Always Keep Your Spells Ready and a Trick Up Your Sleeve Play the character you have always wanted in the 13th Age. These new class options for the Cleric, Fighter, Rogue, and Wizard classes are just what you need to bring down the toughest monsters and make your game worthy of the best stories forContinue reading “13th Age: 13 Class Options for Your Online Games”
Tag Archives: 13 Class Options
Unleash 13 New Barbarian Talents and Feats Upon Your 13th Age Game
Crush Your Enemies, See Them Driven Before You, Hear Their Lamentations Cut down wounded foes with prejudice! Scream in fury as you cross the rubicon in the blink of an eye! Teach the teeming hordes the true meaning of fear and rage! Barbarians strike relentlessly and decisively, cutting through enemy lines before their compatriots canContinue reading “Unleash 13 New Barbarian Talents and Feats Upon Your 13th Age Game”
13th Age: A Barbarian Charging into Battle
Few things are as iconic with barbarians as them charging headlong into battle with no fear of the consequences. Everything from the infamous Leeroy Jenkins charge to Conan running into battle and beyond, you point a barbarian at an enemy and they will charge straight at it and attack until it is D.E.A.D. Here weContinue reading “13th Age: A Barbarian Charging into Battle”
13th Age: Barbarian’s Brutal Blow
The barbarian class in the 13th Age Roleplaying Game was designed from the ground up to be “straightforward and easy to play.” Not only that, the designers come right out and say that the barbarian is “a good class for a new player.” While this is a great starting point, more experienced players may findContinue reading “13th Age: Barbarian’s Brutal Blow”
13th Age: A Rogue’s Dirty Tricks
A rogue would not be a rogue if they fought fair. Dirty tricks are their stock in trade. So today we are giving you a new power for rogues called Dirty Trick. It applies a condition to an enemy you hit, making them a less lethal opponent to you and the rest of your party.Continue reading “13th Age: A Rogue’s Dirty Tricks”
13th Age: Display Superior Guile and Awesome Trickery with Your Rogue
Always Keep A Knife In Your Boot And A Trick Up Your Sleeve Gouge your foes’ eyes and bring the pain down on them! Get the drop on your enemies before they can reach your allies! Supplement your suave with a little spellcraft! Hurl knives with deadly accuracy! Rogues are the wily utility support thatContinue reading “13th Age: Display Superior Guile and Awesome Trickery with Your Rogue”
13th Age: The Vicious Rogue
Some rogues simply must win, even when it costs them their own health or possibly their life. These rogues hit harder when the situation is not going their way, not caring how much it hurts them. The idea of hitting your enemy, even if it hurts you is one of the ideas behind vicious strike,Continue reading “13th Age: The Vicious Rogue”
13th Age: The Talented Rogue
The best way to describe a stereotypical rogue is simply not possible. Rogues always have a wide assortment of tricks up their sleeves that they area easy to mistake for a fighter or a wizard. While it is true that they get themselves out of bad situations as quick as they get themselves into them,Continue reading “13th Age: The Talented Rogue”
13th Age: Deific Weapon
All week long, we are looking at the new class options in 13 Cleric Domains and Spells. Earlier this week, we looked at the Luck domain and the Spark of Hope spell. Lets be honest here a second, epic level spells and abilities should just be massively cool. This is the time where you canContinue reading “13th Age: Deific Weapon”
13th Age: Spark of Hope
Earlier this week, we released 13 Cleric Domains and Spells for the 13th Age Roleplaying Game. Yesterday we shared with you one of the domains inside. Today we want to bring you a 1st level spell, Spark of Hope. Like the Luck domain, you can take the spark of hope spell at 1st level. ClericsContinue reading “13th Age: Spark of Hope”