We are currently finishing up Book of Heroic Races: Advanced Wyvarans. While you are waiting for the most detail this race has ever been given, you can enjoy these two class archetypes.
Regulator
There are checks and balances in every society. When wyvaran society experiences a system shock, like a crime against property rights or the taking of wyvaran life, then the regulators are called in. They re-balance the scales of justice and deliver a reckoning to the offending party.
Associated Class: ranger
Associated Race: wyvaran
Associated Alignment: any lawful.
Replaced Abilities: Wild empathy, hunter’s bond, favored enemy (all but 1st level).
Modified Abilities: Class skills, favored enemy (1st level only)
Class Skills: A regulator gains Sense Motive as a class skill in addition to the other class skills.
Sound Judgment (Ex): At 1st level, a wandering judge gains a +2 bonus on Sense Motive checks.
Favored Enemy (Ex): At 1st level, a regulator must select dragon as his favored enemy.
Blessed by Law (Su): At 4th level, a regulator lives and breathes law. In return he receives access to the warpriest blessing of Law and gains the minor blessing. A regulator uses his ranger level – 3 as his warpriest level to determine the effect of the blessing. At 13th level, a regulator gains the major blessing from the Law blessing.
Loyal to the Law (Ex): At 4th level, a regulator gains a teamwork feat as a bonus feat. He must meet the prerequisites for this feat. Twice per day, as a standard action, the regulator may grant this feat to all allies within 30 feet who can see and hear him. Allies retain the use of this bonus feat for 3 rounds plus 1 round for every 2 levels the regulator possesses. Allies do not need to meet the prerequisites of this bonus feat. Chaotic creatures do not gain the benefit of this teamwork feat, even if the regulator considers them allies.
Reckoning (Su): At 5th level, a regulator gains the ability to pronounce judgment, as the inquisitor class feature, but his inquisitor level is considered to be his ranger level – 4. At 13th level, whenever a regulator uses his judgment ability, he selects two different judgments, instead of one. This only consumes one use of his judgment ability. As a swift action, a regulator can change one of these judgments to another type.
Skylord
Since Dohinin first took to the sky, wyvarans have tried to master it. Those that travel the path of the skylord become one with the wind, which allows them to perform deadly charges that pummels their foes.
Associated Class: monk
Associated Race: wyvaran
Replaced Abilities: Fast movement, slow fall
One with the Wind (Ex): Starting at 3rd level a skylord begins to master the sky. As long as a skylord is not wearing armor or carrying a medium or heavy load his maneuverability class improves by one step at 3rd, 6th, 12th and 15th level. At 9th level, a skylord can recover from any failed Fly check or collision after 10 feet of falling, hovering in place until the start of his next turn. At 18th level, a skylord can fly upwards at any angle.
Kinetic Strike (Ex): Starting at 4th level, whenever a skylord flies his full fly speed as part of a charge and succeeds on his attack, he deals an extra 1d6 points of bludgeoning damage. This damage increases by 1d6 for every 2 levels above 4th he possesses, to a maximum of 9d6 at 20th level.
Book of Heroic Races: Advanced Wyvarans is part of the Book of Heroic Races: Advanced Compendium. Download the Book of Heroic Races: Advanced Compendium now at DriveThruRPG/RPGNow, d20PFSRD, and Paizo.com.