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Pathfinder: Phantasm Swarm

Swarms are a pain in the butt. Physical weapons are of not much use against them if at all. Spells that target only a single creature are downright useless. You have to rely on area effect spells to take them out. Otherwise, you’re running away.

Incorporeal creatures are a pain in the butt. Physical weapons are of little use. Spells that don’t deal force damage or positive energy are not very effective. You’re have to rely on a small selection of spells and certain divine casters to take them out. Otherwise, you’re running away.

So when creating the Book of Beasts: Monsters of the Shadow Plane, I thought why not combine the two. That would make a monster that is just downright terrifying and perfect for a higher level game. The only thing that would make it even worse is if one of those classes you would normally rely upon were less effective. That would be evil! The result of that is below.

You can find this creature and more that are equally awesome in the Book of Beasts: Monsters of the Shadow Plane at the JBE Shop. This book is also available at DriveThruRPG/RPGNow, Paizo, and the Open Gaming Store.

Phantasm Swarm

A cloud of dark malevolent energy manifests itself as a roiling mass of angry skulls and grasping hands. The parts move and act as one – a single entity driven to destroy all that is holy.
PHANTASM SWARM CR 12
XP 19,200
CE Tiny undead (incorporeal, swarm)
Init +10; Senses darkvision 60 ft.; Perception +32


DEFENSE


AC 23, touch 23, flat-footed 16 (+4 deflection, +6 Dex, +1 dodge, +2 size)
hp 102 (12d8+48)
Fort +8, Ref +12, Will +14
Defensive Abilities channel resistance +2, incorporeal, swarm traits; Immune undead traits; SR 20 (divine spells only)


OFFENSE


Speed fly 40 ft (perfect)
Melee swarm (1d8 Wisdom damage)
Space 10 ft.; Reach 0 ft.
Special Attacks distraction (DC 22), hatred of religion (+2 Wis)


STATISTICS


Str —, Dex 23, Con —, Int 13, Wis 22, Cha 18
Base Atk +9; CMB +13; CMD 28
Feats Dodge, Hover, Improved Initiative, Improved Lightning Reflexes, Lightning Reflexes, Mobility, Skill Focus (Perception), Skill Focus (Stealth), Step Up
Skills Fly +33, Knowledge (religion) +16, Perception +27, Spellcraft +16, Stealth +35
Languages Aklo, Common
SQ divine spell resistance


ECOLOGY


Environment any (Plane of Shadows)
Organization solitary, pair, or mass (3-5)
Treasure none


SPECIAL ABILITIES


Divine Spell Resistance (Su) A phantasm swarm has spell resistance against divine spells equal to 8 + its total HD. Arcane spells are not subject to this spell resistance.
Hatred of Religion (Su) The only thing a phantasm swarm hates more than religious holy/unholy symbols are those bearing them. The Wisdom damage dealt by the swarm attack is increased by +2 if the targeted creature possesses some kind of obvious holy/unholy symbol or channels energy.
Wisdom Damage (Su) A phantasm swarm’s attack deals 1d8 points of Wisdom damage to a living creature. This is a negative energy effect. A creature dies if this Wisdom damage equals or exceeds its actual Wisdom score.
It is done. These souls will never reincarnate nor will they be at peace. We have made them an offer and they chose to reject it. They refuse to work for us; they will have all eternity together to regret their decision. It is too late for them to reconsider now. Their souls are now damned for all time. Let them writhe in torment and remember their loss with no end. Pain is all they shall ever know.
– Thykan Rast, cleric of Asmodeus, “Ledger of Souls”

It is said that souls that reach their final reward forget their earlier lives. Less known is that souls forbidden from this reward never forget. Over the course of centuries, clusters of these tortured souls have gathered together on the Plane of Shadows to form a phantasm swarm, an entity more powerful than just the combined ectoplasmic energy of the souls alone. Its collective hatred for priests and all divine casters—the living intermediaries to the afterlife—gives a phantasm swarm power. The ghostly lynch mob now seeks revenge.
A phantasm swarm, armed with all its loathing of divinity, will attack any creature it identifies as an agent of a deity, regardless of the religion or alignment. Wearing a holy/unholy symbol or simply invoking the name of a deity may be enough for a phantasm swarm to exact retribution for its wretched state of disembodied unrest on a worshipful creature.
Magic bludgeoning weapons deal half damage to a phantasm swarm. All other magic weapons deal one quarter damage. Mundane weapons do no harm this furious soul cloud.

