JBE is Getting Bombed

RPGBomb.com that is. Wednesday September 9th 9pm EST (yes, that will be 9/9/09 @ 9pm), Dale McCoy of Jon Brazer Enterprises is going to on their flashchat discussing several upcoming products including Creatures of Distant Worlds and Foreven. Also, we at JBE would like to ask you your opinion on several projects we are considering.

Can’t wait to see you there.

[GenCon] Thursday’s Tweets (picture-less unfortunately)

Sorry, I wanted this up yesterday, but I didn’t have the time last night. Also it would appear there is something wrong with my twitpics account so none are getting through. So I’ll have to post them to the web at a later point in time. But here are my picture-less tweets:

Playing 4E. I’m a wizard. Wizards are squishy.
1:53 PM Aug 13th from txt

Talking with russell bailey from white wolf. Info to come from soon.
8:30 AM Aug 13th from txt

Got press passes. Waiting in line for general tickets. Also got a ticket to interview those in dealer hall early.
6:48 AM Aug 13th from txt

Dealer’s room map is totally huge. Scopeing out who to interview and where They’re at.
5:56 AM Aug 13th from txt

[Foreven] Four New d66 Products Available

Jon Brazer Enterprises, the company that brings you the future, is now also the First Name in Foreven. Just in time for GenCon, the d66 line of products gives you a full list of random names of ships, cargos, Aslans, and tattoos. Get yourself out of a situation and give your players food for their imaginations.

Available now are:
d66 Tattoos
d66 Cargos
d66 Aslan Names
d66 Ship Names

Hope to see you at GenCon.

Jon Brazer Enterprises specializes in Traveller-based RPG products. Check out our other products at our PDF store and our Digital Print Store.

“Traveller” and the Foreven logo are Trademarks owned by Far Future Enterprises, Inc. and are used with permission. The Traveller Main Rulebook is available from Mongoose Publishing.

[Traveller] Jump Angels and Demons Available at DTRPG.com

On distant worlds in the deepest regions of space, unknown creatures await unwitting explorers. Close to home, devious politicians and gangsters lure native wild life to carry out their dirty work while maintaining denyability. On a frontier outpost, primitive life forms walk the uninhabited regions hoping claim the civilized place as their new home. Be prepared no matter where your players go. Be ready with the Creatures of Distant Worlds.

Once inside Jump Space, it is easy to feel safe and secure. But even here unknown creatures fly through the hull of a ship. Through the walls, Jump Angels and Demons chase and taunt those they encounter. Bullets do not harm these being of energy and those that tell their tale after encountering these beautiful and terrifying creatures receive laughter and ridicule for their sincere warnings.

Jon Brazer Enterprises specializes in Traveller-based RPG products. Check out our other products at our PDF store and our Digital Print Store.

“Traveller” and the Traveller logo are Trademarks owned by Far Future Enterprises, Inc. and are used with permission. The Traveller Main Rulebook is available from Mongoose Publishing.

[Traveller] Jump Angels and Demons Fly to Subscribers

Some creatures live on distant worlds. Others exist in the vacuum of space. Yet there are other creatures that thrive in the pocket dimension of jump space. These being of pure energy fly through a ship’s hull perhaps unaware of those they encounter. Or perhaps they feel the invaders of their dimension make an excellent snack. Their motives are beyond those of physical beings, but all that is known is that they are dangerous. That is, if you believe that old spacer’s tale.

Jump Angels and Demons is now part of the Creatures of Distant Worlds Subscription 2 and becomes available for individual purchase Monday 3 August. Subscribe now to get Jump Angels and Demons before everyone else. The time to subscribe ends Monday. Subscribe today to see what other strange creatures await you in depth of space.

Good Problems

Certain problems I love to have. To many good ideas is my current problem. Here are some of the ideas rattling around in my head at the moment. A monster series for Pathfinder (the bestiary is coming out a full month after the core book so why not produce some monsters for players to encounter in the interrim), a ship book for Traveller, a Foreven sourcebook, my own far future campaign setting and accompanying first adventure), and several others. Unfortunately the Pathfinder idea is going to have to wait (and miss a perfect opportunity), because I don’t have the core book and I will get some important details wrong (like XP, CMB/CMD, feats, etc).

So I am still maintaining my focus on Traveller. So weigh in, what would you like to see? A Foreven sourcebook, ships, a creature compendium, a mech and fighter book, or would you be interested in a setting that focuses on freedom, justice, desperation, and a hope for a brighter tomorrow?

[Traveller] Character Datafile Available in PDF

The Character Datafile from Jon Brazer Enterprises takes your character light years beyond the ordinary one page sheet and keeps you one jump ahead of the common player. Inside this 16 page premium campaign character folio you will discover:

  • Tools to capture your characters unique personality, look, and stats
  • Expanded pages for skills and equipment as well as credit/debt tallies
  • Special sections for psionics, ship operations and mass combat
  • Space to record your characters careers, exploits, and personal bests
  • Multiple sheets for the planets you visited and local subsector charts and
  • Helpful frequently referenced tables throughout!

Your big damn heroic character is worth the very best in player aids!

Get it now on PDF at DriveThruRPG and in print at our Digital Print Store.

[Traveller] Angels? Demons? This is Sci-Fi!

Later this week, Jump Angels and Demons makes it debut as the 7th release in the Creatures of Distant Worlds series for the Traveller RPG. So you’re probably asking, “What the heck is a Jump Angel or Jump Demon? This is Science Fiction for crying out loud, not Dungeons and Dragons.”  That’s a very good question, allow me to provide some background.

Jump AngelJump Angels and Demons draw on three major sources of inspiration: Vorlons/Shadows from Babylon 5, Phantoms from Final Fantasy: The Spirit Within, and those sonic-sight, hammerhead creatures from Pitch Black. If you haven’t seen either of these movies or the TV show, go netflix it. All of them are well worth your time. The initial idea came when I wanted something for my players to do during a week in jump space. My players liked jumping because it allowed them time to train, but I couldn’t help but feel that these are lost opportunities for role playing. I remembered staying up late to watch the Outer Limits and remembered some episode of deep space travellers having problems because of some phantom that lived inside their engines. I thought, “Cool, how do I do that.” My solution: things live in jump space and they can fly through the any kind of matter of a ship like we do air. So I worked from there and extrapolated: they can’t be harmed by physical weapons like bullets and swords, they are harmed by energy, they attack by flying through their target instead of with a gun or claw. When they do they steal part of the person’s “soul” causing them damage similar to a physical attack.

Are they a bit of Science Fantasy, yes, but you never know what creatures do live in alternate dimensions and how they exist. And who knows what we might find when we travel between the stars.