PF2e: Go Limp

Back when I was in college I worked one summer for a major big-box store. I remember being told that if I ever got taken hostage by a crazed person, I should go limp. The hostage-taker will have to support my body weight completely, making it very difficult for them to use me as aContinue reading “PF2e: Go Limp”

In-Person Gaming vs Online Gaming

Many people during the pandemic switched from in-person gaming where everyone sat around a table to gaming online, either over a chat program like discord or over a tabletop program like Roll20 or Fantasy Grounds. Now that the pandemic is waning, are you planning on returning to the tabletop or do you like the commuteContinue reading “In-Person Gaming vs Online Gaming”

PF2e: More General Feats

As we mentioned before, we’re creating Pathfinder 2e General Feats. There is a serious lack of general feats and the best ones are all level 1. So we’re creating more. We’re almost done with Book of Heroes: 10 11th-Level General Feats where you will find these and more. But until we’re finished, we wanted toContinue reading “PF2e: More General Feats”

Unleash New Monsters on Your PF2e game with the Book of Beasts

Danger and Death Awaits in the Forbidden Woods Deep in the heart of the Forbidden Woods lies a group of monsters too terrifying for most to face. Animals of enormous size, creatures part spider and bear, terrifying crocodile beavers, and things much, much worse. Only the bravest heroes dare to stand up to these foulContinue reading “Unleash New Monsters on Your PF2e game with the Book of Beasts”

PF2: High Level General Feats

I was recently watching a video by NoNat1s where he talked about General Feats and how all the high level ones suck and how all the good ones are level 1 feats. So I said to myself, “Self, you’re a game designer. Let’s do something about this.” Like the gentleman in the video said, thereContinue reading “PF2: High Level General Feats”

Modding Traveller: Of Vice and Men

In our last blog post in the Modding Traveller series, we talked about Stressing your character to give them a success after they failed a roll. But how do they get rid of that Stress point? After all, it gives you a DM penalty to every roll after that one you needed to succeed. Well,Continue reading “Modding Traveller: Of Vice and Men”

Modding Traveller: Stress for Success

I have played a whole lot of role-playing games. Everyone has something I love about them and something I don’t. Traveller is a great example of this. If I want a game without a thousand one little ways to change the outcome of a situation, Traveller is my go-to game. However, there are times whenContinue reading “Modding Traveller: Stress for Success”

Traveller: 3 Misconceptions and Play Suggestions Concerning the Solomani Confederation

Recently I asked on various Traveller forums what kinds of products do people want to see for the Solomani Worlds region. One of the responses asked for a reason to care about the children of Earth that turned Space Nazis. A solid challenge and one that needs to be addressed. So a good place toContinue reading “Traveller: 3 Misconceptions and Play Suggestions Concerning the Solomani Confederation”

Playing Traveller over Fantasy Grounds

Fans of any RPG system other than D&D and Pathfinder can have a tough time finding each other. Most often you have to convince your D&D/Pathfinder group to try something different. Maybe it works out, maybe it doesn’t. However, I encourage all gamers of smaller games to play online, especially over Fantasy Grounds. Roll20 andContinue reading “Playing Traveller over Fantasy Grounds”