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5e: Draugr

Deadly Delves: Rescue from Tyrkaven (5e)

The way we present Fifth Edition monsters and NPCs these days is a quite standardized for us, but that was not always the case. Before there was a 5e OGL, we used the 3.5/Pathfinder’s SRD to make our 5e books. Because of that, we had Deadly Delves: Rescue from Tyrkaven available much earlier than anyone else. It also means that the monsters there, while still balanced need to be updated. While we will get to that, I thought I would share with you one of those monsters now in their updated stat block.

Let me dispel any speculation by coming clean: the draugr in this adventure were inspired by the draugr in The Elder Scrolls V: Skyrim, a game I enjoy quite a bit and still play from time to time. I wanted my zombies to be more than your standard shambling horde that will feast on your brains, eventually. I wanted fast and dangerous creatures that would make players tremble when they see their numbers and enjoy turning them into a pile of bones and rotten flesh. That is what these monsters deliver and I am glad to have created them.

Draugr

Medium undead, neutral evil


Armor Class 11
Hit Points 45 (7d8 + 14)
Speed 40 ft.


Str 14 (+2) Dex 12 (+1) Con 15 (+2)
Int 6 (–2) Wis 12 (+1) Cha 7 (–2)


Saving Throws Wis +3
Skills Perception +3, Stealth +3
Damage Immunities poison
Condition Immunities poisoned
Languages Common (cannot speak)
Senses darkvision 60 ft., passive Perception 13
Challenge 1/2 (100 XP)

Actions


Multiattack. The draugr makes two slam attacks.
Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Scream (usable once day). As its action, a draugr can let out a terrifying scream that is also a rallying cry. All undead within 30 feet gain advantage to attack rolls. This bonus lasts for 1 minute.

Support our efforts to bring you monsters every week by download Deadly Delves: Rescue from Tyrkaven for Fifth Edition at the JBE Shop.

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Pathfinder: Adventures Ideal for Conventions

We mentioned last week a number of Fifth Edition adventures that are perfect for running at a convention if you are looking to run something a little different than the norm. We also have a number of Pathfinder adventures that make excellent convention games that you should check out.

Deadly Delves: The Gilded Gauntlet – Level 9

The city of Hunstoc is experiencing a rash of calamity. Livestock and horses are falling ill, children and elderly people are dying off without any explanation, and the city’s clerics can’t manage to cure the mysterious malady. The Mayor’s Office has posted a bounty on strange clockwork creatures that keep emerging from the nearby foothills outside Hunstoc’s gates. Investigating these sinister happenings leads to a massive underground complex full of devious puzzles, dangerous traps, and alchemical wonders beyond anyone’s wildest imaginings—and only the most cunning of adventurers will survive the journey into its depths! What would you do for limitless wealth? How far would you delve? What horrors would you be willing to face?

Deadly Delves: Rescue from Tyrkaven – Level 2

When hobgoblin raiders kidnap a caravan full of workers and supplies, the adventurers set off to get them all back. But neither the raiders nor the adventurers know what terrifying horrors await them in the depths of their cavern hideout. Now, the adventurers must risk it all to prevent the minions of an ancient enemy from visiting death and destruction upon the land. Can the heroes rescue the captives from the hobgoblins and deliver them from this ancient foe—or will they all perish, ushering in the rise of a forgotten deity?

Deadly Delves: Along Came a Spider – Level 1

Giant spiders have overrun Mossdale, and every last villager is either dead and dessicated, or cocooned and abducted. But what were they after, and who coordinated the vermin to attack en masse? Could it have been the local ettercap or a crazed arachnophile druid… or was something far more sinister behind the attack? Can the adventurers rescue the missing citizens and foil the plans of the nefarious mind behind this dastardly deed before it is too late?

Deadly Delves: Doom of the Sky Sword – Level 1

Following the disappearance of personnel at a lumber camp, a mysterious sword drops from the sky, cleaving the very earth to deliver a pronouncement of doom upon all who refuse to leave the logging site. Can the adventurers ferret out the source of this ominous portent and put a stop to it before it wreaks further havoc on the loggers?

Check out all of our Pathfinder products at the Jon Brazer Enterprises Shop, DriveThruRPG/RPGNow, Paizo, and the Open Gaming Store.

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5e Adventures for Conventions

Deadly Delves: Rescue from Tyrkaven (5e)

If you are running a Fifth Edition game at a convention this fall, you could run an adventure from the official living game that is designed for the players to “win” or you could run an adventure built for fun with intrigue in mind, like ours are. Three of our Deadly Delve adventures are both short enough for a convention game and provide a different experience than anything in the official living campaign does.

