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Pathfinder: Book of Magic: Pirate Spells Released!

Command the high seas with eldritch power and divine might!

Wield arcane power designed for your pirate campaign with the Book of Magic: Pirate Spells. From grappling ships to shadowy magical sails to knowing the depth of water under a ship, these new spells for every Pathfinder class are sure to surprise your foes and your friends. 

Book of Magic: Pirate Spells features 24 new spells focusing on life on the high seas. These new options for every spell casting class can give you a unique edge in your game.

This 10-page PDF of personized spells features:

  • 2 new alchemist formulae
  • 3 new antipaladin spells
  • 11 new bard spells
  • 4 new cleric/oracle spells
  • 9 new druid spells
  • 3 new inquisitor spells
  • 12 new magus spells
  • 2 new paladin spells
  • 5 new ranger spells
  • 23 new sorcerer/wizard spells
  • 4 new summoner spells
  • 7 new witch spells
  • Hero Lab file allowing for easy integration

Wield spells with a pirate flare today!

Download Book of Magic: Pirate Spells at the JBE Shop, DriveThruRPG/RPGNow and at Paizo.com

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Pathfinder: Pirate Spells Preview

Last year, we held an open call for spells appropriate on the high seas. We received a number of excellent submissions. Later this week we will be bringing you the top 24 spells from those submissions in Book of Magic: Pirate Spells. Every single spellcasting class gets new spells. But to give you an idea of what kinds of spells are inside, we’re releasing the names of all 24 spells to you right now.

Here they are, in alphabetical order:
Animate Figurehead
Aquatic Appearance
Barnacle Growth
Bosun’s Whip
Bubbling Brine
Buoyancy
Calm Waters
Depth Sounding
Dwarven Stone Plating
Floatsteel
Gasp
Kelp Grapples
Landlubber
Landlubber, Mass
Sargasso
Sealegs
Seasickness
Seasickness, Mass
Shadow Sails
Shipgate
Shivering Timbers
Sodden Ship
Sublime Rope Swing
Swashbuckler’s Charge

Be sure to pick up these arrrsome spells for your adventures on the high seas. Don’t forget, Book of Magic: Pirate Spells comes with the Hero Lab file so you can have these spells in your Hero Lab created character.

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[Pathfinder] Recent Reviews Roundup (5-Star Edition)

We’ve recently got some excellent reviews of some of our books and every last one was a 5-Star review! So I thought I would share excerpts and links to them for you.

First up, we have the book that everyone loves: the Book of the River Nations: Complete Player’s Reference for Kingdom Building. The first review comes from a gentlemen named Gregg Helmberger. Here are some of the highlights from his 5-Star review:
“Therefore, anything that can make your life easier as a GM is something to buy, treasure, and recommend to others.”
“If you plan to feature a lot of mass combat, you NEED this.”
“this is excellent stuff that you will make use of”
“Overall, this is a truly exemplary resource for players and GMs using the Kingdom Building subsystems in their games.”
Thank you Gregg for your kind words. I really appreciate them.

Next up is John Benbo‘s 5-Star review of the same book. His review is much shorter, but is no less filled with love for this book. To show exactly how he felt, he titled the review “Indispensable!” I’m just going to reprint the whole review here:

When I decided to start up my Kingmaker campaign, I knew I had to have this book from the reviews I’ve read and it hasn’t let me down. My group is still slogging away through book 2 but they have already gone through 4 and half years of kingdom builing. The players have enjoyed the extra buildings and, as the GM, I’ve really enjoyed the expanded random encounter section. Additionally, being available in print makes it more convenient to flip through at the table. What also impressed me was the community support of this product by creating an excel spreadsheet that incorporated the extra material in this book. This has made the kingdom building aspect a breeze to keep track of.

The last 5-Star review we’ve received recently is for the Book of Beasts: Monsters of the Shadow Plane from “Stark Enterprises VP“. He described this book as:

“this is a spectacular little collection of monsters.”
“There’s not a single beast in this thing that isn’t well-worth your purchase dollars.”
“The flavor text of this thing is pretty awesome too.”
“I can’t wait to see the other books in this line, just on the quality of this stuff.”
“In the final analysis, Jon Brazer’s knocked another one out of the park”

Despite all these wonderful things, its the last line in Stark’s review that really says it all, I think. Despite having received the PDF as a review copy he said, “I’ll be buying this myself when the print/PDF combo goes live … it’s that good!” Thank you. Truly, thank you.

Be sure to pick up your copy of Book of Beasts: Monsters of the Shadow Plane, Book of the River Nations: Complete Player’s Reference for Kingdom Building and others at JonBrazer.com, Your Local Gaming Store or at your favorite gaming website.

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Pathfinder: Tomorrow is the Last Day to Submit Pirate Spells

Just a quick reminder, tomorrow is the last day to submit off pirate themed spells. If you’ve never written before, now is your chance. We’ve gotten a number of spells submitted off to us and we are still looking for more spells. Submit yours today. See our Submissions page for details.

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What People are Saying about the Book of Magic

The Book of Magic: Signature Spells 1 has been met with great acclaim. Check out what people are saying about it:

“this is a great compilation of unique and thematic spells”

“This pdf contains some of my new favorite spells.”

“This is a solid addition to anyone’s spell repertoire.”

