I love science fiction. You go to some planet and discover some creature or environment that you previously thought was just downright impossible, and then we have to rethink what we know about science. A thousand or more years ago, when we encountered something we couldn’t explain, we called it magic, a god’s work, demon possessed, or one of a hundred other things that drew a conclusion for even trying to understand it. When I first started writing for Traveller (8 years ago), I wrote a few things that some said, “That’s impossible.” My response has always been, “We just haven’t encountered one case that is possible.” This is one of the reasons why I like to include monsters that just seem like magic in my sci-fi games, because you never know if you will infact find one. In the bestiary in the back of Prelude to War: State of Chaos, I included a giant rock monster for your Traveller games.
Giant Rock Monster
To say that a giant rock monster is impossible belittles the crushed and mangled bodies of those who encountered one and died horribly. Yet every examination of defeated rock monsters reveals them to be made of nothing more than just rock. A few Zhodani scientists believe them to be psionic beings of pure thought that can telekinetically join rocks together to form a body. If this theory is accurate, it would explain the regenerative properties some claim these creatures to possess, since they could simply reform their bodies out of different rocks some time later. They may not have been originally discovered in the Foreven Sector, but somehow these creatures, like humans, have found their way there. Their size varies, but they typically stand as tall as an elephant on two legs.
Animal Giant Rock Monster
Speed 18 m
Skills Athletics (endurance) 1, Melee (unarmed) 1
Attacks Unarmed +1 (5D)
Traits Armour (+6), Large (+4)