Deadly Delves: Along Came a Spider – Level 1

Giant spiders have overrun Mossdale, and every last villager is either dead and dessicated, or cocooned and abducted. But what were they after, and who coordinated the vermin to attack en masse? Could it have been the local ettercap or a crazed arachnophile druid… or was something far more sinister behind the attack? Can the adventurers rescue the missing citizens and foil the plans of the nefarious mind behind this dastardly deed before it is too late?

Deadly Delves: Doom of the Sky Sword – Level 1

Following the disappearance of personnel at a lumber camp, a mysterious sword drops from the sky, cleaving the very earth to deliver a pronouncement of doom upon all who refuse to leave the logging site. Can the adventurers ferret out the source of this ominous portent and put a stop to it before it wreaks further havoc on the loggers?

Deadly Delves: Rescue from Tyrkaven – Level 2

When hobgoblin raiders kidnap a caravan full of workers and supplies, the adventurers set off to get them all back. But neither the raiders nor the adventurers know what terrifying horrors await them in the depths of their cavern hideout. Now, the adventurers must risk it all to prevent the minions of an ancient enemy from visiting death and destruction upon the land. Can the heroes rescue the captives from the hobgoblins and deliver them from this ancient foe—or will they all perish, ushering in the rise of a forgotten deity?

Check out all of our Fifth Edition products at the Jon Brazer Enterprises Shop, DriveThruRPG/RPGNow, Paizo, and the Open Gaming Store.

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The 2017 Not Going to Gen Con Sale for Print Books

Book of Heroic Races: Advanced Compendium

As you are gearing up for Gen Con, getting ready the year pilgrimage to Indianapolis, I am sad to say that JBE will not be attending this year. That, however, does not mean that you should be sad because we just relaunched our Not Going to Gen Con Sale. This year, it is all about the print books.

That’s right, this sale is on books you can hold in your two hands. Those that love the feel of the covers, the smell of paper, the sight of seeing the book on your shelf, and the ability to make notes in the margins, this sale is for you. You can grab these books for a nice discount.

How much of a discount you ask? Easy. All of our print books that are more than $10 are $5 off. If the book is $10 or less, it is $2 off. That simple. And this is on ALL of our print books, even the one we released only a few short months ago. So if there is a new release you wanted and you wanted it in print, now is your chance to pick it. Do you want to read it now? Well that is even easier. For $2 more, you can get the PDF. This means you can devour it now and still have the print book on your shelf.

Which books are on sale? Great question.

Monster Books (PFRPG)
Book of Beasts: Legendary Foes
Book of Beasts: Monsters of the Shadow Plane
Book of Beasts: Monsters of the River Nations

Adventures (PFRPG)
Deadly Delves: The Gilded Gauntlet
Deadly Delves: To Claw the Surface
Shadowsfall: Temple of Orcus

Player Races (PFRPG)
Book of Heroic Races: Advanced Compendium
Book of Heroic Races Compendium
Book of Heroic Races: Half-Faerie Dragons
Book of Heroic Races: Seedlings

Traveller
d66 Compendium
Creatures of Distant Worlds Compendium
Mech Tech ‘n’ bot: Fighters and Small Ships
Character Datafile

Fifth Edition
Deadly Delves: Rescue from Tyrkaven

13th Age Compatible
Deadly Delves: Reign of Ruin

This sale is exclusively at DriveThruRPG and RPGNow. So hurry over there and order your books today. This sale will not last long. Share this sale with your friends on Facebook and Twitter as well as with your regular gaming group. I am sure they will want these books in their hands as well.

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5 By 5-Star Reviews

D66 Compendium 2

We got in a flurry of new 5 STAR reviews lately, and we’d like to share them with you. The first two are for the D66 Compendium 2. We represent them both here in their entirety!

This first one is by Richard N.

I purchased the first compendium some time ago and found it to be an awesome tool for helping with adding flavor to my campaign. I use it at least once or twice every session and when I am preparing. So when I saw that the 2nd was out I snagged it right away and was pleasantly surprised to see that they “kicked it up a notch” this time around. Not only are there pages and pages of names for everything from people to pets to famous space battles to recreational drugs, they have added D66 Event tables for careers to use during character creation! And they are awesome! I would highly recommend this (and the 1st one!) to anyone who has ever had that moment when a player asks “So, what is the name of….” and you drew a blank.

This next one is by Daniel C.