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Pathfinder: Darkling

With Halloween coming up awfully fast, I thought I would post one of my favorite scary monsters for this week’s Monster Wednesday. This monster is based on “The Gentlemen” from Buffy the Vampire Slayer. If you are not familiar with them, they removed their victim’s heart while the person is alive and unable to scream.

Darkling CR 6

XP 2,400
CE Large fey (extraplanar)
Init +3; Senses darkvision 60 ft., low-light vision; Perception +15


DEFENSE


AC 19, touch 12, flat-footed 16 (+3 Dex, +7 natural, -1 size)
hp 75 (10d6+40); blood healing
Fort +6, Ref +10, Will +9
DR 10/cold iron; Resist cold 5


OFFENSE


Speed 40 ft.
Melee +1 feystone battleaxe +11 (2d8+8), claw +7 (1d6+4)
Space 10 ft., Reach 10 ft.
Spell-like Abilities (CL 5th; concentration +5)
Constant – zone of silence (20 ft. radius)
3/day – flicker, snow spray (DC 13)


STATISTICS


Str 26, Dex 16, Con 16, Int 8, Wis 15, Cha 11
Base Atk +5; CMB +14 (+13 with battleaxe, +16 Sunder, +19 Sunder with battleaxe); CMD 27 (+29 vs. Sunder)
Feats Cleave, Improved Sunder, Lunge, Power Attack (-2/+4), Ability Focus (snow spray)B, Toughness
Skills Climb +21, Knowledge (planes) +12, Perception +15, Sense Motive +15, Stealth +12 (+16 in dim light or darkness); Racial Modifiers +4 to Stealth in dim light or darkness
Languages Sylvan; telepathy 100 ft.
SQ planar knowledgeable


ECOLOGY


Environment cold forest (Plane of Shadows)
Organization solitary, pair, fear (1-2 plus 4-8 dull mites)
Treasure standard (+1 feystone battleaxe, other treasure)


SPECIAL ABILITIES


Blood Healing (Su) If a darkling spends a move action licking the blood of a recent victim off its stone battleaxe or its claws, it gains fast healing 3 for 2 rounds. A Darkling can heal up to a maximum of 20 hp/day (double its current HD) in this manner. This action does not provoke an attack of opportunity.
Feystone Battleaxe A darkling wields crude tools made from stone and worked in a way that only the fey know how. A mundane large feystone battleaxe cost 10 gp, weights 18 lbs, grants a -2 penalty on attacks, grants a +2 bonus when attempting to Sunder, deals 2d8-1+Str modifier damage, deals double damage on a critical hit, has a hardness of 7, and has 7 hp.
Flicker (Sp) A darkling can turn invisible for 1 round as a swift action. The spell-like ability ends if the darkling attacks any creature (see invisibility). This ability is the equivalent of a 1st-level spell.
Planar Knowledgeable (Ex) Knowledge (planes) is a class skill for a darkling. Knowledge (local) is not a class skill.
Snow Spray (Sp) A 30 ft cone of snow sprays out from a darkling’s fingertips. All creatures within the area of effect take 5d4 points of cold damage and are entangled for 1 round. Creatures that succeeds a Reflex save (DC 13) take half damage and are not entangled. The DC for this ability is Charisma-based. This ability is the equivalent of a 1st-level spell.

The darkling first appears in the Book of Beasts: Monsters of the Shadow Plane. Download this awesome monster book today at the JBE Shop and support us bringing you new monsters every week.

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Pathfinder: Occult Intrigue in the Wilderness

Book of Heroic Races: Advanced Compendium

To put it lightly, I have gotten a few requests for additional support the Book of Heroic Races: Advanced Compendium races, specifically for the classes from Occult Adventures, Ultimate Intrigue, and the upcoming Ultimate Wilderness. So I would like to ask you directly, are you interested in additional support for the Book of Heroic Races: Advanced Compendium races? Would you like to see archetypes and favored class options for these races? Please tell us. We want to hear from you.

While we are at it, should we throw in the races from the original Book of Heroic Races Compendium? You know, seedlings, umbral kobolds, half-faerie dragons, fosterlings, ursine and the rest. Should we create archetypes for the vigilante, shifter, and all the classes in Occult Adventures?

And if we are going to go crazy here, why not throw in the Shadowsfall races? Would you like to see archetypes for a wanderer kineticist, a dhampir spiritualist, or a fetchling shifter?

Tell us! We want to know.

Download Book of Heroic Races: Advanced Compendium today at DriveThruRPG/RPGNow, the OpenGamingStore, and Paizo.

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Pathfinder: So How Many Monsters Are Included?

All month long, you can grab all of JBE’S Pathfinder Compatible releases from 2009 to 2016 for $20. This begs the question: how many monsters are included? For that matter, how many trap? And spells? And what else? 

