PF2e: Spells Revisited

At the onset of the playtest for PF2e, heal and magic missile were pretty much the only two spells revealed. They had choices of multiple actions and I was excited, thinking that all spells were going to receive such a treatment. Sadly that was not the case. Until today that is. I’m going to startContinue reading “PF2e: Spells Revisited”

PF 2e: Wand of Enhanced Energy Resistance

Not that long ago, we shared the wand of enduring heroism. Today, we wanted to share with you another such wand of our creation: the wand of enhanced energy resistance. Like we mentioned last time, we each of these wands are designed with expanding options. The few wands that are in the Pathfinder 2e CoreContinue reading “PF 2e: Wand of Enhanced Energy Resistance”

PF 1e: Necromancer’s Hammer

One of my favorite characters I ever played was Lyle, a halfling necromancer that hates undead. He excelled at taking down ability scores and using many unconventional spells to great effect. This would have been a spell he would have loved to use. Necromancer’s hammer was originally in the Inner Sea Magic Player Companion andContinue reading “PF 1e: Necromancer’s Hammer”

PF 1e: Spell Codex 3

The Collected Knowledge of a Hundred Spellcasters Bringing together all the spells from over two dozen companion sources, the Book of Magic: Spell Codex Volume 3 has something for everyone. These spells have been updated for clarity and expanded to cover classes introduced after their original publication. Gathered together for the first time, these spellsContinue reading “PF 1e: Spell Codex 3”

3 Reasons Why Spellcasters Are Not Overpowered

I’ve heard this refrain over and over again my entire gaming career, ” Spellcasters are overpowered. Their power needs to be nerfed.” While I do understand that a spellcaster’s power can overshadow the martial characters with a single spell, once that single spell is used, they probably do not have much left. This is doublyContinue reading “3 Reasons Why Spellcasters Are Not Overpowered”

PF 1e: The Art of Spell Codex Volume 2

The Book of Magic: Spell Codex Volume 2 was released earlier this week. We’ve shared several spells in the book already, like planned assault and conjure deadfall, as well as discussing the winners of the book. Something we hadn’t shared yet is the artwork within. Above is several images within. Mind you, they’re all blackContinue reading “PF 1e: The Art of Spell Codex Volume 2”

PF 1e: Book of Magic: Spell Codex Volume 2

The Collected Knowledge of a Hundred Spellcasters Bringing together all the spells from two dozen companion sources, the Book of Magic: Spell Codex Volume 2 has something for everyone. These spells have been updated for clarity and expanded to cover classes introduced after their original publication. Gathered together for the first time, these spells willContinue reading “PF 1e: Book of Magic: Spell Codex Volume 2”

PF 1e: Conjure Deadfall

With the Book of Magic: Spell Codex Volume 2 nearly finished up, we’re talking about what is inside this gem. Previously I shared one of my favorite spells in the book: planned assault. Today we’re talking about another of my favorites: conjure deadfall. While this spell reminds me more of the original Super Mario BrothersContinue reading “PF 1e: Conjure Deadfall”

PF 1e: The Winners of Spell Codex 2

The Book of Magic: Spell Codex Volume 2 is coming out soon, and we couldn’t be more excited. We really love this series. It makes spells more accessible for GMs and players, all while updating older spells to allow newer classes to cast them. The final list of spells for this book is complete, andContinue reading “PF 1e: The Winners of Spell Codex 2”

PF 1e: Planned Assault

We’re hard at work on the Book of Magic: Spell Codex Volume 2. Volume 1 was a huge success and we had so much fun working on this. Right now, we’re in the editing phase and starting the preliminary layout. But I can’t stop myself from sharing what’s inside. We’re updating some spells that goContinue reading “PF 1e: Planned Assault”