Lately we’ve been detailing how to play our new game Camp Dungeon Crawl. So far we talked about how to create your adventuring party and how to create dungeons. So now it is time for those two to meet, sending your adventurers into those very dungeons. The basic game mechanic is pretty simple. A dungeonContinue reading “Surviving Dangers in Camp Dungeon Crawl”
Tag Archives: Jon Brazer Enterprises
PF 1e: Planned Assault
We’re hard at work on the Book of Magic: Spell Codex Volume 2. Volume 1 was a huge success and we had so much fun working on this. Right now, we’re in the editing phase and starting the preliminary layout. But I can’t stop myself from sharing what’s inside. We’re updating some spells that goContinue reading “PF 1e: Planned Assault”
1e: Spiderbear
The vast majority of the time, I GM my home game. However, I recently joined an OSRIC game where I’m a player. It has been quite some time since I’ve played 1e or any OSR game, and I’m rather enjoying it. But it didn’t take long for me to get the bug to create somethingContinue reading “1e: Spiderbear”
Making Dungeons in Camp Dungeon Crawl
Right now, DriveThruRPG is promoting all the PocketQuest 2022 games. One of which is Camp Dungeon Crawl, created by us at Jon Brazer Enterprises. We are really proud of this, as it is our first full game created by us. In this game, everyone plays their own adventuring party. So if you have four playersContinue reading “Making Dungeons in Camp Dungeon Crawl”
Camp Dungeon Crawl is Now Available
Welcome to Camp Dungeon Crawl Do you want to traverse dangerous dungeons, defeat monsters, and face deadly traps, but aren’t sure you have what it takes? Are you ready to work with a group of adventurers that have your back amidst terrible dangers? Then Camp Dungeon Crawl is for you! In this game, you willContinue reading “Camp Dungeon Crawl is Now Available”
How Do You Play Camp Dungeon Crawl?
If you haven’t heard DriveThruRPG is trying to encourage the next generation of game designers with PocketQuest where designers are to write a complete game in under 20 pages. Having not created a game since starting Jon Brazer Enterprises, I decided it was time I created my own complete game. This brings us to CampContinue reading “How Do You Play Camp Dungeon Crawl?”
Come to Camp Dungeon Crawl
Coming soon from JBE. Camp Dungeon Crawl is a brand new game where you build dungeons and run adventurers through them, training them for the dangers they face in a real dungeon. We’ll talk more about it soon. For right now, we wanted to just show off the cover (after a slight hickup). We willContinue reading “Come to Camp Dungeon Crawl”
PF1e: Summon Nature’s Ally II Unchained
Part 2 of our nine week series continues with the unchaining of the summon nature’s ally II spell. You can see the unchained list for summon nature’s ally I spell here. This level is where the monsters can start to be an annoyance. Compare that with level 1’s monsters where they are little more thanContinue reading “PF1e: Summon Nature’s Ally II Unchained”
PF 1e: Summon Nature’s Ally I Unchained
So I was looking over my unfinished projects the other day and I ran across the expended list of monsters for the summon nature’s ally spells. So I decided to pick up where I left off and finish the list. If you want to see the list of expanded monsters for the summon monster spells,Continue reading “PF 1e: Summon Nature’s Ally I Unchained”
3 Rules for Running Easier Adventures
I recently ran into a forum post on the Pathfinder 2e boards asking Paizo to alter their adventure design. Reading it, I remembered similar complaints about Pathfinder 1e and a lesser extent D&D 5e. I don’t believe Paizo or anyone else is going to alter the way they create adventures because the product should beContinue reading “3 Rules for Running Easier Adventures”