Well, we have the answers. In this great bundle, you will get:

  • Over 150 new and varied monsters
  • More than 150 new spells
  • Upwards of 130 new magic items
  • Well over 200 class options, including archetypes, bloodlines, mysteries, orders, spirits, talents, discoveries, tricks, animals companions
  • Countless feats
  • About 30 new vehicles
  • Over 35 traps
  • 20 new and expanded playable races
  • And much, much more

Download all of our Deadly Delve Adventures for the Pathfinder Roleplaying Game at DriveThruRPG/RPGNow, the OpenGamingStore, and Paizo.com.

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Pathfinder: JBE’s Big Book of Everything

March to an Amazing Sale

Jon Brazer Enterprises is offering for the month of March everything we produces for Pathfinder from our first book all the way to the end of 2016 for the crazy price of only $20. That is over 90% off the regular price. This includes some of the highest rated monster books produced for Pathfinder, more than 16 new and expanded player races, exceptional adventures, details on the Plane of Shadows, some of the best options for your spellcaster, imaginative vehicles, all the rules needed for exploring a region and establishing a kingdom, and much, much more. With all of these, your only limit is your imagination.

For $20, you get these great books:

Book of Beasts

  • Legendary Foes
  • Monster Variations
  • Monsters of the River Nations
  • Monsters of the Shadow Plane
  • Wandering Monsters 1
  • War on Yuletide

Book of Friends and Foes

  • Assassins in the River Nations
  • Ratfolk of the Ruins
  • Under the Mountain

Book of Heroic Races

  • Advanced Androids
  • Advanced Catfolk
  • Advanced Changelings
  • Advanced Elans
  • Advanced Gillmen
  • Advanced Favored Class Options
  • Advanced Lizardfolk
  • Advanced Merfolk
  • Advanced Samsarans
  • Advanced Skinwalkers
  • Advanced Tengus
  • Advanced Wyrwoods
  • Advanced Wyvarans
  • Compendium
  • Half Faerie Dragons
  • Reapers
  • Seedlings

Book of Magic

  • 10 Arcanist Exploits
  • 10 Undead Spell Words
  • 7 Spellcaster Feats
  • Energy Words Revisited
  • Gemhancements
  • Insurgency of Summer
  • Patron Hexes
  • Pirate Spells
  • Signature Spells 1
  • Signature Spells 2
  • The Lost Spell Words

Book of Multifarious Munitions

  • 10 Pirate Ships
  • Vehicles of War

Book of the Faithful

  • Celtic Subdomains
  • Oracle Mysteries
  • Power of Prayer
  • The Worshiping Swords

Deadly Delves Adventures

  • Along Came a Spider
  • Doom of the Sky Sword
  • Quests of the Sands
  • Reign of Ruin
  • Rescue from Tyrkaven
  • To Claw the Surface
  • Encounters and Maps: Cave of Kobolds

Riyal’s Research

  • Haunts
  • Traps

Shadowsfall

  • Favored Class Options
  • Guide to Umbral Kobolds
  • Shadow Plane Player’s Companion
  • Shadowsfall Legends: Pawn, Deception and Sacrifice
  • Shadowsfall Legends: Storm of Shadows
  • Shadowsfall Legends The Gem that Caught Fire
  • Temple of Orcus

Other

  • Book of the River Nations: Complete Player’s Reference for Kingdom Building
  • Cavalier Mounts
  • Treasury of the Sands

Grab this deal all through March at the OpenGamingStore, DriveThruRPG/RPGNow and coming soon to Paizo.com

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Last Day of the Christmas in July Sale

Its the last full day of the Christmas in July Sale. Now is the best time to grab many of our PDFs while they are 25% off. That is just about every single PDF we have. Be it a Pathfinder book on settling a wilderness rules like the Book of the River Nations, monster books like Book of Beasts: Monsters of the Shadow Plane, adventures like the Deadly Delves: Reign of Ruin, or player races like Book of Heroic Races Compendium.

Or if you are want Traveller, get the d66 Compendium and the D66 Compendium 2, vehicles like the Foreven Worlds: Vehicles of the Frontier, careers like Player Careers Pack 1, monsters like the Creatures of Distant Worlds Compendium, or  fighters like Mech Tech ‘n’ bot: Fighters and Small Ships.

Players and Game Masters of Fifth Edition can get adventures Deadly Delves: Rescue from Tyrakven and Along Came a Spider and the races in Book of Heroic Races: Player Races 1 at a great discount right now.

