PF 1e: The Winners of Spell Codex 2

The Book of Magic: Spell Codex Volume 2 is coming out soon, and we couldn’t be more excited. We really love this series. It makes spells more accessible for GMs and players, all while updating older spells to allow newer classes to cast them. The final list of spells for this book is complete, andContinue reading “PF 1e: The Winners of Spell Codex 2”

PF 1e: Planned Assault

We’re hard at work on the Book of Magic: Spell Codex Volume 2. Volume 1 was a huge success and we had so much fun working on this. Right now, we’re in the editing phase and starting the preliminary layout. But I can’t stop myself from sharing what’s inside. We’re updating some spells that goContinue reading “PF 1e: Planned Assault”

Making Dungeons in Camp Dungeon Crawl

Right now, DriveThruRPG is promoting all the PocketQuest 2022 games. One of which is Camp Dungeon Crawl, created by us at Jon Brazer Enterprises. We are really proud of this, as it is our first full game created by us. In this game, everyone plays their own adventuring party. So if you have four playersContinue reading “Making Dungeons in Camp Dungeon Crawl”

Camp Dungeon Crawl is Now Available

Welcome to Camp Dungeon Crawl Do you want to traverse dangerous dungeons, defeat monsters, and face deadly traps, but aren’t sure you have what it takes? Are you ready to work with a group of adventurers that have your back amidst terrible dangers? Then Camp Dungeon Crawl is for you! In this game, you willContinue reading “Camp Dungeon Crawl is Now Available”

PF 1e: Summon Nature’s Ally I Unchained

So I was looking over my unfinished projects the other day and I ran across the expended list of monsters for the summon nature’s ally spells. So I decided to pick up where I left off and finish the list. If you want to see the list of expanded monsters for the summon monster spells,Continue reading “PF 1e: Summon Nature’s Ally I Unchained”

3 Rules for Running Easier Adventures

I recently ran into a forum post on the Pathfinder 2e boards asking Paizo to alter their adventure design. Reading it, I remembered similar complaints about Pathfinder 1e and a lesser extent D&D 5e. I don’t believe Paizo or anyone else is going to alter the way they create adventures because the product should beContinue reading “3 Rules for Running Easier Adventures”

PF 1e: Spell Codex Artwork

Previously when talking about the Book of Magic: Spell Codex Volume 1 we shared the spells inside. So far we shared domination link as well as share skin and greater share skin. Today we want to show off some of the artwork within. We wanted the book to appear like an ancient spell time thatContinue reading “PF 1e: Spell Codex Artwork”

Pathfinder 1e: Share Skin

With the Book of Magic: Spell Codex Volume 1 coming out soon, we’re talking about the spells you will find. Last week, we talked about domination link. Today, we’re talking about share skin and its bigger cousin—greater share skin. Originally appearing in Blood of the Moon, the weaker of the two spells let the spellcasterContinue reading “Pathfinder 1e: Share Skin”

PF2e: Go Limp

Back when I was in college I worked one summer for a major big-box store. I remember being told that if I ever got taken hostage by a crazed person, I should go limp. The hostage-taker will have to support my body weight completely, making it very difficult for them to use me as aContinue reading “PF2e: Go Limp”

In-Person Gaming vs Online Gaming

Many people during the pandemic switched from in-person gaming where everyone sat around a table to gaming online, either over a chat program like discord or over a tabletop program like Roll20 or Fantasy Grounds. Now that the pandemic is waning, are you planning on returning to the tabletop or do you like the commuteContinue reading “In-Person Gaming vs Online Gaming”