Posted on Leave a comment

Traveller: Hypercycle

For this week’s vehicle, I bring you the Cornathian Hypercycle. Unlike previous vehicles we showed off here at (Zargrav X-72, Zaspa T-68 Skyhopper, and Cyberpuma) this isn’t a conversion from MGT 1e to 2e. This is a new vehicle we created specifically for this edition of the game.

The Hypercycle is a wheeled motorcycle for adrenaline junkies. It has the agility to weave through traffic and the raw speed to bypass everything on the road when they have the space. Not only that, it is about a third of the cost of the Imperium’s g/bike. This is a great common man’s on the border worlds.


TL 10
Skill Drive (wheel)
Agility +2
Speed (Cruise) Fast (High)
Range (Cruise) 500 (750)
Crew 1
Passengers 1
Hull 4
Shipping 1 tons
Cost Cr. 17,000


Front 3
Rear 3
Sides 3


Autopilot (skill level) +0
Communications (range)
Navigation (Navigation DM) +1
Sensors (Electronics [Sensors] DM) +0, 1 km
Camouflage (Recon DM)
Stealth (Electronics [sensors] DM)


Autopilot (Basic), Control System (Improved), Navigation (Basic), Open Vehicle, Sensors (Basic)

The Hypercycle is produced by in the Cornathian Empire. Find details about the Cornathian Empire in Foreven Worlds: Fessor Subsector. Download this at You can also find it at DriveThruRPG and RPGNow.

Posted on 1 Comment

Foreven Worlds: The Army of Unity

Foreven Worlds Prelude to War The Rose of DeathWith the 1st issue of the the Foreven Worlds Adventure Path, Prelude to War: The Rose of Death coming together, I thought I would talk a bit about what is inside. The center of the adventure is the adventure, of course, but what else is inside. One of things I am putting the final touches on now is details on a group called the Army of Unity.
Who exactly are the Army of Unity you ask and what bearing do they have to do with the adventure. The Army of Unity are a group the players are being sent to interact with, and possibly strike a blow to them. So we are including an article about the organization, telling about what the group actually stands for, what is their history, how wide spread are they. That last one is important since we all know player characters have a nasty habit of blowing things up far more than any game master can foresee. By talking about how widespread the group is means that even if the characters make an enormous kaboom, the could still encounter members of the Army of Unity that want a little payback.
The Army of Unity started off as a peaceful group in the Cornathian Empire having illegal narcotic-fueled orgies known as psisight. Not only is this drug illegal for its addictive properties that are a detriment to the user’s long term health, it grants minor psionic powers to its users for a limited time. Since all psionic activities are illegal in the Cornathian Empire, the police force were far from gentle when arresting members of this group, and they choose to fight back, becoming an army.
The adventure itself is written to not require a map of the station, but since some gamers love using maps and even more love looking at and studying maps, I created the map of their secret asteroid base. Below is the (nearly completed) floor plan of Decks 1 and 2. Check it out. I hope you like it.

Deck 1 and 2