Pathfinder: Enlightenment by Nature

All week long, we are looking at the new options in the Book of Heroic Races: Advanced Samsarans. Monday we looked at the racial traits. Today we are sharing with you one of the class archetypes: the timeless warden.

Druids possess a deep connection with nature. Samsaran druids however find this connection to be more important than being reborn into the next generation. These druids become eternal guardians of the wild places, never dying and starting life anew.

Timeless Warden

Associated Class: druid
Associated Race: samsaran
Replaced Abilities: nature sense, spontaneous casting, wild empathy, woodland stride, resist nature’s lure, wild shape, venom immunity, a thousand faces, timeless body
Class Skills: A timeless warden does not gain Climb or Swim as class skills, but she adds Diplomacy, Disguise, Sense Motive, and Stealth to her list of class skills.
Spontaneous Domain Casting: A timeless warden can channel stored spell energy into domain spells that she has not prepared ahead of time. She can “lose” a prepared spell in order to cast any domain spell of the same level or lower.
Ancient Knowledge (Ex): Even young timeless wardens have a bounty of knowledge of the world around them, which they attribute to memories of past lives. A timeless warden adds 1/2 her class level (minimum +1) to all Knowledge skill checks, and may make all such checks untrained.
Nature Bond (Ex): A timeless warden may not choose an animal companion, and must choose a domain from the following domains not normally available to druids: Death, Healing, or Repose. Alternatively, the timeless warden can select one of the following subdomains APG: Ancestors, Restoration, Souls, or Undead.
Mysterious Stranger (Ex): Knowing that the secrets of reincarnation are jealously sought by those seeking immortality, the timeless warden strives to remain an enigma. Beginning at 2nd level, she adds 1/2 her class level to the DC of Diplomacy, Sense Motive, and Knowledge checks made to learn about her.
Channel Energy (Su): At 4th level, a timeless warden gains the ability to channel energy as a cleric, using her druid level as her effective cleric level. A good timeless warden channels positive energy, while an evil timeless warden channels negative energy. A neutral timeless warden must choose whether she channels positive or negative energy upon gaining this ability. Once this choice is made, it cannot be reversed. Any timeless warden can channel energy a number of times per day equal to 3 + her Charisma modifier. Though timeless wardens can take most feats that alter their channel energy ability, they cannot take the Alignment Channel feat or any feat that requires it as a prerequisite.
Malleable Soul (Ex): Once she reaches 4th level, a timeless warden has taken the first step toward true immortality. She can no longer be affected by raise dead, resurrection, or true resurrection, but when subject to a reincarnate spell or when reincarnated through some other way, such as her many lives ability (see below), she suffers no negative levels upon returning to life and may return as any race of her choice.
Many Lives (Ex): A timeless warden of 9th level has mastered her own death and attains a limited form of immortality, so that she might guard the world eternally. If she is ever killed, she may automatically reincarnate (as the spell) 1 day later. The timeless warden appears in a safe location within 1 mile of her body. At will for the next 7 days, she can sense the presence of her remains as if using locate object as a spell-like ability. If she is killed during these 7 days, she remains dead and does not reincarnate. The many lives ability does not function if the timeless warden is slain by a death effect.
Cyclical Mastery: At 13th level, a timeless warden can select another domain or subdomain from those available to her through her nature bond.
Beyond Time (Su): Beginning at 15th level, a timeless warden has gained mastery over her life force as she previously gained mastery over her death. She can change her apparent age and appearance at will, as if using the threefold aspect APG spell.

Download the Book of Heroic Races: Advanced Samsarans for Pathfinder at DriveThruRPG/RPGNow, d20PFSRD, and Paizo.com.

Book of Heroic Races: Advanced Samsarans is part of the Book of Heroic Races: Advanced Compendium. Download the Book of Heroic Races: Advanced Compendium now at DriveThruRPG/RPGNow, d20PFSRD, and Paizo.com.

Pathfinder: Samsarans Unleashed

Dreams of the Past Hold the Keys to the Future

To be a samsaran is to forge a new destiny from the sum of your experiences. Born endlessly into new lives, a samsaran reincarnates time and again until achieving enlightenment. They remember the pain and joy of their experiences only through their dreams, recalling random shards of lifetimes long gone.