13th Age GMs will enjoy getting 25% off of Book of Beasts: Monsters of the Great Druid, or an adventure like Deadly Delves: Reign of Ruin, or NPCs like Age of Icons: 100 Lich Queen Agents.

Don’t forget everything else we have on sale right now on the Christmas in July Sale going on right now at DriveThruRPG/RPGNow.

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Sale: One Day Only $2 Sale on Pathfinder, Traveller, 5e, and 13th Age

Book of Beasts: Legendary Foes (PFRPG)

Book of Beasts: Legendary FoesToday only, we are running a $2 Sale on all of our items currently on sale that normally sell for more than $4. That is a minimum of 50% off the regular price and as much as 80% off. That’s right, you can get our PDFs that are normally $10 for the rock bottom price of $2. This mean for Pathfinder you can grab for $2:

d66 CompendiumFor Traveller, be sure to grab:

For 5th Edition, don’t miss out on:

For 13th Age, download right now:

Don’t forget everything else we have on sale right now on the Christmas in July Sale going on right now at DriveThruRPG/RPGNow.

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Sale: Christmas in July for Pathfinder

Deadly Delves: To Claw the Surface (PFRPG)

Deadly Delves: To Claw the SurfaceIts that time of year again! The Christmas in July Sale at DriveThruRPG/RPGNow will be starting on 21st of June (tomorrow!!!) and running through the 29th. JBE will have quite a bit on sale for Pathfinder this year. If you wanted anything of ours, this is the best time to pick it up. Here are a few of the highlights:

Add everything you want to your Wishlist at DriveThruRPG/RPGNow today so you don’t miss a deal.

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Christmas in July Sale

Deadly Delves Reign of Ruin (13th Age) Book of Beasts: Legendary Foes d66 Compendium Book of Heroic Races Compendium

Its that time of year again, the Christmas in July Sale at DriveThruRPG. This year has a brand new twist to it: print. Get 15% off ALL of Jon Brazer Enterprises’ Print Books.

Order the print version of these for under $10:

Our larger print book are also available at 15% off:

Are all your gaming book on your computer or tablet these days? Well, just about all of Jon Brazer Enterprises’ PDFs are 25% off:

All of these are available and much more at DriveThruRPG/RPGNow.com. This sale won’t last forever so grab these awesome deals today.

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Pathfinder: A Compendium of Heroic Races

Book of Heroic Races CompendiumBe Heroic!

Go beyond elves and dwarves with the Book of Heroic Races Compendium. Inside you will find eight brand new races. From the tree-kin seedlings to the wacky half-faerie dragons, these amazing races will bring something fresh and exciting to your game. Each of these new races comes complete with new class options, spells, equipment and much more. In addition, many existing races receive new favored class options, greatly expanding your enjoyment of them. Take your Pathfinder game to the next level with these exciting new races!

This 117-page supplement features:

  • 8 playable races, balanced with the Pathfinder Core Rulebook races
  • 30 class archetypes and class options and 4 prestige classes
  • 46 feats, 14 spells, 16 magic items, and 5 artifacts
  • Favored class options for all races included as well as 11 races from the Advanced Race Guide

Be heroic with these new races today!

Download the Book of Heroic Races Compendium for Pathfinder at DriveThruRPG/RPGNow, d20PFSRD, and Paizo.com.

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The “Not the GM’s Day Sale” Going on NOW

Book of Beasts: Legendary FoesThe Not the GM’s Day Sale is going on right now at d20PFSRD.com. Take 30% off all our releases over $1. That means 30% off the Book of the River Nations, 30% off Book of Beasts: Monsters of the Shadow Plane, 30% off Book of Heroic Races: Reapers, 30% off Book of Beasts: Legendary Foes, and even, oh myyy, 30% off Treasury of the Sands, our latest release of Magic Items designed for the Mummy’s Mask AP.

All this and much more going on now at d20PFSRD.

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Pathfinder: Our Present To You

Shadowsfall: Shadow Plane Player's CompanionIt’s the holiday season, whether you celebrate Christmas or Hanukkah or Boxing Day or the Winter Solstice or Festivus or any others. Our present to you this season is a $2 sale on printer Shadowsfall books. As the days grow shorter, play on the Plane of Shadows, where high noon looks light twilight and a blood red moon shines on a good night. Grab the Book of Beasts: Monsters of the Shadow Plane and Shadowsfall: Shadow Plane Players Companion in print today for a holiday miracle of a price.

Order the Book of Beasts: Monsters of the Shadow Plane and Shadowsfall: Shadow Plane Players Companion, each for $2 today. Also be on the lookout for other One-Day Free Downloads throughout the month.