With the Reign of Winter winding down, we thought it was a good time to share with you a few of the fire spells that we created for you to use to combat this frozen force.
Blood Spray
School evocation [fire]; Level magus 6, sorcerer/wizard 6, witch 6
Casting Time 1 standard action
Components V, S, F (+1 flaming dagger, worth 8,000 gp or more)
Range 90 ft.
Area cone-shaped burst
Duration instantaneous
Saving Throw Fort half; Spell Resistance yes
As part of the spell’s casting, the caster must stab herself with a +1 flaming dagger (no attack roll required), dealing the dagger’s normal damage plus 1 point of Constitution damage. This damage can be lessened or negated through damage reduction, fire resistance and similar means, but the Constitution damage cannot be negated. Blood from the wound sprays forth in a 60-foot cone, dealing 1d8 points of fire damage per caster level (maximum 15d8) plus 1d6 points of Constitution damage. If a creature with the cold subtype successfully saves against this spell, the Constitution damage is not halved, although the fire damage is still halved as normal.
Fiery Blast
School evocation [fire]; Level magus 5, sorcerer/wizard 5
Casting Time 1 standard action
Components V, S, M (pinch of sulfur and candle wax)
Range 60 ft.
Area cone-shaped burst
Duration instantaneous
Saving Throw Reflex half; Spell Resistance yes
Fiery blast creates an area of extreme heat and flame, originating at your hand and extending outward in a cone, dealing 1d6 points of fire damage per caster level (maximum 15d6).
Fire Mark
School evocation [fire]; Level alchemist 2, druid 3, magus 2, sorcerer/wizard 2
Casting Time 1 standard action
Components V, S
Range touch
Target one creature
Duration 10 min./level or until discharged
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)
The energy of this spell creates a red, flame-shaped brand on the face, hand or other prominent feature of any creature, living or undead. The creature bearing this mark gains a +2 enhancement bonus to Dexterity. The creature also possesses the ability to cast from the palm of the hand a ray of fire that deals 3d6 points of fire damage. A creature affected by this spell may make a successful ranged touch attack against a target within medium range (100 feet + 10 ft./level) with the ray of fire. Using this ray of fire ability is a standard action that immediately dismisses the fire mark.
Find more spells as well as character options in the Book of Magic: Insurgency of Summer available now at DriveThruRPG/RPGNow, Paizo.com or d20PFSRD.