My Evolved Opinion on Pathfinder 2e

When the Pathfinder 2e Playtest launched and later the Pathfinder 2e game launched, I tried PF 2e and my opinion at the time can be summarized as, “It is a good game but not the game for me. I prefer the game engine that I have been playing and working with for the past 15-ishContinue reading “My Evolved Opinion on Pathfinder 2e”

What Should JBE Publish For?

YOUR OPINIONS PLEASE. I know JBE doesn’t do much these days but we’re still working on new projects, if slower than before. And the whole OGL mess may work itself out. However, I am starting to think of worst case scenarios. Specifically what system should I switch to if needed. The top 3 contenders onContinue reading “What Should JBE Publish For?”

D&D 5e: Unleash New Weapons on Your Spelljammer Game

Upgrade Your Ship Weapons Not every ship should have stock weapons. Crews that have been sailing wildspace long enough should have better, more powerful weapons. Give your players exciting new ship weapons by going beyond the basics with Spelljammer: Ship Weapon Upgrades. Inside this 5-page PDF, you will find: Fire something creative and unload uponContinue reading “D&D 5e: Unleash New Weapons on Your Spelljammer Game”

3 Suggestions to Not Do Another Orphan

Orphans are such a common part of our inspiring fiction for role playing games that having the people that raised your character present throughout one’s childhood and still alive is almost a rarity. Spiderman, Batman, Superman, the Skywalker twins, Harry Potter, Frodo, the list goes on and on. I have seen this over and overContinue reading “3 Suggestions to Not Do Another Orphan”

One D&D: Decoupling Races from Abilities

In the first One D&D playtest doc, races possessed no ability score bonuses or penalties. At the end of the day, I like it and hate it for the exact same reason. But before I begin, let me just say again that the term “race” needs to go away. It is an imprecise term thatContinue reading “One D&D: Decoupling Races from Abilities”

Spelljammer 5e: Kobold Flame Cannon

We are JBE have decided to try our hand at the DMs Guild. Specifically, I’m writing for Spelljammer because I’m enjoying the game I’m in right now. Sure, I’ve thought of giving the DMs Guild a try before, but I could never find the right product idea. For Spelljammer, we had a great idea. OurContinue reading “Spelljammer 5e: Kobold Flame Cannon”

New Star Battles Space Battle Maps

It has been a good number of months since we have discussed the latest Star Battles Space Battle Maps. So we thought we would share a whole bunch in one post. Check out these beautiful images you can have as the backdrop for your Spelljammer, Starfinder, Traveller, or any other space-themed role-playing game. Click onContinue reading “New Star Battles Space Battle Maps”

PF 1e: Apprentice Spellcaster

With the Book of Beasts: Arcanist Codex off to the editors, we should start talking about it. There’s still work needed to be done before it is ready for release, so we’re not going to talk about it too much yet. But it is time to start. We decided to make a few additions inContinue reading “PF 1e: Apprentice Spellcaster”

PF 2e: Fallen Angel

Earlier this week, we shared the PF 1e version of the fallen angel. As we embrace 2e more, we converted this fan favorite monster to the new edition. We hope you enjoy it. Share this post on your Twitter and Facebook pages and tell your gaming friends to check it out. Fallen Angel Creature 19Continue reading “PF 2e: Fallen Angel”

PF 1e: Fallen Angel

One of my favorite monster creations is the fallen angel. Angels do not see enough play in D&D-based games since most games involve players killing evil creatures. Being good servants of good deities, angels don’t get killed much. A fallen one is always going to be a tragic story. Do they kill one who hasContinue reading “PF 1e: Fallen Angel”