It is just as true in life as it is in game: your character is not defined by their career. While their career will color the way they see the universe (i.e. an Agent will see threats around every turn where a Citizen will see people), that should not define your character. Here are threeContinue reading “Traveller: Your Career is Not Your Character”
Tag Archives: Traveller RPG
Traveller: Mercenary Campaigns on the Rim
Games in the Solomani Rim are in a much more civilized region of space than the Spinward Marches. As such, games have less of a rough and tumble feel to them. Or do they? Here are three ways to run mercenary campaigns in the Solomani Rim. 1) Corporate Wars Just because the governments in thisContinue reading “Traveller: Mercenary Campaigns on the Rim”
Traveller: 3 Reasons to Include Ultra High Tech
Giving players some ultra high technology is controversial. That tech shouldn’t be easily available but they’re players and should have access to the cool stuff. It can be game breaking or game defining. While both sides have a valid argument, I come down in the side of including it for several reasons. 1) It MakesContinue reading “Traveller: 3 Reasons to Include Ultra High Tech”
Traveller Sale at DriveThruRPG
The Traveller Sale is going on now at DriveThruRPG. Grab yourself Traveller PDFs you’ve been wanting but haven’t picked up you at 25% off. Even better there are some awesome featured products at a deeper discount like D66 Compendium 2 for 50% off the regular price. JBE has some awesome MGT2e titles you’re going toContinue reading “Traveller Sale at DriveThruRPG”
Traveller: Drone Racing
Thinking about new careers got me thinking about my last book of careers: Foreven Worlds: Careers Beyond the Claw, specifically the athlete career. I designed it with auto racing in mind, putting a vehicle sports assignment. However, it got me thinking about what other ways the sport could change in the future. Which brings meContinue reading “Traveller: Drone Racing”
Traveller: Vote for More Careers
I’m looking at producing more careers for Traveller, and I want your take as to whether they are good ideas or not. Vote for the ones you would like to play. Also, be sure to download Foreven Worlds: Careers Beyond the Claw at DriveThruRPG and Fantasy Grounds.
Traveller: Grav Belt Variations
Grav belts are a staple of Traveller, but their style is dated, if we are totally honest. They belong in a time where Kyle MacLachlin, Sir Patrick Stewart, Max von Sydow, and company were resisting the bloody Baron Harkonnen. It seems antiquated in a day and age where kids have a wheel in their shoeContinue reading “Traveller: Grav Belt Variations”
Traveller: Don’t Fear Low Passage
Since my first Traveller game, I’ve heard nothing but jokes about low berth passengers. “Why would anyone take that? You might die.” “It’s the way to go for those that don’t like their lives.” While there is a chance, I no longer think it is the ludicrous option that I use to. Background: for thoseContinue reading “Traveller: Don’t Fear Low Passage”
Traveller: Corona del Rey
It would be fair to say that 2020 really threw me off my game. April of last year, we posted the deck plan of a ship on Instagram, saying that it was coming soon, and I did not get back to it the rest of the year. It was not just this ship; there areContinue reading “Traveller: Corona del Rey”
Do You Run Holiday Game Sessions?
It is about this time of year that some GM’s run holiday-themed game sessions. That got me wondering, how many GM’s actually do that? Fantasy or science fiction, it doesn’t matter, holidays work in both. Does your star-travelling furry race celebrate Life Day? Do your dwarves celebrate the freezing of the ground? If you haveContinue reading “Do You Run Holiday Game Sessions?”