This past weekend at Origins Game Fair, my daughter and I played D&D Adventurers League, including the D&D Open, and in one day our characters jumped from 1st to 4th level. This being her first character, she went with a fighter. Me, I played a cleric. Gunther Runehammer of clan Runehammer upholds the clan’s proudContinue reading “5e: My Top 5 Cleric Domains”
Author Archives: Dale McCoy
13th Age: A New Age of Races Has Begun
A New Age for Heroic Races Go beyond the standard fantasy races and play a new breed of hero! These intrepid adventurers forge their places in legend with circuit, claw, feather, and gill. Now you can play one of these heroic races in your home game and battle monsters like never before. Book of HeroicContinue reading “13th Age: A New Age of Races Has Begun”
13th Age: Shift Your Shape With the Moonblooded
Next week sees the release of the Book of Heroic Races: Age of Races 2, and we couldn’t be more excited. We are taking many of the races we developed in-depth for Pathfinder and bringing them over for your 13th Age Compatible game. We’ve got 5 races in total in this book: androids, geppettoans, gillfolk,Continue reading “13th Age: Shift Your Shape With the Moonblooded”
Pathfinder/5e: Lands of Eternal Chaos and Destruction
I know that last time I posted a blog post on my own vision of the planes for Pathfinder and 5e, I promised the chaotic neutral plane. Well, after thinking on my vision more, I realized that it was not Chaotic Neutral at all but Chaotic Evil. Since I am still trying to put myContinue reading “Pathfinder/5e: Lands of Eternal Chaos and Destruction”
5e: 3 Reasons Why 5e Warlocks Are Awesome
Everyone has their favorite Fifth Edition class. The warlock, however, is in a class by itself. As someone who enjoys playing this newer class (newer being it was created during 3rd edition and made a core class in 4th, as compared to all the other core book classes first appearing in 1e or 2e), thereContinue reading “5e: 3 Reasons Why 5e Warlocks Are Awesome”
Pathfinder: Stone Mountain Style
Last year, we created a number of hexes for witches based on their patron, and we released them on a weekly basis until we finished them all. Now we are doing the same thing with martial arts. These are created with monks in mind, but non-monks can take these, as long as they meet theContinue reading “Pathfinder: Stone Mountain Style”
Lots of 4- and 5-STAR Reviews
It was the end of last summer when I did the most recent review roundup. We have much to share since then so let’s jump right to it. Lets start with the 5-STAR review by Rick H. we got last night for our newest adventure Deadly Delves: The Gilded Gauntlet. There are, however, many out-of-the-boxContinue reading “Lots of 4- and 5-STAR Reviews”
Pathfinder: Brave the Gilded Gauntlet
A Fool And His Life Are Soon Parted! The city of Hunstoc is experiencing a rash of calamity. Livestock and horses are falling ill, children and elderly people are dying off without any explanation, and the city’s clerics can’t manage to cure the mysterious malady. The Mayor’s Office has posted a bounty on strange clockworkContinue reading “Pathfinder: Brave the Gilded Gauntlet”
5e/Pathfinder: The Plane of Law
What exactly should the plane of law look like? I share my thoughts.
Pathfinder: Twelve Labors, Give Or Take
Richard Moore, one of JBE’s two editors helmed the development of Deadly Delves: The Gilded Gauntlet, and we are thrilled that it is coming out soon. So I asked him to write a few words as a blog post, sharing his experiences in doing so. I hope you enjoy his recount as I did. TwelveContinue reading “Pathfinder: Twelve Labors, Give Or Take”