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Pathfinder Summon Monster I Unchained

Recently, it was asked on Paizo’s forums for the summon monster list of monsters to be expanded. We at JBE decided to take up the challenge. What you have before you is the table of all 6 Bestiaries that are on par with the monsters from the original summon monster table (Note: 6 is not present here because B6 does not have any monsters in it comparable to those summonable with summon monster I).

Table 1: Summon Monster I

Pathfinder Roleplaying Game Bestiary Subtype
Dire rat*
Dog*
Dolphin*
Eagle*
Fire beetle*
Frog, poison*
Pony (horse)*
Viper (familiar)*
Pathfinder Roleplaying Game: Bestiary 2
Badger*
Giant Cockroach*
Compsognathus (dinosaur)*
Giant maggot*
Baboon (primate)*
Stingray*
Snapping turtle*
Pathfinder Roleplaying Game: Bestiary 3
Flying squirrel (familiar)*
Goat (familiar)*
Pig (familiar)*
Raccoon (familiar)*
Antelope (herd animal)*
Kangaroo (marsupial)*
Thylacine (marsupial)*
Ghost scorpion*
Giant crab spider*
Vulture*
Pathfinder Roleplaying Game: Bestiary 4
Giant flea*
Trumpeter swan*
Pathfinder Roleplaying Game: Bestiary 5
Flying fox (familiar)*
Penguin (familiar)*
Red panda (familiar)*
Seal (familiar)*

Return every Friday for a new and expanded summon monster list. Download our Book of Magic series for more awesome Pathfinder material today at the JBE Shop, DriveThruRPG/RPGNow, Paizo, and the Open Gaming Store.

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Pathfinder: Dungworm

Deadly Delves: To Claw the Surface (PFRPG)

While it is always good to use classic and well-established monsters in your games, it is even better to keep your players on your toes from time to time with a monster they haven’t memorized. All of our adventures feature at least one new monster and frequently a new magic item. Here is one of the new monsters in the exciting Deadly Delves: To Claw the Surface adventure.

Dungworm

The pale yellow skin of this three and a half-footlong worm darkens towards the rear; the tail segment is a dark brown and glistens with black pus.
Dungworm CR 1/2
XP 200
N Small vermin
Init +1; Senses darkvision 60 ft.; Perception +0


Defenses

AC 12, touch 12, flat-footed 11 (+1 Dex, +1 size)
hp 8 (1d8+4)
Fort +6, Ref +1, Will +0
Immune disease, mind-affecting abilities


Offense

Speed 20 ft.
Melee bite +1 (1d4)
Special Attacks Dung packet


Statistics


Str 10, Dex 12, Con 18, Int —, Wis 10, Cha 6
Base Atk +0; CMB –1; CMD 10


Ecology

Environment underground
Organization solitary, pair, brood (3–10), infestation (11–20)
Treasure incidental (dung packet, dung pressings)


Special Abilities


Dung Packet (Ex) Organic and mineral matter passes through the dungworm’s digestive tract and collects in its tail. Once per week, as a standard action, a dungworm whips its tail and flings the engorged body segment at a foe. The dung packet acts in all respects as a tanglefoot bag with the addition of a powerful stench that accompanies the splattering projectile; a target that fails its Reflex save by five or more takes a direct hit and is sickened by the stench until the splatter hardens and cracks away.

Download the Deadly Delves: To Claw the Surface for Pathfinder at the JBE Shop, DriveThruRPG/RPGNow, Open Gaming Store, and Paizo.com.

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Pathfinder: Clockwork Sentry

In case you had not seen it, Endzeitgeist gave our Pathfinder adventure Deadly Delves: The Gilded Gauntlet a 5-STAR review, his seal of approval, and put it up for candidate for his Top Ten Products of 2017 (read the full review here). Like all good adventures it uses a blend of monsters we all know and love from the Bestiaries as well as new monsters. The first monsters the players meet is an ant-looking sentry made of clockwork parts. To give you a small preview of this adventure, we’ve got it for you right here.

Clockwork Sentry CR 4

XP 1,200
N Small construct (clockwork)
Init +6; Senses darkvision 60 ft.; Perception +0


Defenses


AC 17, touch 15, flat-footed 13 (+2 Dex, +2 dodge, +2 natural, +1 size)
hp 37 (5d10+10)
Fort +1, Ref +5, Will +1
Immune construct traits; Weakness vulnerable to electricity


Offense


Speed 30 ft.
Melee 2 claws +6 (1d3)
Ranged internal pistol +8 (1d6/x4 plus 1d6 fire, automatic, semi-automatic)
Special Attacks automatic weapon, self-destruct, semi-automatic weapon


Statistics


Str 10, Dex 14, Con —, Int —, Wis 10, Cha 1
Base Atk +5; CMB +4; CMD 16
Feats Improved Initiative B, Lightning Reflexes B
SQ process ore, swift reactions, winding


Special Abilities


Automatic Weapon (Ex) A clockwork sentry can fire a burst of shots to attack all creatures in a line starting from any corner of the sentry’s space and extending to the limit of the weapon’s range or until it strikes a barrier it cannot penetrate. The sentry makes a separate attack roll against each creature in the line. Each creature in the line can be attacked with only one shot from each burst. Each attack roll takes a –2 penalty. Effects that grant concealment do not affect an automatic weapon’s line attack. Roll to confirm each attack roll that threatens a critical hit separately. A single burst with an automatic weapon consumes 10 bullets.
Process Ore (Ex) A clockwork sentry can consume a chunk of lead ore and process it into pistol ammunition as a move action. This process creates enough bullets for 10 ranged attacks or 1 burst of automatic fire from the creature’s automatic weapon. The lead is superheated during this process, causing the ammunition to deal 1d6 additional fire damage on each successful hit.
Self-Destruct (Su) A clockwork sentry explodes 1 round after it is destroyed. During this round, the thing shrieks and thrashes about as if undergoing convulsions. On what would normally have been the clockwork sentry’s next action, it explodes, dealing 1d6 points of piercing and slashing damage in a 5-foot radius (Reflex DC 10 for half damage). A DC 20 Disable Device check made as a
standard action can halt the sentry’s self-destruct sequence, but does not prevent it from dying. A clockwork sentry that self-destructs automatically destroys any ore that it is carrying. The save DC is
Constitution-based.
Semi-Automatic Weapon (Ex) A clockwork sentry can take a full-attack action to fire twice, as if using the Rapid Shot feat (including taking a –2 penalty on all attacks).

Download this excellent adventure, Deadly Delves: The Gilded Gauntlet, today for your Pathfinder game at the JBE Shop, DriveThruRPG/RPGNow, the OpenGamingStore, and Paizo.com. Order yourself a physical copy of the book at DriveThruRPG/RPGNow and at Amazon.com.

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Pathfinder: Monsters of the Volcano

As we have said before, we at Jon Brazer Enterprises are putting our efforts into adventures these days. One we have coming out this month for Pathfinder is called Deadly Delves: The Chaosfire Incursion. This takes a group of 11th level characters into the heart of a volcano from another plane. Your characters will be battling all kinds of new and classic monsters throughout your descent into the a fiery hell.

Today we just thought we would show off some of the new artwork by Brian Brinlee featured in this adventure as well as the cover image by Beatrice Pelagatti. We hope you are as excited for this adventure as we are.

Download Deadly Delves: The Chaosfire Incursion today at DriveThruRPG/RPGNow, the OpenGamingStore, and Paizo.

Download all of our Deadly Delve Adventures for the Pathfinder Roleplaying Game at DriveThruRPG/RPGNow, the OpenGamingStore, and Paizo.com.

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Traveller: Its a Rock Monster; It Doesn’t Have Motivation.

I love science fiction. You go to some planet and discover some creature or environment that you previously thought was just downright impossible, and then we have to rethink what we know about science. A thousand or more years ago, when we encountered something we couldn’t explain, we called it magic, a god’s work, demon possessed, or one of a hundred other things that drew a conclusion for even trying to understand it. When I first started writing for Traveller (8 years ago), I wrote a few things that some said, “That’s impossible.” My response has always been, “We just haven’t encountered one case that is possible.” This is one of the reasons why I like to include monsters that just seem like magic in my sci-fi games, because you never know if you will infact find one. In the bestiary in the back of Prelude to War: State of Chaos, I included a giant rock monster for your Traveller games.

Giant Rock Monster

To say that a giant rock monster is impossible belittles the crushed and mangled bodies of those who encountered one and died horribly. Yet every examination of defeated rock monsters reveals them to be made of nothing more than just rock. A few Zhodani scientists believe them to be psionic beings of pure thought that can telekinetically join rocks together to form a body. If this theory is accurate, it would explain the regenerative properties some claim these creatures to possess, since they could simply reform their bodies out of different rocks some time later. They may not have been originally discovered in the Foreven Sector, but somehow these creatures, like humans, have found their way there. Their size varies, but they typically stand as tall as an elephant on two legs.

Animal Giant Rock Monster
Hits 85
Speed 18 m
Skills Athletics (endurance) 1, Melee (unarmed) 1
Attacks Unarmed +1 (5D)
Traits Armour (+6), Large (+4)
Behavior Intermittent

Download the Traveller adventure Prelude to War: State of Chaos today from Jon Brazer Enterprises exclusively at DriveThruRPG and RPGNow.com.

Rock Monster
Image by Ryan Sumo
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Pathfinder: New Unchained Monster for You

With the start of the new year, I am going to try to do a release a new monster or NPC or some other game mechanic or just talk about something for Pathfinder or Traveller on a weekly basis. Who knows, maybe I’ll combine them all at some point. I’d like to kick it off with a new monster for Pathfinder made using the Pathfinder Unchained rules.

HAPHNAX

This green and purple monster is covered with a heavy protective shell and has a long tail ending in a sharp pincer.
HAPHNAX CR/HD 8
Init +0; Perception +13 (blindsight 120 ft.)
Size Medium; Speed 40 ft.; climb 40 ft.


DEFENSES


AC 23, (touch 13, flat-footed 17); Fort +11, Ref +11, Will +7; CMD 26
hp 110; Immune acid, electricity


ATTACKS


Melee tail pincer (reach 15 ft) +17 (3d6+16 plus paralysis poison), 2 claws +12 (2d6+6)
CMB +17


STATISTICS


Str +6, Con +4, Wis +2; Climb +16, Perception +13, Stealth +13
XP 4,800; NE magical beast


SPECIAL ABILITIES


Paralysis Poison (Ex) A successful attack with a haphnax’s tail pincer injects the creature with a paralysis poison. The creature must succeed a DC 16 Fortitude save or be paralyzed for 1d4 rounds. This is a poison effect.

The haphnax is a forest dwelling creature that paralyzes its enemies with a poison from its tail pincer before it devours its meal. This deadly monster is difficult to spot since it hides in small trees and paralyzes its dinner whenever it wanders near. It is not uncommon for its victim to die before it can scream in pain.

Check out all of Jon Brazer EnterprisesBook of Beasts series at DriveThruRPG/RPGNow, the OpenGamingStore, and Paizo.com.

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Traveller: Monsters Are Coming

We are sharing what is inside the upcoming Prelude to War: State of Chaos. Earlier this week we were talking about the adventure itself. Today we are sharing details about one of the appendixes after the adventure, the one covering the monsters.

Weird and unknown creatures have always been a stable of science fiction as well as fantasy. From the crystalline entity and salt-sucking creature of Star Trek to the rancor and the wampa of Star Wars to the giant rock monster of Galaxy Quest, there’s always lots of monsters. And Traveller is no different. Whether you are looking for a psionic rat to invest your ship, a genetically engineered hyena cub that is all the rage of the nobility to have one of their own, or a dog that the ancients scattered to various planets and mutated to a mean, hairless beast, this issue has you covered. So if you want your neobarbarian bandits to be even more viscous, give them a demon dog. Want to throw in a side plot about a giant bat that has been mutilating livestock, we’ve got you covered. Or, if your players need a no-consequence combat to help them get into the game, pull out a giant spider that spits acid and let the players go to town. The choices are up to you.

Animal Hits Speed
Devil Dogs 15 6 m
Skills Athletics (dexterity) 1, Melee (bite) 2, Recon 1
Attacks Bite +2 (1D+1)
Traits Armour (+1), Heightened Senses
Behavior Carnivore, Killer

Download the Traveller adventure Prelude to War: State of Chaos today from Jon Brazer Enterprises exclusively at DriveThruRPG and RPGNow.com.

Hyenakin by Matt Bulahao
Hyenakin by Matt Bulahao
Demon Dog by Matt Bulahao
Demon Dog by Matt Bulahao
Majestic Bat by Nicole Cardiff
Majestic Bat by Nicole Cardiff

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Last Day of the Christmas in July Sale

Its the last full day of the Christmas in July Sale. Now is the best time to grab many of our PDFs while they are 25% off. That is just about every single PDF we have. Be it a Pathfinder book on settling a wilderness rules like the Book of the River Nations, monster books like Book of Beasts: Monsters of the Shadow Plane, adventures like the Deadly Delves: Reign of Ruin, or player races like Book of Heroic Races Compendium.

Or if you are want Traveller, get the d66 Compendium and the D66 Compendium 2, vehicles like the Foreven Worlds: Vehicles of the Frontier, careers like Player Careers Pack 1, monsters like the Creatures of Distant Worlds Compendium, or  fighters like Mech Tech ‘n’ bot: Fighters and Small Ships.

Players and Game Masters of Fifth Edition can get adventures Deadly Delves: Rescue from Tyrakven and Along Came a Spider and the races in Book of Heroic Races: Player Races 1 at a great discount right now.

13th Age GMs will enjoy getting 25% off of Book of Beasts: Monsters of the Great Druid, or an adventure like Deadly Delves: Reign of Ruin, or NPCs like Age of Icons: 100 Lich Queen Agents.

Don’t forget everything else we have on sale right now on the Christmas in July Sale going on right now at DriveThruRPG/RPGNow.

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Sale: Christmas in July for Pathfinder

Deadly Delves: To Claw the Surface (PFRPG)

Deadly Delves: To Claw the SurfaceIts that time of year again! The Christmas in July Sale at DriveThruRPG/RPGNow will be starting on 21st of June (tomorrow!!!) and running through the 29th. JBE will have quite a bit on sale for Pathfinder this year. If you wanted anything of ours, this is the best time to pick it up. Here are a few of the highlights:

Add everything you want to your Wishlist at DriveThruRPG/RPGNow today so you don’t miss a deal.

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5e: Unleash the Forbidden Monsters Upon Your Game

Book of Beasts: Monsters of the Forbidden Woods (5e)

Danger and Death Await in the Forbidden Woods

Deep in the heart of the Forbidden Woods lies a group of monsters that is too terrifying for most adventurers to face. Animals of enormous size, creatures part spider and bear, terrifying crocodile beavers—and things much, much worse. Only the bravest heroes dare to stand up to these foul abominations of murderous intent and save the people from a fate far worse than death.

Monsters of the Forbidden Woods is an exciting new supplement of monsters in Jon Brazer Enterprises’ best-selling Book of Beasts series, and is for use with the World’s Oldest Fantasy Roleplaying Game. These monsters are designed to frighten characters and leave your players recounting their tales of heroism time and again. Inside this volume, you’ll find:

  • 18 new monsters, ranging from challenge 1/4 to 7
  • Items found in the monsters’ lairs, giving you ready ideas for a treasure hoard
  • In-game descriptions of each monster, ranging from random NPC quotes to other names given to the monster
  • Adventure hooks for using these monsters in unique and exciting ways
  • Battle suggestions, with advice on how to build an encounter using each monster

Face What Goes Bump in the Night.

Download Book of Beasts: Monsters of the Forbidden Woods today from DriveThruRPG/RPGNowPaizo and the OpenGamingStore.

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5e: Forbidden Monsters Coming Your Way

Book of Beasts: Monsters of the Forbidden Woods (5e)

BoB Monsters of the Forbidden WoodsI consider myself a monster designer more than anything else. I mean, if you look over everything I created for Pathfinder, my monster books is where I throw of passion into creating. So when I started working on Fifth Edition material, this is where I started.

Book of Beasts: Monsters of the Forbidden Woods is our first pure monster book. Sure we always feature a new monster or two in our adventures, like the draugr in Rescue from Tyrkaven or the huldra in Doom of the Sky Sword. But we enjoy making monsters to inspire you to make your own adventures. And that is what these monsters are for: to inspire you game masters at home that like to create your own adventures.

Inside Monsters of the Forbidden Woods, you get 18 monsters for your games. These monsters focus on lower level games, starting off at Challenge 1/4 and topping out at 7. This is perfect for GMs that like to throw mass numbers of goblins and add in a cave troll, just to shake things up. Only now, instead of a goblins and a cave troll, you can use spiders and a spiderbear, or kobolds that keep a dangerous bloodboar to gore their enemies with its tusks.

Book of Beasts: Monsters of the Forbidden Woods comes out soon from Jon Brazer Enterprises.

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Pathfinder: Why You Should Grab Monsters of Porphyra Right Now

Monsters of Porphyra (PFRPG) I just want to take a moment to highlight a Pathfinder book I enjoy a whole lot. Previously, I talked about Ultimate Psionics from Dreamscarred Press. Today I want to share with you Monsters of Porphyra.

If you like monster books as much as me, and I love me a good monster book, you owe it to yourself to pick up Monsters of Porphyra. This book is chocked full of over 130 monsters for your game. Between the full color art and the downright fun descriptions, this is a monster book you will you enjoy in your game. From low level monsters like the carnage beetle to high level monsters like the ancient magi dragon, there are monsters here for your game, no matter what level you are playing. Make up an ogrillon, half orc-half ogre, druid and give him a mawgriff, a giraffe-like creature, as an animal companion. Give your villain a transforming longship that yells, “Decepticonstructs! Attack!” Ever wanted a vampiric dragon in your game? Here’s your chance. This monster has everything, from interesting plant monsters and oozes to undead that will just gross out your players.

The best part of this is that Purple Duck Games is having a Half Off Sale right now. So pick up this book and may others at a steal of a price. Get class related books like Barbarians of Porphyra or adventures like Purple Mountain V: The Descent or psionics compatible books like Heroes of the Fenian Triarchy, or classics like Paths of Power right now at an amazing price.

Download Monsters of Porphyra for half off from DriveThruRPG/RPGNow today.