The Good News is that, even though we have been away for a while, we have not forgotten about you. The Even Better News is that we have some new races for your 13th Age Compatible game. Tomorrow we are releasing the Book of Heroic Races: Age of Races 1. Inside you have 5 new races, and all week long, we will be sharing what exactly those races are. Today, we are starting off with the lizardfolk race.
Lizardfolk are misunderstood by most races due to the common (and not untrue) conception that they are heartless cannibals. Most lizardfolk will certainly consume their own dead or that of other sentients who die near their tribal territories, but they do this out of an urge to survive rather than an innate tendency toward bloodthirst. They frequently ally themselves with dragons, and they believe the Three Dragons and the Great Gold Dragon to be gods incarnate (though some lizardfolk disagree as to whether or not these icons have maintained their divinity over the eons).
Lizardfolk Racial Traits
+2 Str OR +2 Con.
Claws And Jaws (Racial Power)
You can make an unarmed melee basic attack without the usual –2 penalty, and you choose whether to use Strength or Dexterity to modify the attack and damage rolls. If you hit, you deal 1d8 damage per level you possess, plus any modifier from Strength or Dexterity (which is doubled at champion tier and tripled at epic tier). If you miss, you deal damage equal to your level.
Champion Feat: You can make an unarmed melee basic attack as above as a quick action in addition to your other actions on your turn. However, if you take another action during that turn to use an attack power or basic attack, this attack deals only half damage. (Any miss damage is not halved, however.)