PF1e: Tiny Chapel

I had a conversation this past weekend about secure shelter and how I think a paladin should have this on their spell list. Short of the long, paladins should be able to provide respite to those in need and defend the vulnerable by shoving the weak inside and fighting the monsters outside, knowing the defenseless are safe.

After thinking about it, I felt that what it really needs is a reflavoring so it is ideal for such a divine caster. This is the originals of tiny chapel.

Before we get to the spell, let me post our obligatory link to our PDFs at DriveThruRPG, Paizo and the Open Gaming Store. Ordering our books and downloading our PDFs helps us to keep making products and blog posts for you.

Tiny Chapel

School conjunction (creation); Level cleric/oracle/warpriest 5, paladin 4
Casting Time 10 minutes
Components V, S, DF
Range close (25 ft. + 5 ft./2 levels
Effect 20-ft.-radius sphere centered on your location
Duration 2 hours/level (D)
Saving Throw none; Spell Resistance no

You conjure a sturdy chapel made of material that is common in the area where the spell is cast. The floor is level, clean, and dry. The chapel resembles a normal worship building for the caster’s deity, with a sturdy door, two shuttered windows, and a small alter with a fire going on it.
The chapel is warmed by the alter fire and does not harm the occupants not affect the building. The dwelling does provide considerable security—it is as strong as a normal stone building, regardless of its material composition. The dwelling resists flames and fire as if it were stone. It is impervious to normal missiles (but not the sort cast by siege engines or giants).
The door, shutters, and even chimney are secure against intrusion, the former two being secured with arcane lock and the latter by an iron grate at the top and a narrow flue. In addition, these three areas are protected by an alarm spell. Finally, an unseen servant is conjured to provide service to you for the duration of the shelter.
The tiny chapel contains crude furnishings—eight bunks, a trestle table, eight stools, and other furnishings in keeping with the deity’s theme. 

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