For this week’s vehicle, I bring you the Cornathian Hypercycle. Unlike previous vehicles we showed off here at JonBrazer.com (Zargrav X-72, Zaspa T-68 Skyhopper, and Cyberpuma) this isn’t a conversion from MGT 1e to 2e. This is a new vehicle we created specifically for this edition of the game.
The Hypercycle is a wheeled motorcycle for adrenaline junkies. It has the agility to weave through traffic and the raw speed to bypass everything on the road when they have the space. Not only that, it is about a third of the cost of the Imperium’s g/bike. This is a great common man’s on the border worlds.
Hypercycle
TL | 10 |
Skill | Drive (wheel) |
Agility | +2 |
Speed (Cruise) | Fast (High) |
Range (Cruise) | 500 (750) |
Crew | 1 |
Passengers | 1 |
Cargo | — |
Hull | 4 |
Shipping | 1 tons |
Cost | Cr. 17,000 |
Armour
Front | 3 |
Rear | 3 |
Sides | 3 |
Details
Autopilot (skill level) | +0 |
Communications (range) | — |
Navigation (Navigation DM) | +1 |
Sensors (Electronics [Sensors] DM) | +0, 1 km |
Camouflage (Recon DM) | — |
Stealth (Electronics [sensors] DM) | — |
Traits/Equipment
Autopilot (Basic), Control System (Improved), Navigation (Basic), Open Vehicle, Sensors (Basic)
The Hypercycle is produced by in the Cornathian Empire. Find details about the Cornathian Empire in Foreven Worlds: Fessor Subsector. Download this at JonBrazer.com. You can also find it at DriveThruRPG and RPGNow.