PF2e: Wand of Impending Enfeeblement Item 4

Ray of enfeeblement was one of my favorite spells back in the 3e days. I had a character that was based around this and similar penalty-inflicting spells. This spell was more difficult in Pathfinder 1e with the addition of a Fortitude save after the touch attack. This spell is even more difficult in the currentContinue reading “PF2e: Wand of Impending Enfeeblement Item 4”

PF2e: Spells Revisited

At the onset of the playtest for PF2e, heal and magic missile were pretty much the only two spells revealed. They had choices of multiple actions and I was excited, thinking that all spells were going to receive such a treatment. Sadly that was not the case. Until today that is. I’m going to startContinue reading “PF2e: Spells Revisited”

PF 2e: Wand of Enhanced Energy Resistance

Not that long ago, we shared the wand of enduring heroism. Today, we wanted to share with you another such wand of our creation: the wand of enhanced energy resistance. Like we mentioned last time, we each of these wands are designed with expanding options. The few wands that are in the Pathfinder 2e CoreContinue reading “PF 2e: Wand of Enhanced Energy Resistance”

PF2e: Elemental Motion – Fixing the Sorcerer Elemental Bloodline, Part 3

So far, we’ve discussed two ways how to adjust the the Sorcerer Elemental Bloodline. First we discussed what those elements should be. Second we discussed the spells you receive at 1st level. Today we are talking about the second of the Bloodline Spells: elemental motion. First off, this spell isn’t all that bad. Air getsContinue reading “PF2e: Elemental Motion – Fixing the Sorcerer Elemental Bloodline, Part 3”

PF2e: Wand of Enduring Heroism

One of the things I noticed about speciality wands in PF2e is that they are very evocation focused. This makes sense because they’re easy. Fireball, just add persistent fire damage. Magic missile gets extra missiles. But what about other schools of magic, they deserve wands with cool additional effects. As such, I wrote a few.Continue reading “PF2e: Wand of Enduring Heroism”

PF2e: Spells at 1st Level – Fixing the Elemental Bloodline Sorcerer, Part 2

Every sorcerer gets 3 bloodline spells at 1st level: a cantrip, a focus spell, and a 1st level spell. Let’s take a look at the sorcerer with the elemental bloodline and see how it can be improved. The cantrip does a spell attack dealing damage, the focus spell does a spell attack dealing damage, andContinue reading “PF2e: Spells at 1st Level – Fixing the Elemental Bloodline Sorcerer, Part 2”

PF2e: Fixing the Sorcerer Elemental Bloodline, Part 1

In my Kingmaker home game, my wife is playing an elemental sorcerer and I have to say, it sucks. Like a a whole lot. So over the course of these series of blog posts, we’re going to pick it apart and make a better one. Today, we’re going to start with something easy: Elemental Type.Continue reading “PF2e: Fixing the Sorcerer Elemental Bloodline, Part 1”

PF2e: Go Limp

Back when I was in college I worked one summer for a major big-box store. I remember being told that if I ever got taken hostage by a crazed person, I should go limp. The hostage-taker will have to support my body weight completely, making it very difficult for them to use me as aContinue reading “PF2e: Go Limp”

Unleash Awesome General Feats on Your PF2e Game

Options for Every Hero Every Pathfinder Second Edition Hero needs General Feats. Now the best ones are no longer limited to Level 1 options. Grab yourself these 10 new choices for your higher-level character today. This supplement includes the following feats: Accustomed to the Dark Armor Expertise All-Around Senses Greater Fleet Hardened Mind Sense ThyContinue reading “Unleash Awesome General Feats on Your PF2e Game”

PF2e: More General Feats

As we mentioned before, we’re creating Pathfinder 2e General Feats. There is a serious lack of general feats and the best ones are all level 1. So we’re creating more. We’re almost done with Book of Heroes: 10 11th-Level General Feats where you will find these and more. But until we’re finished, we wanted toContinue reading “PF2e: More General Feats”