Fight With Your Own Style
Rush into battle! Take the impossible blow! Dare your enemies to face you! Fighters are the point of any adventuring group’s spear, and their fighting styles are as unique as they are. Now you can go beyond the core book and show off new fighting talents and maneuvers to define your character.
13 Fighter Talents and Maneuvers is the first in our 13 Class Options series for the 13th Age Roleplaying Game. Inside this 9-page PDF, you will find:
- 4 New Fighter Talents, including First To Arms to claim the highest initiative and Taunt to draw the ire of an enemy
- 5 Heroic Fighter Maneuvers, including options to daze an enemy upon a miss or deal ongoing damage
- 2 Champion Fighter Maneuvers, including the ability to pin your enemy to a wall
- 2 Epic Fighter Maneuvers, such as the ability to rain arrows down upon your enemies
Fight on your own terms and in your own way in the 13th Age.