While it is always good to use classic and well-established monsters in your games, it is even better to keep your players on your toes from time to time with a monster they haven’t memorized. All of our adventures feature at least one new monster and frequently a new magic item. Here is one of the new monsters in the exciting Deadly Delves: To Claw the Surface adventure.
The pale yellow skin of this three and a half-footlong worm darkens towards the rear; the tail segment is a dark brown and glistens with black pus.
Dungworm CR 1/2
N Small vermin
Init +1; Senses darkvision 60 ft.; Perception +0
AC 12, touch 12, flat-footed 11 (+1 Dex, +1 size)
hp 8 (1d8+4)
Fort +6, Ref +1, Will +0
Immune disease, mind-affecting abilities
Speed 20 ft.
Melee bite +1 (1d4)
Special Attacks Dung packet
Str 10, Dex 12, Con 18, Int —, Wis 10, Cha 6
Base Atk +0; CMB –1; CMD 10
Organization solitary, pair, brood (3–10), infestation (11–20)
Treasure incidental (dung packet, dung pressings)
Dung Packet (Ex) Organic and mineral matter passes through the dungworm’s digestive tract and collects in its tail. Once per week, as a standard action, a dungworm whips its tail and flings the engorged body segment at a foe. The dung packet acts in all respects as a tanglefoot bag with the addition of a powerful stench that accompanies the splattering projectile; a target that fails its Reflex save by five or more takes a direct hit and is sickened by the stench until the splatter hardens and cracks away.