Book of Heroic Races: Advanced Samsarans gives you everything you need to play a samsaran character. This 22-page supplement features:

  • Standard Racial Traits for playing a samsaran, 3 character traits and 6 alternate racial traits to customize your character for this unique play experience
  • 6 New Character Class Options including 3 new archetypes, a new sorcerer bloodline, a new oracle mystery, and a new cleric subdomain
  • 6 New Feats granting you a greater connection to your past lives
  • 5 New Samsaran-Themed Spells
  • 3 New Magic Items
  • A New Deity, the deity of dreams and hidden knowledge that reveals clarity in times of uncertainty
  • Details on samsarans adventurers, as well as suggestions on how to incorporate this race and its unique ties to the past into your campaign or world

Be Heroic with This Advanced Race Today!

Download the Book of Heroic Races: Advanced Samsarans for Pathfinder at DriveThruRPG/RPGNow, d20PFSRD, and Paizo.com.

Book of Heroic Races: Advanced Samsarans is part of the Book of Heroic Races: Advanced Compendium. Download the Book of Heroic Races: Advanced Compendium now at DriveThruRPG/RPGNow, d20PFSRD, and Paizo.com.

Pathfinder: To Live, To Die, To Live Again

We finished up Book of Heroic Races: Advanced Samsarans last week and released it to subscribers already. If you have not yet heard of the samsaran race, let me introduce you.

Samsarans are a human-like race that reincarnates into new life after death. This means that this life your character is experiencing is not his or her first life, and most likely won’t be the last. Samsarans remember their past lives like dream or by experiencing deja vu. This gives the samsaran a chance to right the wrongs committed in a previous life, or to reclaim the fortunes hidden by previous incarnations with no need for a map or divination spells. Samsarans are porcelain white in appearance with a hint of blue in their skin. The iris’s of their eyes are a washed-out white color.

Samsarans are born to human parents, and have exceptionally long lives. They typically begin adventuring around age 60, around the time that their human parents die of old age and everyone they grew up with has turned old and grey. Meanwhile, the samsarans are still youthful in appearance. As a result, samsarans begins adventuring after living what humans consider to be a full life. Samsarans typically worked for years in a profession and now that nothing is holding to the the place of their birth, want to go out and see whatever the world has to offer, and to see the places in their dreams.

The race originally appeared in Paizo’s Dragon Empire Primer, but with little detail. Since then the race has appeared in other official book with only a few paragraphs or a page of new accompanying material. We decided to take this race on and give it some serious detail. We hope that you enjoy our work as much as we do.

Samsaran Racial Traits

Samsarans have the following racial traits.
+2 Intelligence, +2 Wisdom, –2 Constitution: Samsarans are insightful and strong-minded, but their bodies tend to be frail.
Humanoid: Samsarans are humanoids with the samsaran subtype.
Medium: Samsarans are Medium creatures and have no bonuses or penalties due to their size.
Base Speed: Samsarans have a base speed of 30 feet.
Lifebound (Ex): Samsarans gain a +2 racial bonus on all saving throws made to resist death effects, saving throws against negative energy effects, Fortitude saves made to remove negative levels, and Constitution checks made to stabilize if reduced to negative hit points.
Shards of the Past (Ex): A samsaran’s past lives grant her bonuses on two particular skills. A samsaran chooses two skills—she gains a +2 racial bonus on both of these skills, and they are treated as class skills regardless of what class she actually takes.
Low-Light Vision: Samsarans can see twice as far as humans in conditions of dim light.
Samsaran Magic (Sp): Samsarans with a Charisma score of 11 or higher gain the following spell-like abilities: 1/day—comprehend languages, deathwatch, and stabilize. The caster level for these effects is equal to the samsaran’s level.
Languages: Samsarans begin play speaking Common and Samsaran. Samsarans with high Intelligence scores can choose from the following: any human language, Abyssal, Aquan, Auran, Celestial, Draconic, Giant, Ignan, Infernal, Nagaji, Tengu, and Terran.