“Users of Herolab should rejoice, for the pdf comes with a .hl-file – great additional support!”

Download the Book of Magic Signature Spells 1 today at Paizo.com, DriveThruRPG and at RPGNow.com

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[Pathfinder] Book of Magic: Signature Spells 1

Got Unique Spells?

Created by some of the best spellcasters in the world, the Book of Magic bears their unique magical creations. From Riyal the Abjurer to Halican the Pirate King to Rostov the snake-loving druid, these spells for every Pathfinder class are sure to surprise your foes and your friends.

Book of Magic: Signature Spells 1 delivers to you more than 30 new spells focusing on levels 1-3. These new options for every spell casting class can give you a unique edge in your game.

This 12-page PDF of personalized spells features:

  • 5 new alchemist formulae
  • 4 new antipaladin spells
  • 13 new bard spells
  • 12 new cleric/oracle spells
  • 10 new druid spells
  • 5 new inquisitor spells
  • 15 new magus spells
  • 4 new paladin spells
  • 8 new ranger spells
  • 26 new sorcerer/wizard spells
  • 9 new summoner spells
  • 15 new witch spells
  • Hero Lab file allowing for easy integration

Wield spells with a personal flare today!

Download your copy today at the JBE Shop. You can also find it at DriveThruRPG/RPGNow or at Paizo.com.

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Pathfinder: Avast, Me Hearties! There Be an Open Call for Writers!

In honor of International Talk Like A Pirate Day, we at Jon Brazer Enterprises are making it known a few of our upcoming plan! We plan to be releasin’ a few Pirate themed PDFs over the next few months and we would like to invite ye to submit yur best pirate themed spells to us for publication, har har.

What are we lookin’ fur?
We want spells for any and all of the Pathfinder Role Playing Game classes. These are fur classes that are presented in the Core Rulebook, Advanced Player’s Guide and Ultimate Magic. We would like them formatted in the same style as Paizo does them in the Core Rulebook. We be lookin’ fur spells from all the schools of magic. But they must have a pirate theme to them. If you can see it being more useful to a crew of mates then a gang o’ landlubbers, then send it off to us. Gun/cannon spells be ok, but we be limitin’ the number o’ these spells we publish.

What be we NOT lookin’ fur?

  • Unbalanced spells. There is a good description of the power level of each spell in Ultimate Combat. We recommend comparin’ your spell to those guidelines and to spell in the Pathfinder Core Rulebook.
  • Spells not formatted correctly. If you came up with yur own custom format fur spells, that be well and good fur yur game. We, however, will not acceptin’ ’em.
  • Spells that already exist. We be looking for original spells. Don’t send us spells that ye found in another spell book (most especially the Spell Compendium). If ya do, yur spell be goin down to Davey Jones’ Locker. Har har.
  • Greater spells, lesser spells, acid fireballs, etc. Don’t be sendin’ us a spell that already exists with a minor tweet or two. We be looking fur somethin’ new and different.
  • Bad grammer/spelling, spell in pirate talk. The open call may be in pirate speak, but we not be wantin’ your spells in it. Remember, not everyone speaks English as their first language so we not be wantin’ ’em havin’ more trouble with readin’ these spells. If we have to edit your grammer much, we be firing your spell out the starboard cannon.

How should ye be sendin’ us yur spells?
Send us an email to submissions@jonbrazer.com with your spell inside. Subject Line should be Pirate Spell Submission. Attachments will get ye a keel haulin’. Place yur spells in the body of the email. We prefer to get more spells in a single email than more emails each with a single spell in ’em.

What kind of reward ye can expect fur yur spells
Now we be gettin’ to the important part here. We be payin’ 1 US cent for every word in your spell that gets published. We may be editing yur spell. So if you bloat your spell with unnecessary words, we may just be feeding the rest of the spell to the sharks.

Will we accept all spells submitted.
No. There only be so much room on the ship and we need only the best spells that be submitted off to us. If we do not accept yur spell (or we accept a spell that be similar to yurs), we be send ye an email that lets ye know that. Of course, we be sending emails to those that get accepted as well. So ye can expect an email either way.

When do we want yur spells by?
October 19th be the last day we be acceptin’ spells. If ye send us a spell on October 20th, yur spell be food for the sea gulls. So ye have one month from today to send us your best spell.

When should ye send us an email about yur spells?
We be gettin’ alot o’ emails so if we do not be gettin’ back to you by Nov 20th, worry not. We be working as hard as we can. However, if ye hadn’t received an email from us by then, send us an email remindin’ us.

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Book of the River Nations: Feats, Spell and Secret Societies is Released for Pathfinder

Explore the uncharted! Tame the Land! Rule Your Own Nation! Book of the River Nations: Feats, Spells and Secret Societies gives you the archetypes, prestige classes, feats and spells you need to explore and rule over your kingdom. These new feats and spells assist you in being a better ruler and a better military general. Delve into the organizations and secret societies you may wish to promote and the archetypes and prestige classes gained by being a member of those organizations.

Rule your Nation and Make your Mark on the World!

Book of the River Nations: Feats, Spells and Secret Societies is available now at RPGNow.com and Paizo.com. Download your copy today!

Pathfinder and associated marks and logos are trademarks of Paizo Publishing, LLC, and are used under license. See paizo.com/pathfinderRPG for more information on the Pathfinder Roleplaying Game.