5 Questions Every Bard Should Be Able to Answer

“Why did you think going into the dungeon and singing at the monsters was a good idea?” Let’s just agree that the idea of going into a deadly location armed with a tune is silly concept, at least at first glance. Yet, no one will hear of the hero’s exploits unless someone that is skilledContinue reading “5 Questions Every Bard Should Be Able to Answer”

5e: Snapping Skulls Trap

For today’s weekly monster, we’re not showing off another monster but a trap. Traps are a apart of the tradition of D&D and, while different than monsters, should very much apart of D&D encounters. These help keep players on their toes and make a regular fight with monsters that much more dangerous if the floorContinue reading “5e: Snapping Skulls Trap”

5e: Conjure Fey

Today we come to the final conjure spell. Previously, we discussed conjure animals, conjure celestial, conjure minor elementals, conjure woodland beings, and conjure elemental. As always, let’s read the spell’s text: Conjure Fey 6th-level conjuration Casting Time: 1 minute Range: 90 feet Components: V, S Duration: Concentration, up to 1 hour You summon a feyContinue reading “5e: Conjure Fey”

5e: Conjure Woodland Beings

Now that we’ve covered the lowest level conjuring spells for the three classes that can summon assistance. First we covered conjure animals. Then we skipped to the highest level conjure spell: conjure celestial. Last week we talked conjure elemental. Today we talk the next logical step up from conjure animals: conjure woodland beings. First let’sContinue reading “5e: Conjure Woodland Beings”

5e: What Levels Need More Adventures?

I’ve asked this before for Pathfinder. Now that we are trying to ramp up our 5e production, it is a solid idea to find out what levels of adventures you would like to see. I know many would like to say, “All levels,” but we do not have the resources to do adventures for levelsContinue reading “5e: What Levels Need More Adventures?”

5e Adventures for Conventions

If you are running a Fifth Edition game at a convention this fall, you could run an adventure from the official living game that is designed for the players to “win” or you could run an adventure built for fun with intrigue in mind, like ours are. Three of our Deadly Delve adventures are bothContinue reading “5e Adventures for Conventions”

The JBE Shop Is Now Open

Jon Brazer Enterprises now has our own online shop. You can download our PDFs direct from us, helping us make the amazing RPG books you know and love. When you download a PDF from us, you will always have access to the latest version should it ever be updated.  Right now you can get manyContinue reading “The JBE Shop Is Now Open”

Pathfinder/5e: Lands of Eternal Chaos and Destruction

I know that last time I posted a blog post on my own vision of the planes for Pathfinder and 5e, I promised the chaotic neutral plane. Well, after thinking on my vision more, I realized that it was not Chaotic Neutral at all but Chaotic Evil. Since I am still trying to put myContinue reading “Pathfinder/5e: Lands of Eternal Chaos and Destruction”

5e: The Lizardfolk Race

Lizardfolk are one of the most misunderstood races in the world, reviled by other humanoid societies for their practice of cannibalism, their frequent alliances with or subjugation by evil dragons, and their tendency to war over border encroachments and environmental exploitation. Despite the misunderstandings of outsiders about this race of people, lizardfolk occupy and protectContinue reading “5e: The Lizardfolk Race”