Book of Heroic Races: Advanced Samsarans goes on sale tomorrow at DriveThruRPG/RPGNow, d20PFSRD, and Paizo.com.

Book of Heroic Races: Advanced Samsarans is part of the Book of Heroic Races: Advanced Compendium. Download the Book of Heroic Races: Advanced Compendium now at DriveThruRPG/RPGNow, d20PFSRD, and Paizo.com.

Traveller: Welcome to Tsokabar Subsector

FW Tsokabar Subsector 600Empty, but not devoid of life, Tsokabar Subsector lacks development. It does not attract soft cityfolk but rather those determined to make a better life for themselves. Those that dare to prospect in this Zhodani subsector could become incredibly wealthy by striking the right claim or lose it all should the Consulate order an operation closed. Will you make the difference between a successful colony or an abandoned ruin? Will you find riches that others before have missed? Will you find things long forgotten and reconnect separated families? Only you can decide.

Foreven Worlds: Tsokabar Subsector is an 13 page supplement for Traveller. Inside you will find:

  • intricate details for 7 worlds of this subsector and the people that make their way in this sparsely-populated region of Zhodani space,
  • an overview of all the other planets in the subsector,
  • a detailed, full-color map of the subsector,
  • and plot hooks for you to create your own campaign.

What destiny lies in your hands?

Download Foreven Worlds: Tsokabar Subsector as well as our two newest d66 releases: d66 Gossip About a Ruler or Noble and d66 Biometric Security Systems and much more at DriveThruRPG.com

Don’t forget our Christmas in July sale going on now at DriveThruRPG/RPGNow.com and the Sci-fi Sale going on now at d20PFSRD. These sales won’t last much longer so grab these awesome deals today.

Christmas in July Sale

Deadly Delves Reign of Ruin (13th Age) Book of Beasts: Legendary Foes d66 Compendium Book of Heroic Races Compendium

Its that time of year again, the Christmas in July Sale at DriveThruRPG. This year has a brand new twist to it: print. Get 15% off ALL of Jon Brazer Enterprises’ Print Books.

Order the print version of these for under $10:

Our larger print book are also available at 15% off:

Are all your gaming book on your computer or tablet these days? Well, just about all of Jon Brazer Enterprises’ PDFs are 25% off:

All of these are available and much more at DriveThruRPG/RPGNow.com. This sale won’t last forever so grab these awesome deals today.

Pathfinder: Elans Unleashed

Behold the Powers of the Mind

Immortal yet humanoid, human in appearance yet still aberrant in nature, elans are a race created instead of born. Filled with psionic energy, this mystical race makes the lives of elves appear brief. When you play an elan you choose to take the power invested in you to reshape the world; whether for good or for ill is up to you.

Book of Heroic Races: Advanced Elans gives you everything you need to play an elan character. This 22-page supplement features:

  • Standard Racial Traits for playing an elan, 10 character traits, and 7 alternate racial traits to customize your character for this unique play experience
  • 11 New Character Class Options including 3 new archetypes, 6 new rogue talents, a new sorcerer bloodline exclusive to elans and a new domain
  • 6 New Feats granting you greater insight into this psionic race
  • 5 New Elan-Themed Psionic Powers
  • 12 New Mundane Items, Psionic Items, and Cursed Items
  • A New Deity, the first elan ever created and the goddess of psionics
  • Details on elan adventurers as well as suggestions on how to incorporate this psionic race into your world

Be Heroic with This Advanced Race Today!

Download the Book of Heroic Races: Advanced Elans for Pathfinder at DriveThruRPG/RPGNow, d20PFSRD, and Paizo.com.

Book of Heroic Races: Advanced Elans is part of the Book of Heroic Races: Advanced Compendium. Download the Book of Heroic Races: Advanced Compendium now at DriveThruRPG/RPGNow, d20PFSRD, and Paizo.com.

Pathfinder: Elans in Art

Today being Friday, we wanted to just show off the art inside Book of Heroic Races: Advanced Elans. This week, you’ve seen elan racial traits, the Ratha priest slayer archetype, three rogue talents, and a few psionic powers. We wanted to end the week with a bit of fun.

