many, MANY reasons why, but really they can be boiled down to just three. 1) It’s Boring For Everyone Else The GM and half the group are doingContinue reading “3 Reasons Why You Should Never Split the Party”

3 Rules for Incorporating Character Backstories

The nice things about the long adventure books of D&D or Pathfinder Adventure Paths is that they make the brunt of the work of creating a long campaign off the GMs shoulders. You have a book in front of you; just do what it says comes next. The down side: the player characters are interchangeable.Continue reading “3 Rules for Incorporating Character Backstories”

3 Rules For When The Encounter Goes Bad

All of us GMs have been there. We create an encounter that we think will be a cake walk for the players and they roll terribly. Either that or they split the party and neither group can help the other. The question then becomes, “How does the GM same the party?” because we all knowContinue reading “3 Rules For When The Encounter Goes Bad”

Why We Play the Games We Do

I recently played Pathfinder 2e and picked up the Core Rulebook and Bestiary. I mentioned this in the Fans of Jon Brazer Enterprises Facebook Group and someone mentioned that the RPG market is oversaturated. I’ve heard this argument before, but this time it got me thinking. Sure the businessperson in me says that the lawContinue reading “Why We Play the Games We Do”