Previously, we’ve shared two low-level spells from the recently released 13 Wizard Cantrips and Spells: web and mirror image. Today we are sharing with you a 7th level spell, perfect for high level characters—the slow spell. This classic spell makes it harder for enemies to attack. With this spell, it is impossible for an enemyContinue reading “13th Age: Slow Spell”
Author Archives: Dale McCoy
5e: Flame Cat
Like I said a week ago, we went through the MM mentioned which monsters are usable with the various conjure spells and discovered the selection was rather thin. In an effort to correct this we are creating monsters you can conjure with these spells. Last week we shared the thunderscreech today we are sharing withContinue reading “5e: Flame Cat”
Cast The Spells You Want in the 13th Age
Ancient Spells Are Yours To Wield Harness the fury of storms and stone! Snare, confound, and spy on your foes! Bend gravity and light to your whim! Wizards develop their starting spells into intricate dweomers that define their adventuring careers and leave enemies cowering beneath the yoke of their arcane might as their power reachesContinue reading “Cast The Spells You Want in the 13th Age”
13th Age: Web Your Enemies and Dance Like a Spider
Tomorrow sees the much anticipated release of 13 Wizard Canitrips and Spells—the second in our series of 13 Class Options for the 13th Age Roleplaying Game—and we couldn’t be more excited. Last week we showed off the mirror image spell, a classic spell with a 13th Age twist. This week we are sharing with youContinue reading “13th Age: Web Your Enemies and Dance Like a Spider”
What Kind of Monster Artwork Do You Prefer?
Earlier this week, we showed off a monster that a druid or wizard can summon with the conjure minor elemental spell. I really like that monster, but there’s something I have been wondering about with the artwork: the style. It is a beautiful color image. The problem is is that I don’t have a massiveContinue reading “What Kind of Monster Artwork Do You Prefer?”
5e: Thunderscreech
Last year, I had a series of blog posts that shared all the conjurable creatures in the 5e MM and I noticed that it was a rather thin selection. I decided to do something about that, seeing as how summoning monsters is something I enjoy doing. I’ve been working for the last few months whenContinue reading “5e: Thunderscreech”
13th Age: Make More of You with Magic
Everyone at loves us some 13th Age. Richard Moore, our resident 13th Age expert, has committed more than once that there are some classic spell options missing from 13th Age and that is one we set out to correct when we started the 13 Class Options series. This is not the first in the series.Continue reading “13th Age: Make More of You with Magic”
Pathfinder: Godling
Continuing our series of monsters released every Wednesday, we bring you one this week from our latest adventure—Deadly Delves: The Dragon’s Dream. This one is an aquatic blog of swamp mater that is worshipped as a god, where it gets its name from. This monster first appeared in our exceptional collection of high level monsters—BookContinue reading “Pathfinder: Godling”
Pathfinder RPG: Dare to Enter the Dragon’s Dream
Enter the Dragon’s Dream! When workers on an archaeological expedition unearth a dragon’s skull, the entire dig crew disappears soon thereafter. Their patron Count Larom seeks adventurers to find out what happened to his employees. Since the workers’ disappearance, strange and terrible songs have been heard coming from the vicinity of the excavation. What dangerousContinue reading “Pathfinder RPG: Dare to Enter the Dragon’s Dream”
Pathfinder: Maps to the Dragons Dream
On Tuesday, Deadly Delves: The Dragon’s Dream will be available for download and we couldn’t be more excited. This 16th level adventure is the perfect jumping off point to a planar adventure as you enter a demiplane composed of an old crypt dragon’s dream. Naturally, you start off with a normal enough location in theContinue reading “Pathfinder: Maps to the Dragons Dream”