You’ve already seen Lindiwe, our signature psychic warrior that graces our cover. She is a master of puzzles and lore, and more than adept at splitting skulls with your strong axe. She is not the only elan presented in this book. Here are four more images of elans you will find in this book.

Elan Artwork

Arabian Elan scandinavian elan colors no bg
mediterranean elan no bg native american elan colors no bg

Book of Heroic Races: Advanced Elans is part of the Book of Heroic Races: Advanced Compendium. Download the Book of Heroic Races: Advanced Compendium now at DriveThruRPG/RPGNow, d20PFSRD, and Paizo.com.

Pathfinder: You Don’t Know the Power of the Elan Side

Next week sees the release of the Book of Heroic Races: Advanced Elans and all week long we are showing off some of what is inside. We already shared the elan racial traits, an archetype for the psychic warrior, and some rogue talents. Today, we are sharing with some new powers that can be used by elans, or any other psionic-capable character.

Bad reference jokes in the this post’s title aside, psionic classes need powers and some of them are more used by elans than other races. The Book of Heroic Races: Advanced Elans includes five new psionic powers. Three of these new power are below for your enjoyment and for you to incorporate into your game right away. We hope you enjoy them.

Racial Powers

Many elans use these powers, as do others that learn them.

Fleeting Memory

Discipline telepathy (mind affecting); Level cryptic 1, psion/wilder 1
Display none
Manifesting Time 1 swift action
Range personal
Target you
Duration one Knowledge or Profession check
Power Points 1
You shuffle through memories normally inaccessible to you, memories of the forgotten life you lived before becoming an elan. You gain a +2 insight bonus to one Knowledge or Profession check. This power automatically fails if the caster is not an elan.
Augment For every 2 additional power points you spend, increase the insight bonus by +1, to a maximum of +4.

Defensive Drain

Discipline psychometabolism; Level psion/wilder 4, psychic warrior 3
Display olfactory
Manifesting Time 1 immediate action
Range personal
Target you
Duration 1 round
Saving Throw special, see below; Power Resistance yes (harmless)
Power Points 5
Your skin absorbs psionic power from attackers. Anyone who succeeds on a melee attack against you loses 1d6 power points. This power’s effect does not negate the attack that is currently being used against you. Creatures that do not have power points must make a Fortitude save or be nauseated for 1 round.
Augment For every additional power point you spend, this power’s duration increases by 1 round.

Wave of Terror

Discipline telepath [fear, mind-affecting]; Level dread 2
Display olfactory
Manifesting Time 1 standard action
Range 10 ft.
Area 10-ft.-radius burst
Duration instantaneous
Saving Throw Will negates; Power Resistance yes
Power Points 3
You generate a mental wave of fear that instantly sweeps out from your location. All creatures in the affected area must make a Will save or become frightened for 1 round.
Augment You can augment this power in one or more of the following ways.
For every additional power point you spend, you can exclude 1 creature from the affected area.
For every 2 additional power points you spend, this power’s save DC increases by 1.
For every 2 additional power points you spend, this power’s range and the radius of its area both increase by 5 feet.
For every 4 additional power points you spend, any creature who fails their save is frightened for an additional round.

Book of Heroic Races: Advanced Elans is part of the Book of Heroic Races: Advanced Compendium. Download the Book of Heroic Races: Advanced Compendium now at DriveThruRPG/RPGNow, d20PFSRD, and Paizo.com.

Pathfinder: Elans in Core Classes

The Book of Heroic Races: Advanced Elans comes out soon. We already shared the elan racial traits and the Ratha priest slayer archetype for the psychic warrior class. Today we are taking a look at three rogue talents that an elan can take.

Not all elans take a hard core psionic class. Some choose a class from the core book or one of the other books. So we made some psionic options to add an elan flare to the class. Read three of of the rogue talents in the book below. Advanced Elans also has a new cleric domain, a fighter archetype and more.