I was looking for some new Events to use. I asked for suggestions and was told this was what I wanted. So I came and bought it. I was not disappointed in any way. Not only did it have an event table for “Life Events” but also had events for each of the core careers in the Traveller core rule set. Some of these are great background ideas. Add to that the book has many more tables that will be quite useful I am sure. Overall this product was well worth the price I paid for it. I would strongly recommend this to any Traveller GM. I am glad I added this to my collection.

Download the 5-STAR rated D66 Compendium 2 today at DriveThruRPG/RPGNow.

Next we move onto a pair of Deadly Delve Adventures for Fifth Edition. The first adventure is a 5-STAR review for Rescue from Tyrkaven and is by Ismael A.

Firstly, the background for the adventure is very well written, and seeps out character and flavor. It was plainly well thought out and very developed. It is excellently layered with a hook that does not belie the true nature of the adventure, and a twist that should keep player interest throughout the endeavor. Good setup and thorough execution of initial hook. Also, there is good characterization of various expository NPC’s that promises a memorable session if a GM is willing to act them out.

From the first encounter, it seems like encounter design and balance are well done for the sensibility of 5th edition. The initial combat is meant more as a test of the character’s sensibility than their combat prowess, and could lead to some interesting decisions later. Statistic blocks are handled rather nicely, and are concise and readable. The next few encounters are a bit standard, and probably a sync for a 2nd level party to deal with, but it really builds up the atmosphere, especially with the special glyphs that seem to permeate the enemy lair. Room and encounter design do a nice job of setting the tone of the adventure by slowly introducing a creepy undertone.

There are interesting little details peppered within the room descriptions of the enemy lair, including some interesting moral choices regarding enemies that do not resist or fight.

The inclusion of a new creature (the negative energy elemental) is refreshing, and a bright contrast against the relatively mundane hobgoblin foes, as well as foreshadowing the nature of the lair itself.

The methodology for controlling the number of creatures in a later encounter was interesting as well; depending on player actions, they could fight more enemies at once, or fight a few with more enemies entering per round. This seems to reward players for circumstantial actions rather than punishing them for making an unknowable mistake.

Ultimately, the adventure is very short, and could serve as an excellent set piece to be fit into a larger campaign. There are a lot of loose ends presented within here that could either be tied to your campaign, or simply expand the adventure to interesting directions. This adventure will most likely take your 2nd level group to 3rd level (depending on how many there are in your party), so that makes it ideal for moving your characters into an ideal starting point for a full on campaign (given that the accepted wisdom states that adventurers are more sturdy and defines at level 3).

All in all, this excellent and short adventure is a showcase of an excellent understanding of 5th edition design and low level balance! 5 stars and my royal seal!

Ismael A also wrote a 5-STAR review for Deadly Delves: Along Came a Spider.

Disclosure: I received a review copy of this product.

Along Came a Spider is an excellent and unorthodoxed adventure. It lets spiders take the center stage as the villains for a low level adventure, rather than as the rabble and fodder that are encountered incidentally on the way to the true threat.

This product is chock full of spiders, of all sorts. You have a young ettercap, swarms of spiders, and even a few new spiders designed just for this book. The adventure starts out pretty straight forward, but begins to take a strange and interesting twist. I won’t say much for fear of spoiling, but I was impressed with the adventure, and I can’t wait to run it.

This adventure is thorough, and has some varied locations. This is definitely an excellent introductory adventure. It is balanced to help survivability, as it is a bit of an issue for 1st level players in 5e. It also has great sensibilities for adventure design, such as appropriate traps and encounters as well as appropriately low ability check and save DCs to ensure you don’t hurt or hinder the players too bad out of the gate.

All in all, this book benefits from the author’s considerable talent and understanding of the system and of adventure design. This is an excellent 5th edtition module, and I look forward to seeing more! 5 out of 5!

That is not the only 5-STAR review we have for Along Came a Spider. This one is short and sweet coming from Howard B.

While not a sandbox adventure, this has interesting twists that will keep your game interesting.

Download these and other Fifth Edition releases today at DriveThruRPG/RPGNowPaizo and the OpenGamingStore.

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5e: Choose Your Beginning

Deadly Delves: Along Came a Spider (5e)

No matter how you want to begin your 5e campaign, Jon Brazer Enterprises has you covered. We have two first level adventures and a second level adventure published. No matter how you want to start your campaign, you are in good hands here.

Whether you are looking for an adventure where you go up against a bunch of nightmareish giant spiders, rescuing people from murderous hobgoblins and ancient undead, or stopping a curse delivered on a sword falling from the sky, our adventures are flavorful, enjoyable and will enrich your games. Each of these adventures were written by those that love this stuff and want to give you the best material for your games.

