PF 1e: Equitaur

We mentioned on Monday that this month is going to focus on monsters all month. We’ll be releasing new monsters for 5e, PFRPG, and 13th Age all month long. This week is the equitaur, a creature inspired by the Phillippine folklore monster tikbalang. See the 5e version here and check out the 13th Age versionContinue reading “PF 1e: Equitaur”

3 Keys to Reskinning an Adventure

As I mentioned, my “office” game is Tales of the Yawning Portal. Previously, I talked about reasons to use published adventures and how to turn published modules into a campaign. Today I want to talk about keys to taking a published adventure and turning it into what you need for your campaign. This process isContinue reading “3 Keys to Reskinning an Adventure”

Pathfinder: Shadowsfall Symbols and Map Fonts

This past weekend, the map arrived for the first Shadowsfall campaign that we are hard at on work. I would love to show you the full map, but we are still putting names on everything. There is one part of the map that I am able to show you right now and it is theContinue reading “Pathfinder: Shadowsfall Symbols and Map Fonts”

Pathfinder: Some Just Want to Watch the World Burn!

Some Just Want to Watch the World Burn! When the high priest of the sun goddess brings the planet and the sun closer together to spread his deity’s light to every corner of existence, the world begins to heat up dangerously. All attempts to breach the Temple of Luminescence and halt the magic powering thisContinue reading “Pathfinder: Some Just Want to Watch the World Burn!”

Pathfinder: Gibbering Glob

When it comes to monsters, there are some D&D classics that everyone just loves. Owlbears spring instantly to mind. Gelatinous cubes is another one. Bugbears, drow, multicolored dragons, and a whole host of others make the game instantly recognizable. Then there are the ones that Wizards owns and doesn’t let anyone out side of someContinue reading “Pathfinder: Gibbering Glob”

Fort Strange

Officially known as Fort Vanderwalten, many refer to it as Fort Strange because of the numbers of non-humans and less common demi-humans present here. When Kortrill Nightfeather was appointed captain of this frontier fort and military governor over the sparsely-populated region until a noble can be entrusted with this land, she took with her manyContinue reading “Fort Strange”

Pathfinder: Phantasm Swarm

Swarms are a pain in the butt. Physical weapons are of not much use against them if at all. Spells that target only a single creature are downright useless. You have to rely on area effect spells to take them out. Otherwise, you’re running away. Incorporeal creatures are a pain in the butt. Physical weaponsContinue reading “Pathfinder: Phantasm Swarm”

What Kind of Monster Artwork Do You Prefer?

Earlier this week, we showed off a monster that a druid or wizard can summon with the conjure minor elemental spell. I really like that monster, but there’s something I have been wondering about with the artwork: the style. It is a beautiful color image. The problem is is that I don’t have a massiveContinue reading “What Kind of Monster Artwork Do You Prefer?”

Pathfinder RPG: Dare to Enter the Dragon’s Dream

Enter the Dragon’s Dream! When workers on an archaeological expedition unearth a dragon’s skull, the entire dig crew disappears soon thereafter. Their patron Count Larom seeks adventurers to find out what happened to his employees. Since the workers’ disappearance, strange and terrible songs have been heard coming from the vicinity of the excavation. What dangerousContinue reading “Pathfinder RPG: Dare to Enter the Dragon’s Dream”

Pathfinder: Maps to the Dragons Dream

On Tuesday, Deadly Delves: The Dragon’s Dream will be available for download and we couldn’t be more excited. This 16th level adventure is the perfect jumping off point to a planar adventure as you enter a demiplane composed of an old crypt dragon’s dream. Naturally, you start off with a normal enough location in theContinue reading “Pathfinder: Maps to the Dragons Dream”