Force of Personality (Su): A rogue with this talent may influence interactions through sheer force of personality. When he expends his psionic focus he gains a +1d6 bonus to a single Bluff, Diplomacy, or Intimidate check.

Internal Discipline (Ex): Once per day, the rogue can roll two dice while making an Autohypnosis check, and take the better result. She must choose to use this talent before making the Autohypnosis check. A rogue can use this ability one additional time per day for every five rogue levels she possesses.

Psionic Weapon Training (Su): A rogue with this talent gains Psionic Weapon (UP) as a bonus feat.

Book of Heroic Races: Advanced Elans is part of the Book of Heroic Races: Advanced Compendium. Download the Book of Heroic Races: Advanced Compendium now at DriveThruRPG/RPGNow, d20PFSRD, and Paizo.com.

Pathfinder: Elans Make Excellent Priest Slayers

The Book of Heroic Races: Advanced Elans comes out soon. We already shared the elan racial traits. Today we are sharing with you one of the archetypes central to this race, the Ratha priest slayer.

The Ratha are a group of elans that believe that the worship of a deity is dangerous and should be ended. Their priest slayers, as their name would imply, are prepared to use violence to accomplish their ends. Most startling to other elans, they are willing to kill their own kind if they should worship a deity. Since elans are a race created by non-deities, worshipping a deity is an anathema to the Ratha and should be stopped.

This organization can be used as protagonists, antagonists, and as uneasy allies. Having a ratha priest slayer in your group will be most handy against infernal and demonic deities that want to enslave or zombify the living. They also work great as antagonists if the players are assisting a good-aligned deity in their quest to stop evil, especially if that evil lacks a strong connection to a deity. At the same time, if both good and evil are strongly connected to a deity, a Ratha might be a force for chaos, helping both sides take out each other and having the priest slayers clean up whomever is still standing when the fighting is done.

Ratha Priest Slayer

Associated Class: psychic warrior
Associated Race: elan
Replaced Abilities: bonus feat (1st, 2nd, and 5th levels), expanded path (3rd level only), path skill (4th level only)
Psionic Feats: The Ratha priest slayer gains the Wild Talent (UP) feat and his choice of Psionic Shot (UP), or Psionic Weapon (UP) as bonus feats at first level. He must meet any prerequisites for the feat selected.
Hampered Divine Conduit (Su): At 2nd level, the Ratha priest slayer adds half his psychic warrior level to the DC of all concentration checks made by divine spellcasters that the he threatens.
Mind Armor (Ps): At 3rd level, the Ratha priest slayer gains mind armor as a psi-like ability. When maintaining psionic focus, the priest slayer gains a +2 enhancement bonus to armor class and a +2 resistance bonus to all saving throws against divine spells and effects. These bonuses increase by +1 every four ratha priest slayer levels thereafter. This ability does not stack with inertial armor or any source that grants an enhancement bonus to AC.
Infectious Doubt (Su): At 4th level, the Ratha priest slayer can disrupt a divine spellcaster’s tie to his deity. After the priest slayer confirms a critical hit against a divine spellcaster, that target must make a Will save (DC 10 + damage dealt). On a failed save, the target must succeed on a concentration check (DC 10 + damage dealt) when attempting to cast divine spells for a number of rounds equal to one-third the priest slayer’s level. A failed Concentration check means the divine spellcaster loses the spell. At 10th level, the DCs for both the Will save and the concentration check increase to 15 + damage dealt.
Shaken Faith (Su): At 5th level, the priest slayer’s touch can shake the faith of the devout. As a melee touch attack, he can inflict Wisdom damage equal to 1d4 + 1 per every four levels he possesses. A successful Will save (DC 10 + 1/2 the priest slayer’s level + his Wisdom modifier) reduces this damage by half. The priest slayer can use this ability once per day. At 10th level and every five levels thereafter, he gains an additional daily use of this ability. A creature targeted by this ability is immune to shaken faith for 24 hours.

Book of Heroic Races: Advanced Elans is part of the Book of Heroic Races: Advanced Compendium. Download the Book of Heroic Races: Advanced Compendium now at DriveThruRPG/RPGNow, d20PFSRD, and Paizo.com.