PF 1e: Fugitive Hunter

Check out the other previews of the Slayer Codex, like the Terran Enforcer and the Poisoner.

This month, we are focusing on 13th Age blog posts but we are not doing them exclusively. Our aim is to do two 13th Age blog posts per week and one of another system, baring anything special like a product release or a preview for just such a release. Which bring us to today.

While we are not ready to release the Book of Beasts: Slayer Codex, we are read to begin sharing what is inside. So let us start with the level 1 NPC, the one we always share when we first start talking about a new codex. The last three codices involved those well endowed, magically speaking. Slayers are the first class we’ve done in this series that is fully without magic. What they do have is a whole lot of guts and brains, so they know when to charge headlong into combat or when they should stay in the shadows to pick their targets off from the shadows with their sneak attack.

Join the Book of Beasts: Character Codex Subscription to get the Slayer Codex as soon as it is released. You can download this at DriveThruRPG and the Open Gaming Store. And if you want to see more Pathfinder-focused blog posts be sure to join our Patreon. Three dollars is all it takes for you to have your voice heard in our monthly polls to see what we are going to create for the following month.

Fugitive Hunter CR 1/2

XP 200
Half-orc slayer 1
NE Medium humanoid (human, orc)
Init +2; Senses darkvision 60 ft.; Perception +5


AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex)
hp 12 (1d10+2)
Fort +3, Ref +4, Will +0
Defensive Abilities orc ferocity


Speed 20 ft. (30 ft. without armor)
Melee greataxe +5 (1d12+5/×3)
Ranged composite shortbow +5 (1d6+2/×3)
Special Attacks studied target +1 (1st, move action)


During Combat The slayer studies the target and attacks with the shortbow, attempting to take the target alive.
Base Statistics Without studied target, the slayer has the following stats: Melee greataxe +4 (1d12+4/×3); Ranged composite shortbow +4 (1d6+1/×3); CMB +4; Skills Bluff +3, Knowledge (geography, local) +5, Perception +4, Survival +4.


Str 17, Dex 14, Con 13, Int 12, Wis 10, Cha 8
Base Atk +1; CMB +4; CMD 16
Feats Weapon Focus (shortbow)
Skills Bluff +4, Intimidate +5, Knowledge (geography, local) +6, Perception +5, Stealth +2, Survival +5; Racial Modifiers +2 Intimidate
Languages Common, Goblin, Orc
SQ orc blood, track +1
Other Gear breastplate, blunt arrows APG (20), composite shortbow (+1 Str), greataxe, 18 gp

3 thoughts on “PF 1e: Fugitive Hunter

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

%d bloggers like this: