3 Rules for Running Easier Adventures

I recently ran into a forum post on the Pathfinder 2e boards asking Paizo to alter their adventure design. Reading it, I remembered similar complaints about Pathfinder 1e and a lesser extent D&D 5e. I don’t believe Paizo or anyone else is going to alter the way they create adventures because the product should beContinue reading “3 Rules for Running Easier Adventures”

Poll: Where Do You Like Stat Blocks in Adventures

When you are reading and running an adventure, do you like the stat block right there? Would you rather not have to deal with the stat blocks until you are ready for them? Do you like the stat blocks right where the room and the encounter is described so you don’t have to flip pages?Continue reading “Poll: Where Do You Like Stat Blocks in Adventures”

Pathfinder 1e: What Kinds of Products Do You Want For Your Game?

We’re hard at work here at JBE on the upcoming Book of Beasts: Character Codex. While we have a number of our own ideas, we want to hear from you: what kinds of products do you want in your game? Vote in the poll below. If you have something specific in mind or if youContinue reading “Pathfinder 1e: What Kinds of Products Do You Want For Your Game?”

Pathfinder 1e: 3 of Our Highest Rated Adventures

We at Jon Brazer Enterprises are proud of our Pathfinder adventures. We bring you high quality adventures with awesome artwork. Having said that, we’re obviously biased. We today we are sharing with you the opinions of those unbiased: reviewers. Here are three of our highest-rated adventures. With quality this good, Pathfinder 1e GMs looking forContinue reading “Pathfinder 1e: 3 of Our Highest Rated Adventures”

Running an Epic Con Game: Adventure Preparation

If you want to run a game at a convention, you want it to be epic and for people to remember both you and your game. Much of that has to do with what you do before you get to the table as much as what you do during the game. Previously, we talked aboutContinue reading “Running an Epic Con Game: Adventure Preparation”

3 Keys to Reskinning an Adventure

As I mentioned, my “office” game is Tales of the Yawning Portal. Previously, I talked about reasons to use published adventures and how to turn published modules into a campaign. Today I want to talk about keys to taking a published adventure and turning it into what you need for your campaign. This process isContinue reading “3 Keys to Reskinning an Adventure”

3 Steps to Turn Published Adventures into a Campaign

As I mentioned last week, I am running an “office” game of Tales of the Yawning Portal. These are some really great adventures, but what they are not is a campaign. These are adventures that for all tense and purposes have nothing to do with each other except that one starts at a level whereContinue reading “3 Steps to Turn Published Adventures into a Campaign”

3 Reasons to Run Published Adventures

For the JBE “office” game, I run Tales of the Yawning Portal for the group. I mean, I can’t run anything that we ourselves published because we know each adventure so well. And honestly, who can pass up a collection of classic adventures. Last week, we finished up the first adventure, the Sunless Citadel, andContinue reading “3 Reasons to Run Published Adventures”

5e: Mites

Earlier this month, we released an updated version of our adventure Deadly Delves: Along Came a Spider for the Fifth Edition of D&D. Inside are a number of new monsters and spiders do take up the majority of those new monsters. However, they are not the only new monsters inside. Today we want to showContinue reading “5e: Mites”

5e: The Spiders Have Been Unleashed Again

These Spiders Aren’t So Itsy Bitsy Giant spiders have overrun Mossdale, and every last villager is either dead and dessicated, or cocooned and abducted. But what were they after, and who coordinated the vermin to attack en masse? Could it have been the local ettercap or a crazed arachnophile druid… or was something far moreContinue reading “5e: The Spiders Have Been Unleashed Again”