Find all of Jon Brazer Enterprises’ releases for 5th edition at DriveThruRPG/RPGNow, the OpenGamingStore and Paizo.com

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5e: Rescue from Tyrkaven Now in Print

Deadly Delves Rescue from Tyrkaven 5eDeadly Delves: Rescue from Tyrkaven in now in print. That’s right, the 5e adventure that started your adventurers off saving a company full of people transporting wine from a group of hobgoblins and ended up awakening a group of terrible undead drauger is now available for you to have and to hold in your hands.

Order the Deadly Delves: Rescue from Tyrkaven for Fifth Edition at DriveThruRPG/RPGNow.

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Pathfinder: PaizoCon Sale is Here

Book of Heroic Races CompendiumRichard and I will be leaving for PaizoCon soon. While we are away, you Pathfinder game masters can grab yourselves some adventures or the players can get a new race all for 25% off the regular price during our PaizoCon Sale. The Book of Heroic Races Compendium gives you 117 pages of some exciting races to play. Between the plant-like seedlings to the whimsical half-faerie dragons to the death-touched reapers, these races and more will give you flavorful and enjoyable races far beyond the standard elves and dwarves.

Game masters will love the four adventures we have on sale. Start at 1st level with the Doom of the Sky Sword where your characters can either think or fight their way through the threats facing them. Continue their journey with Rescue from Tyrkaven where the adventurers awaken an ancient evil while getting back captured townsfolk. When they reach 7th-level, have the adventurers face off against a dragon bent on conquest, her lizardfolk army and her horde of half-dragon in the Reign of Ruin. Or if you are in an Egyptian-themed adventure path, be sure to pick up Quests of the Sands for when your adventurers decide to go off in a different direction.

Download these books today at DriveThruRPG/RPGNow and d20PFSRD.

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5e: Beware What Dangers Lie in Dark Caves

Deadly Delves: Rescue from Tyrkaven (5e)

Dangers of a Forgotten Past Awakened in the Deep

When hobgoblin raiders kidnap a caravan full of workers and supplies, the adventurers set off to get them all back. But neither the raiders nor the adventurers know what terrifying horrors await them in the depths of their cavern hideout. Now, the adventurers must risk it all to prevent the minions of an ancient enemy from visiting death and destruction upon the land. Can the heroes rescue the captives from the hobgoblins and deliver them from this ancient foe—or will they all perish, ushering in the rise of a forgotten deity?

Rescue from Tyrkaven is the first adventure module in Jon Brazer Enterprises’ Deadly Delves series for the Fifth Edition of the World’s Oldest Fantasy Roleplaying Game. This 19-page adventure is designed to challenge four to five 2nd-level adventurers who thirst for heroics… but they may find more than they bargained for in the process! Inside this volume, you’ll find:

  • 8 fully-developed monsters for your Fifth Edition campaign
  • A sinister new magic item, the book of dark obedience, that can set your adventurers onto an entirely new campaign
  • A full-color map of the caverns from which the hobgoblins terrorize the locals
  • Enough content to get a group of 2nd-level adventurers to 3rd level, with ideas to extend the story even further once you’re done exploring the caves

Dangers Unknown. Treasures Untold. Adventure Awaits.

Download the Deadly Delves: Rescue from Tyrkaven for Fifth Edition at the JBE Shop, DriveThruRPG/RPGNow, Paizo, and the Open Gaming Store.

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PaizoCon: Play a Catfolk And Wield a Huge Axe

PaizoCon Catfolk 2 Join us at PaizoCon and play in our games:
Friday
Expedition to Playtest Mountain

Saturday
Rescue from Tyrkaven

Sunday
Rescue from Tyrkaven

Monday
Rescue from Tyrkaven

Can’t make it to PaizoCon? Download the Deadly Delves: Rescue from Tyrkaven for Pathfinder at DriveThruRPG/RPGNow, Paizo, and d20PFSRD.

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PaizoCon: Save the Villagers, Save the World

PaizoCon Changeling 1 Join us at PaizoCon and play in our games:
Friday
Expedition to Playtest Mountain

Saturday
Rescue from Tyrkaven

Sunday
Rescue from Tyrkaven

Monday
Rescue from Tyrkaven

Can’t make it to PaizoCon? Download the Deadly Delves: Rescue from Tyrkaven for Pathfinder at DriveThruRPG/RPGNow, Paizo, and d20PFSRD.