Comparing a fighter with a rogue is a healthy exercise and helpful when trying to understand how these characters are fundamentally different. When in a fight, a fighter walks up to the thing and beats it down until it is dead while a rogue will look for the creature’s weak point and strike there. WhenContinue reading “5 Questions Every Rogue Should Be Able to Answer”
Author Archives: Dale McCoy
Pathfinder: Aberrant Fruitcake
Ah, what a wonderful time of year it is. Holiday music is being promoted to us on our devices. Our family is bugging us to come over. So today, I thought I would top that off with everyone’s favorite holiday food: a fruitcake. This year, why not show the holidays how much you love theseContinue reading “Pathfinder: Aberrant Fruitcake”
13th Age Compatible: Unleash Fighter Talents and Maneuvers On Your Game
Fight With Your Own Style Rush into battle! Take the impossible blow! Dare your enemies to face you! Fighters are the point of any adventuring group’s spear, and their fighting styles are as unique as they are. Now you can go beyond the core book and show off new fighting talents and maneuvers to defineContinue reading “13th Age Compatible: Unleash Fighter Talents and Maneuvers On Your Game”
13th Age: Fighting Your Way
With the release of 13 Fighter Talents and Maneuvers tomorrow, we’ll be back next week with our regularly scheduled Traveller vehicle next week. Today we are bringing you a pair of class options for the 13th Age fighter. Not long ago, I approached Richard Moore, our resident 13th Age expert, with the idea of aContinue reading “13th Age: Fighting Your Way”
5 Questions Every Bard Should Be Able to Answer
“Why did you think going into the dungeon and singing at the monsters was a good idea?” Let’s just agree that the idea of going into a deadly location armed with a tune is silly concept, at least at first glance. Yet, no one will hear of the hero’s exploits unless someone that is skilledContinue reading “5 Questions Every Bard Should Be Able to Answer”
Pathfinder: Memitim Psychopomp
When it comes to ferrying the dead off to their afterlife, preventing them from haunting the living, I think Christmas. Well, a Dickens-inspired Christmas, at least. Of course there’s the holiday classic movie, It’s a Wonderful Life, or the 80’s variation I grew up on, One Magic Christmas. In more recent times my times myContinue reading “Pathfinder: Memitim Psychopomp”
Traveller: Hypercycle
For this week’s vehicle, I bring you the Cornathian Hypercycle. Unlike previous vehicles we showed off here at JonBrazer.com (Zargrav X-72, Zaspa T-68 Skyhopper, and Cyberpuma) this isn’t a conversion from MGT 1e to 2e. This is a new vehicle we created specifically for this edition of the game. The Hypercycle is a wheeled motorcycleContinue reading “Traveller: Hypercycle”
5 Questions Every Monk Should Be Able to Answer
Monks may not have been in every edition of d20 fantasy games, yet most accept them as one of the core classes. If your only exposure to what a monk should be is by watching Kung Fu or by watching bad (awesome!) martial arts movies, then I recommend checking out a few other sources ofContinue reading “5 Questions Every Monk Should Be Able to Answer”
Happy Hogswatch (Or Whatever You Celebrate)
From now through Festivus and all the way through January 31, 2018, you can download anything JonBrazer.com and get 30% off your entire order with the “holiday2017” coupon code. May your Yule be bright, your Saturnalia be joyous, your St Lucia Day be merry, your Kwanzaa be celebrated with family, your Hanukkah be will lit, and haveContinue reading “Happy Hogswatch (Or Whatever You Celebrate)”
Pathfinder: Gingerbread Golem
Golem, Gingerbread This three-story tall monstrosity is flat like a cookie, but bends and twists with ease as it stalks across the ground. Its cakelike, vaguely humanoid body is etched with runes, and three enormous gumdrops dot its chest. An irrepressibly cheery smile of sugar icing stretches across its face. Gingerbread Golem CR 11 XPContinue reading “Pathfinder: Gingerbread Golem”