13th Age: The Great Druid Summons Monsters To Your Game

13th Age Compatible Terrible beasts, intimidating giants, freezing insects and other dangers of nature await you within the Book of Beasts: Monsters of the Great Druid. These inspiring monsters let you assault, frighten or befriend your players in new and exciting ways. Each has some connection to the Great Druid Icon, a powerful lover ofContinue reading “13th Age: The Great Druid Summons Monsters To Your Game”

Pathfinder: Enhance Your Games with Gemhancements

A truly dwarven group of magical items, gemhancements bring the lore and personality of the dwarves to your game. Book of Magic: Gemhancements delivers to you a new set of rules for magic items based on gems. These unique and versatile magic items are easy to integrate into your game. Within this 8 page PDF,Continue reading “Pathfinder: Enhance Your Games with Gemhancements”

Pathfinder: Celtic Subdomains for your Cleric Character

A Touch of the Celtic Different cultures have a different flare of the divine. Some venerate the equinox as a time of rebirth while others find virtue in being a gifted athlete. Still others believe that taking part in a good harvest is the height of a deity’s generosity. It is this touch of theContinue reading “Pathfinder: Celtic Subdomains for your Cleric Character”

Traveller: d66 Ways to Name Your War

When that gruff old war hero starts spouting off again about how he won the battle single-handedly, remember to give that space battle a name. d66 Names of Famous Space Battles lets you add the flavor to the character with no hesitation. Have a unique name ready in an instant. Don’t forget to mention whatContinue reading “Traveller: d66 Ways to Name Your War”

[Pathfinder] Book of Heroic Races: Reapers Unleashed

Will you walk the line between life and death, or will you choose a side, against your own nature? Even among the planetouched races, the reapers are outcast. The children of psychopomps and humans, reapers see the world from both the perspective of the living and the dead. Book of Heroic Races: Reapers gives youContinue reading “[Pathfinder] Book of Heroic Races: Reapers Unleashed”

Pathfinder: Book of Heroic Races: Reapers Unleashed

Will you walk the line between life and death, or will you choose a side, against your own nature? Even among the planetouched races, the reapers are outcast. The children of psychopomps and humans, reapers see the world from both the perspective of the living and the dead. Book of Heroic Races: Reapers gives youContinue reading “Pathfinder: Book of Heroic Races: Reapers Unleashed”

Pathfinder: Favored Class Options for Non-Favored Races

Lets face it. Some races get the short end of the stick. Races that are not in the core rulebook are treated as second class races. They do not have much in the way of archetypes, favored class options, etc. So we at JBE decided to do something about that. For all the non-core bookContinue reading “Pathfinder: Favored Class Options for Non-Favored Races”

Fate: Mechs of Fate

I saw Pacific Rim recently. It. Was. AWESOME! I love giant robots fighting giant monsters. They’re always fun movies. So I thought I would create a few giant mechs for you to use in your Fate game. Would anyone be interested in giant monsters for these mechs to fight? AX-715 Gunstar Permissions: None; understood asContinue reading “Fate: Mechs of Fate”

Traveller: Warp to a New Game

Warp to a new game with Mech Tech ‘n’ bot: Warp Ships 1. This presents three new ships each with full deck plans: the cargo-carrying Startrotter, the Starblazer missile destroyer, and the torpedo-carrying destroyer Novabringer. Meet adventure on a new frontier of play today. Download Mech Tech ‘n’ bot: Warp Ships 1 today at DriveThruRPG/RPGNowContinue reading “Traveller: Warp to a New Game”

Traveller: Power Bows

Bows and arrows have come a long way since the middle ages and they will continue to evolve in their effectiveness as time marches forward. So here are a few of the bows I think will be available in the future. New Weapon Characteristics Wireless (TL 11): Every arrow after the first successful strike onContinue reading “Traveller: Power Bows”