5 Questions Every Bard Should Be Able to Answer

“Why did you think going into the dungeon and singing at the monsters was a good idea?” Let’s just agree that the idea of going into a deadly location armed with a tune is silly concept, at least at first glance. Yet, no one will hear of the hero’s exploits unless someone that is skilledContinue reading “5 Questions Every Bard Should Be Able to Answer”

5 Questions Every Monk Should Be Able to Answer

Monks may not have been in every edition of d20 fantasy games, yet most accept them as one of the core classes. If your only exposure to what a monk should be is by watching Kung Fu or by watching bad (awesome!) martial arts movies, then I recommend checking out a few other sources ofContinue reading “5 Questions Every Monk Should Be Able to Answer”

Happy Hogswatch (Or Whatever You Celebrate)

From now through Festivus and all the way through January 31, 2018, you can download anything JonBrazer.com and get 30% off your entire order with the “holiday2017” coupon code. May your Yule be bright, your Saturnalia be joyous, your St Lucia Day be merry, your Kwanzaa be celebrated with family, your Hanukkah be will lit, and haveContinue reading “Happy Hogswatch (Or Whatever You Celebrate)”

5 Questions Every Cleric Should Be Able to Answer

Last week we posted an article about 5 Questions Every Fighter Should Be Able to Answer. Well, we decided to make that into a series and share with you our thoughts on 5 Questions Every Cleric Should Be Able to Answer. Like last week, this series applies to any d20 fantasy-based game, such as Pathfinder,Continue reading “5 Questions Every Cleric Should Be Able to Answer”

5 Questions Every Fighter Should Be Able To Answer

It doesn’t matter which fantasy game you play: Pathfinder, D&D of any edition, 13th Age, Swords and Wizardry, or any other variation on the game, they all have someone that is easy to for a new person to play that generally involves swinging a sword. Some move onto more complex classes; others stay with theirContinue reading “5 Questions Every Fighter Should Be Able To Answer”

5e: Conjure Fey

Today we come to the final conjure spell. Previously, we discussed conjure animals, conjure celestial, conjure minor elementals, conjure woodland beings, and conjure elemental. As always, let’s read the spell’s text: Conjure Fey 6th-level conjuration Casting Time: 1 minute Range: 90 feet Components: V, S Duration: Concentration, up to 1 hour You summon a feyContinue reading “5e: Conjure Fey”

5e: Conjure Elemental

Today we come to what I consider to be the main conjuring spell: conjure elemental. Previously we covered conjure animals, conjure celestial, conjure minor elementals, and conjure woodland beings. Conjure Elemental 5th-level conjuration Casting Time: 1 minute Range: 90 feet Components: V, S, M (burning incense for air, soft clay for earth, sulfur and phosphorusContinue reading “5e: Conjure Elemental”

5e: Prepare for the Reign Of Ruin

Beware The Blackener Of Bright Waters, For She Is Come Again Rumors of death move like a plague through the Crannogtowns of the Great Swamp—of ranger patrols mysteriously disappearing on routine scouting missions, of a winged shadow that blots out the midday sun, and of entire villages slaughtered, their homes left burning and the victims’Continue reading “5e: Prepare for the Reign Of Ruin”

5e: Conjure Woodland Beings

Now that we’ve covered the lowest level conjuring spells for the three classes that can summon assistance. First we covered conjure animals. Then we skipped to the highest level conjure spell: conjure celestial. Last week we talked conjure elemental. Today we talk the next logical step up from conjure animals: conjure woodland beings. First let’sContinue reading “5e: Conjure Woodland Beings”

5e: Conjure Minor Elementals

Today we come to the third major group of conjuring creatures to your side: conjuring elementals. If you haven’t read conjure animals and conjure celestial, be sure to check them out. Conjure Minor Elementals 4th-level conjuration Casting Time: 1 minute Range: 90 feet Components: V, S Duration: Concentration, up to 1 hour You summon elementalsContinue reading “5e: Conjure Minor Elementals”