With Halloween coming up awfully fast, I thought I would post one of my favorite scary monsters for this week’s Monster Wednesday. This monster is based on “The Gentlemen” from Buffy the Vampire Slayer. If you are not familiar with them, they removed their victim’s heart while the person is alive and unable to scream.
Darkling CR 6
CE Large fey (extraplanar)
Init +3; Senses darkvision 60 ft., low-light vision; Perception +15
19, touch 12, flat-footed 16 (+3 Dex, +7 natural, -1 size)
75 (10d6+40); blood healing
10/cold iron; Resist
Melee +1 feystone battleaxe
+11 (2d8+8), claw +7 (1d6+4)
10 ft., Reach
(CL 5th; concentration +5)
Constant – zone of silence
(20 ft. radius)
3/day – flicker, snow spray
+14 (+13 with battleaxe, +16 Sunder, +19 Sunder with battleaxe); CMD
27 (+29 vs. Sunder)
Cleave, Improved Sunder, Lunge, Power Attack (-2/+4), Ability Focus (snow spray)B, Toughness
Climb +21, Knowledge (planes) +12, Perception +15, Sense Motive +15, Stealth +12 (+16 in dim light or darkness); Racial Modifiers +4 to Stealth in dim light or darkness
Sylvan; telepathy 100 ft.
cold forest (Plane of Shadows)
solitary, pair, fear (1-2 plus 4-8 dull mites)
standard (+1 feystone battleaxe, other treasure)
Blood Healing (Su)
If a darkling spends a move action licking the blood of a recent victim off its stone battleaxe or its claws, it gains fast healing 3 for 2 rounds. A Darkling can heal up to a maximum of 20 hp/day (double its current HD) in this manner. This action does not provoke an attack of opportunity.
A darkling wields crude tools made from stone and worked in a way that only the fey know how. A mundane large feystone battleaxe cost 10 gp, weights 18 lbs, grants a -2 penalty on attacks, grants a +2 bonus when attempting to Sunder, deals 2d8-1+Str modifier damage, deals double damage on a critical hit, has a hardness of 7, and has 7 hp.
A darkling can turn invisible for 1 round as a swift action. The spell-like ability ends if the darkling attacks any creature (see invisibility). This ability is the equivalent of a 1st-level spell.
Planar Knowledgeable (Ex)
Knowledge (planes) is a class skill for a darkling. Knowledge (local) is not a class skill.
Snow Spray (Sp)
A 30 ft cone of snow sprays out from a darkling’s fingertips. All creatures within the area of effect take 5d4 points of cold damage and are entangled for 1 round. Creatures that succeeds a Reflex save (DC 13) take half damage and are not entangled. The DC for this ability is Charisma-based. This ability is the equivalent of a 1st-level spell.
The darkling first appears in the Book of Beasts: Monsters of the Shadow Plane. Download this awesome monster book today at the JBE Shop and support us bringing you new monsters every week.