Author Archives: Dale McCoy
Unleash 13 New Barbarian Talents and Feats Upon Your 13th Age Game
Crush Your Enemies, See Them Driven Before You, Hear Their Lamentations Cut down wounded foes with prejudice! Scream in fury as you cross the rubicon in the blink of an eye! Teach the teeming hordes the true meaning of fear and rage! Barbarians strike relentlessly and decisively, cutting through enemy lines before their compatriots canContinue reading “Unleash 13 New Barbarian Talents and Feats Upon Your 13th Age Game”
13th Age: A Barbarian Charging into Battle
Few things are as iconic with barbarians as them charging headlong into battle with no fear of the consequences. Everything from the infamous Leeroy Jenkins charge to Conan running into battle and beyond, you point a barbarian at an enemy and they will charge straight at it and attack until it is D.E.A.D. Here weContinue reading “13th Age: A Barbarian Charging into Battle”
13th Age: Barbarian’s Brutal Blow
The barbarian class in the 13th Age Roleplaying Game was designed from the ground up to be “straightforward and easy to play.” Not only that, the designers come right out and say that the barbarian is “a good class for a new player.” While this is a great starting point, more experienced players may findContinue reading “13th Age: Barbarian’s Brutal Blow”
Pathfinder: A Pteranodon Shifter
We’ve talked in the past about what is inside the Book of Heroic Races: Occult Intrigue in the Wilderness. A decent chunk of it involves archetypes that require a specific race to play. However, there are quite a few options that can be taken by anyone, even if they are themed for a specific race.Continue reading “Pathfinder: A Pteranodon Shifter”
Running an Epic Con Game: Adventure Preparation
If you want to run a game at a convention, you want it to be epic and for people to remember both you and your game. Much of that has to do with what you do before you get to the table as much as what you do during the game. Previously, we talked aboutContinue reading “Running an Epic Con Game: Adventure Preparation”
5e: Path of the Giant
Recently we released Book of Heroes: Fearless Barbarian Paths for the Fifth Edition of the Worlds Oldest Fantasy Roleplaying Game. This book features 8 new paths for players that love to see their characters fly into a rage and destroy every enemy that comes into their path. Previously we shared with you the Path ofContinue reading “5e: Path of the Giant”
5e: Unleash the Barbarian Fury Upon Your Game
Devastate Your Enemies with Fury Beware the raging barbarian, who can unleash destructive forces that few others can conceive, let alone achieve. Now you can play the barbarian hero you have always wanted to. Tap into your demonic heritage and conquer those that oppose you or show your passion and anger to win the day.Continue reading “5e: Unleash the Barbarian Fury Upon Your Game”
Running an Epic Con Game: The Character Sheet
It is convention season and we at JBE want to help every GM running a roleplaying game at the con—whether it is published by my company or not—run something that players will remember. For a publisher, an introductory con game is a chance to sell players on your product. For a home GM running atContinue reading “Running an Epic Con Game: The Character Sheet”
Pathfinder 1e: Animal Shaman
The Pathfinder Roleplaying Game: Advanced Class Guide set out to hybridize a number of the existing classes in the game. Not only the new classes but they added archetypes for the existing classes as well. Paizo gave the fighter a mutagen, allowing the fighter to grow wings. They gave the barbarian bloodline-like powers making itContinue reading “Pathfinder 1e: Animal Shaman”