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[Traveller] Talkin’ Mechs

Well it has been a while since I have posted much of anything other than press releases and such. But I have escaped my own inner slave driver for a few moments and I’m going to take a short break from mech writing to say…. I’ve been mech writing, alot. Final count, 19 mechs, 3 new careers, an appendix full of ship scale, mech optimized weaponry and a page of designers notes and suggestions. So far, its alot of fun. I plan to begin major teasers in a week or two.

Mostly, I’m working on the careers at this point. The careers are military, mercenary, and civilian/corporate, while there’s alot of overlap between the military and the merc career, there is alot of variation in the mishaps and events tables that I felt they needed to be two different careers. Another difference between them is that a mercenary company would have a representative that can get the mercs out of trouble. I mean a company is not going to send half a dozen 40MCr machines and not send along a lawyer that will get them out of a law suit should one arise. Plus the Representative serves in a leadership/tactician roll for the outfit.

The slave driver in me says it is time to get back to work so if you will parton me…

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