5e: Dire Owl

A classic of the Worlds Oldest Fantasy Roleplaying Game involves giant animals. The origin of these is quite simple, someone trying to convince someone else that their fight with some animal was far more valiant because it was far larger than most. In a fight when the adrenaline is pumping, a fierce creature can seemContinue reading “5e: Dire Owl”

5e: Greater Fire Elemental

One of the challenges of converting a module from Pathfinder to 5e is the lack of monsters. 5e hasn’t been around as long as Pathfinder, Wizards hasn’t put out monster books at the same rate as Paizo, and only most of the monsters in the MM are open content while none of the monsters inContinue reading “5e: Greater Fire Elemental”

5e: Honor Guard

Not long ago we shared a new spell for Fifth Edition, the conjure minor celestials spell. We assume they didn’t include that spell and replaced it with spells that said a cleric can call up some spirit to fight for you to same room in the MM by not including good things to call up.Continue reading “5e: Honor Guard”

5e: Conjure Minor Celestials

Not long ago we shared with you one of my favorite creations for 5e, the lantern archon. This little talking ball of light is a guide through the heavens and a great helper to servants of a deity. There’s just one little problem with it, a cleric has to be level 13 to summon oneContinue reading “5e: Conjure Minor Celestials”

5e: Great Dodo

One of the problems that annoys me the most about Fifth Edition is the lack of character choice you have. Beyond 3rd level, there are very few choices for a character to make. Even spellcasters, the classes with the most numbers of choices regardless of edition get far less choice compared to other editions. ThisContinue reading “5e: Great Dodo”

5e: Lantern Archon

The little helper angel, the lantern archon, is one of my favorite and it really disappointed me that it was not in the MM. This is a perfect creature that a cleric should be able to conjure up for help. Heck, you could even say this is the spirit that takes on an animalistic formContinue reading “5e: Lantern Archon”

5e: Shadow Elemental

In our quest to increase the number of creatures you can bring to the table with the conjure spells, the most obvious place to expand is the number and type of basic elementals in existence. My interests in the shadow lands means a shadow elemental should be in the game. Naturally that also means there’sContinue reading “5e: Shadow Elemental”

5e: Great Eagle

How many times have we all said that the answer is the giant eagles? I mean, come on. That has been the answer to how many problems in the Lord of the Rings and Hobbit trilogies? Yet the one in the book is only CR 1 and Large size. There’s no way that thing canContinue reading “5e: Great Eagle”

5e: Flame Cat

Like I said a week ago, we went through the MM mentioned which monsters are usable with the various conjure spells and discovered the selection was rather thin. In an effort to correct this we are creating monsters you can conjure with these spells. Last week we shared the thunderscreech today we are sharing withContinue reading “5e: Flame Cat”

5e: Thunderscreech

Last year, I had a series of blog posts that shared all the conjurable creatures in the 5e MM and I noticed that it was a rather thin selection. I decided to do something about that, seeing as how summoning monsters is something I enjoy doing. I’ve been working for the last few months whenContinue reading “5e: Thunderscreech”