PF 2e: Fallen Angel

Earlier this week, we shared the PF 1e version of the fallen angel. As we embrace 2e more, we converted this fan favorite monster to the new edition. We hope you enjoy it. Share this post on your Twitter and Facebook pages and tell your gaming friends to check it out. Fallen Angel Creature 19Continue reading “PF 2e: Fallen Angel”

PF 2e: Panlong

I really can’t help myself from making monsters, especially when it comes to the amazing art of Gary Dupuis. Take today’s monster, for example. Putting yourself in the shoes of the person in the foreground, you can’t help but feel tiny in comparison. We hope that this monster works in your game. Download all ourContinue reading “PF 2e: Panlong”

PF2: 13-Headed Pyrohydra

One of my favorite monsters in the Pathfinder 1e adventure Deadly Delves: The Chaosfire Incursion is the 13-Headed Pyrohydra. So when I was looking at the artwork again, I couldn’t help myself but convert it over to PF 2e. So for all the fans of the game, I present this monster to your and yourContinue reading “PF2: 13-Headed Pyrohydra”

PF2e: Go Limp

Back when I was in college I worked one summer for a major big-box store. I remember being told that if I ever got taken hostage by a crazed person, I should go limp. The hostage-taker will have to support my body weight completely, making it very difficult for them to use me as aContinue reading “PF2e: Go Limp”

Unleash Awesome General Feats on Your PF2e Game

Options for Every Hero Every Pathfinder Second Edition Hero needs General Feats. Now the best ones are no longer limited to Level 1 options. Grab yourself these 10 new choices for your higher-level character today. This supplement includes the following feats: Accustomed to the Dark Armor Expertise All-Around Senses Greater Fleet Hardened Mind Sense ThyContinue reading “Unleash Awesome General Feats on Your PF2e Game”

3 Keys to Reskinning an Adventure

As I mentioned, my “office” game is Tales of the Yawning Portal. Previously, I talked about reasons to use published adventures and how to turn published modules into a campaign. Today I want to talk about keys to taking a published adventure and turning it into what you need for your campaign. This process isContinue reading “3 Keys to Reskinning an Adventure”

3 Steps to Turn Published Adventures into a Campaign

As I mentioned last week, I am running an “office” game of Tales of the Yawning Portal. These are some really great adventures, but what they are not is a campaign. These are adventures that for all tense and purposes have nothing to do with each other except that one starts at a level whereContinue reading “3 Steps to Turn Published Adventures into a Campaign”

Pathfinder: Are You Switching to 2e?

When I ask a question, anticipating a certain answer is when I get the most surprising answers. Recently on Facebook, Twitter, Google+, Instagram, and MeWe, we asked two simple questions: are you still playing Pathfinder 1e, and do you see yourself changing to 2e (or the playtest) anytime soon? I anticipated a mix of everythingContinue reading “Pathfinder: Are You Switching to 2e?”

Holidays in Gaming

Are you using holidays in your game? If you were like me when starting out as a game master, no you’re not. Yet holidays mark various places on the calendar, help recognize important persons and groups in your setting’s history, and much more. They give your game life where it otherwise feels flat, like there’sContinue reading “Holidays in Gaming”

Watchtower Balleron

You would be forgiven if you were not aware that the kingdom’s forced still operated out if Watchtower Balleron long after the hobgoblins took it over. Few in the kingdom did, including the hobgoblins. The lower level had a secret door to a staircase that led to the caves below. The Stone Breakers, the Queen’sContinue reading “Watchtower Balleron”