Yesterday, we previewed the unquiet giant. Today we’re taking a look at the Dread Gargoyle. Like yesterday click on the image to see a larger version.
The dread gargoyle emphasizes is one example of a themes we wanted in Shadowsfall: that monsters here are recognizable, but they’re twisted and far more dangerous. A number of monsters including the black worm, dull mite, onyx ooze, and spectre lord are all similar to the monsters that we all know and love, but have been changed either by having been on the Plane of Shadows for generations or by “living” in a place that is ideal for them. In the case of the dread gargoyle, there are lots of ruins around, allowing it ample living space. Spectre lords, by contrast, are not held powerless by the dim sun of the Shadow Plane.
These creatures are not merely the same as their material plane brethren with more hit dice and higher attack bonuses and DCs. Oh no, my friend. These creatures possess new and dangerous abilities that make them more than the creatures your players expect. May evil GMs everywhere rub their hands together in glee.
Tomorrow we take a look at the the most common creatures in Shadowsfall: shadows, skeletons and zombies. Pre-order this book today at your local game store or at your favorite gaming website and get the PDF for free when you do.