Long time followers of my twitter feed might remember #MonsterTweets. They were a 140 character way of saying get this monster by using this monster stat block and add this template. As time went on I tried to make them more and more complex, but 140 characters was really limiting to what I could do.
So I began a new project: Monster Variants. Initially this started off as: take a monster, add a template and fully stat it out, but then I started coming up with taking abilities from other monsters and modifying them as needed. All in all, this project turned out to be a lot of fun. I’m almost done with the first installment and I figured I’d give you a sneak peak into what this would look like. So here is one of the monsters from my upcoming (yet to be formally named) Monster Variants project.
(Based on a yeti) This creatures stands like a man, yet is half again the height and is covered with a coat of thick brown fur.
Bigfoot CR 4
N Large monstrous humanoid
Init +1; Senses darkvision 60 ft., scent; Perception +10
AC 17, touch 10, flat-footed 16 (+1 Dex, +7 natural, -1 size)
hp 45 (6d10+12)
Fort +6, Ref +6, Will +6
Speed 40 ft., climb 30 ft.
Melee 2 claws +9 (1d6+4)
Ranged rock +6 (2d6+6)
Space 10 ft., Reach 10 ft.
Special Attacks frightful gaze, rend (2 claws, 1d6+6), rock throwing (60 ft.)
Str 19, Dex 12, Con 15, Int 9, Wis 12, Cha 10
Base Atk +6; CMB +11; CMD 22
Feats Cleave, Great Fortitude, Power Attack
Skills Climb +21 Intimidate +9, Perception +10, Stealth +5; Racial Modifiers +8 Stealth
Environment temperate mountains
Organization solitary, pair, or tribe (3-8)
Frightning Gaze(Su) Creatures within 30 feet that meet a bigfoot’s gaze must succeed on a DC 13 Will save or stand paralyzed in fear for 1 round. This is a mind-affecting fear paralysis effect. A creature that successfully saves cannot be affected again by the frightful gaze of that bigfoot for 1 day. The save DC is Charisma-based.
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