Earlier this week, we shared the PF 2e version of the Panlong. Today we are sharing with you the 1e version. We hope you enjoy it. Download all our Pathfinder 1e titles today at DriveThruRPG, the Open Gaming Store, and Paizo. Panlong CR 12 XP 19,200CN Gargantuan Outsider (elemental, extraplanar, water)Init +9; Senses darkvision 60Continue reading “PF 1e: Panlong”
Category Archives: Pathfinder RPG
PF 1e: Corrupted Spider
Long-time JBE fans will know that I consider myself to be, first and foremost, a monster creator. Give me a piece of artwork of something new and unusual, and I’ll make you something to terrify your players with. I haven’t created a monster in quite some time. Life and other distractions got in the wayContinue reading “PF 1e: Corrupted Spider”
3 Reasons Why Spellcasters Are Not Overpowered
I’ve heard this refrain over and over again my entire gaming career, ” Spellcasters are overpowered. Their power needs to be nerfed.” While I do understand that a spellcaster’s power can overshadow the martial characters with a single spell, once that single spell is used, they probably do not have much left. This is doublyContinue reading “3 Reasons Why Spellcasters Are Not Overpowered”
PF 1e: The Art of Spell Codex Volume 2
The Book of Magic: Spell Codex Volume 2 was released earlier this week. We’ve shared several spells in the book already, like planned assault and conjure deadfall, as well as discussing the winners of the book. Something we hadn’t shared yet is the artwork within. Above is several images within. Mind you, they’re all blackContinue reading “PF 1e: The Art of Spell Codex Volume 2”
PF 1e: Book of Magic: Spell Codex Volume 2
The Collected Knowledge of a Hundred Spellcasters Bringing together all the spells from two dozen companion sources, the Book of Magic: Spell Codex Volume 2 has something for everyone. These spells have been updated for clarity and expanded to cover classes introduced after their original publication. Gathered together for the first time, these spells willContinue reading “PF 1e: Book of Magic: Spell Codex Volume 2”
PF 1e: Conjure Deadfall
With the Book of Magic: Spell Codex Volume 2 nearly finished up, we’re talking about what is inside this gem. Previously I shared one of my favorite spells in the book: planned assault. Today we’re talking about another of my favorites: conjure deadfall. While this spell reminds me more of the original Super Mario BrothersContinue reading “PF 1e: Conjure Deadfall”
PF 1e: The Winners of Spell Codex 2
The Book of Magic: Spell Codex Volume 2 is coming out soon, and we couldn’t be more excited. We really love this series. It makes spells more accessible for GMs and players, all while updating older spells to allow newer classes to cast them. The final list of spells for this book is complete, andContinue reading “PF 1e: The Winners of Spell Codex 2”
PF 1e: Planned Assault
We’re hard at work on the Book of Magic: Spell Codex Volume 2. Volume 1 was a huge success and we had so much fun working on this. Right now, we’re in the editing phase and starting the preliminary layout. But I can’t stop myself from sharing what’s inside. We’re updating some spells that goContinue reading “PF 1e: Planned Assault”
PF1e: Summon Nature’s Ally II Unchained
Part 2 of our nine week series continues with the unchaining of the summon nature’s ally II spell. You can see the unchained list for summon nature’s ally I spell here. This level is where the monsters can start to be an annoyance. Compare that with level 1’s monsters where they are little more thanContinue reading “PF1e: Summon Nature’s Ally II Unchained”
PF 1e: Summon Nature’s Ally I Unchained
So I was looking over my unfinished projects the other day and I ran across the expended list of monsters for the summon nature’s ally spells. So I decided to pick up where I left off and finish the list. If you want to see the list of expanded monsters for the summon monster spells,Continue reading “PF 1e: Summon Nature’s Ally I Unchained”